Dungeon Crawl Stone Soup version 0.32-a0-1471-gc5d1addcfd (webtiles) character file. Game seed: 16083131778985068832 179 IndexError the Conjurer (level 5, -3/37 HPs) Began as a Gnoll Conjurer on June 18, 2024. Slain by a kobold brigand ... wielding a +0 whip (6 damage) ... in a sewer. The game lasted 00:04:24 (2797 turns). IndexError the Conjurer(Gnoll Conjurer) Turns: 2797, Time: 00:04:25 Health: -3/37 AC: 2 Str: 7 XL: 5 Next: 59% Magic: 0/12 EV: 12 Int: 19 God: Gold: 103 SH: 0 Dex: 10 Spells: 11/14 levels left rFire . . . s - staff of conjuration {!a} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves k - a staff of death {rN+} (You found it on level 1 of the Dungeon) s - a staff of conjuration (weapon) {!a} (You found it on level 2 of the Dungeon) Wands e - a wand of polymorph (8) (You found it on level 2 of the Dungeon) Scrolls c - 3 scrolls of teleportation {unknown} f - 2 scrolls of identify {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of brand weapon {unknown} m - a scroll of amnesia {unknown} n - a scroll of noise {unknown} o - a scroll of blinking {unknown} p - a scroll of poison {unknown} r - a scroll of enchant armour {unknown} Potions b - 2 potions of magic d - 2 potions of curing {unknown} g - 2 potions of invisibility {unknown} i - 2 potions of might {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 1.8 Invocations + Level 1.6 Evocations + Level 1.4 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 62% N/A 6% 3 Hailstorm Conj/Ice 31% 3d8 6% 3 Mephitic Cloud Conj/Alch/Air 26% N/A 10% 3 Fulminant Prism Conj/Alch 15% 3d10 21% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 21% 4 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Silence Hex/Air 4% N/A 89% 5 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The magic dart hits the giant cockroach. You now have 10/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold, a shadow imp, a giant cockroach and a kobold brigand come into view. The kobold brigand is wielding a +0 whip and quivering poisoned darts. Found an ancient bone altar of Kikubaaqudgha. MP restored: 12 The shadow imp shouts, "Embrace thy failure, thou bumbling elf-skinned cross-patch!" You enter the shallow water. Moving in this stuff is going to be slow. The kobold brigand shouts! A ball python comes into view. A kobold zombie comes into view. A kobold comes into view. It is wielding a +0 dagger. A bat comes into view. The bat moves out of view. You feel a surge of power! The magic dart hits the shadow imp. You now have 11/12 mp. The shadow imp gestures at you. Pain shoots through your body! You take 9 damage, and have 28/37 hp. MASSIVE DAMAGE!! There is an open door here. MP restored: 12 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (lightly wounded, 81% to hit) You feel a surge of power! The searing ray hits the shadow imp. (Press . to maintain the ray.) You now have 10/12 mp. The searing ray hits the shadow imp! You now have 9/12 mp. The searing ray hits the giant cockroach. You now have 8/12 mp. The searing ray hits the giant cockroach. You finish channelling your searing ray. You now have 7/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (79% to hit) You feel a surge of power! The searing ray hits the kobold brigand. (Press . to maintain the ray.) You now have 5/12 mp. The searing ray misses the kobold brigand. The kobold brigand hits you with a +0 whip. You take 4 damage, and have 28/37 hp. You now have 4/12 mp. The searing ray misses the kobold brigand. The kobold brigand hits you with a +0 whip. You take 3 damage, and have 25/37 hp. You now have 3/12 mp. The searing ray hits the kobold brigand! You finish channelling your searing ray. The kobold brigand barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (moderately wounded, 79% to hit) You feel a surge of power! The searing ray hits the kobold brigand! (Press . to maintain the ray.) The kobold brigand barely misses you. You now have 1/12 mp. The searing ray hits the kobold brigand. The kobold brigand misses you. You now have 0/12 mp. Without enough magic to sustain it, your searing ray dissipates. The kobold brigand barely misses you. The kobold brigand hits you with a +0 whip. You take 5 damage, and have 21/37 hp. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (severely wounded, will become a water moccasin, a killer bee, or an ogre, chance to affect: 52%) Okay, then. You closely miss the kobold brigand. You bite the kobold brigand, but do no damage. The kobold brigand hits you with a +0 whip! The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 10/37 hp. MASSIVE DAMAGE!! You hit the kobold brigand but do no damage. The bat closely misses you. The kobold brigand hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/37 hp. You barely miss the kobold brigand. The bat hits you. * * * LOW HITPOINT WARNING * * * The kobold brigand closely misses you. You take 1 damage, and have 2/37 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the kobold brigand. The bat barely misses you. The kobold brigand hits you with a +0 whip. You die... ≈≈#≈≈≈≈≈~~...#≈≈≈≈≈≈# ≈≈#≈≈≈≈≈≈#...#≈≈≈≈≈≈# ≈≈#≈≈≈≈≈≈#...~~≈≈≈≈≈# #≈≈≈≈≈~#...#≈≈≈≈≈≈# #≈≈≈≈~.~.))#≈~≈≈≈≈# #≈≈≈~≈~#)..#~~~≈≈≈# #≈≈~~~...≈...~≈≈≈≈# #~~.~..#≈≈≈#..b~~~# #......#≈≈~#..@K..# #)#######≈#######'# # K...#...#K.5..)# ~~~~...K.B~~~~~# ≈≈≈#...#≈~≈≈≈≈# ####'######### #KB ..S⌠ '.... ∆ You could see a kobold brigand and a bat. Vanquished Creatures 5 adders A river rat (D:3) 6 shadow imps (Sewer) 2 dart slugs 4 orcs (D:3) 4 ball pythons 6 bats 2 endoplasms 6 giant cockroaches 7 hobgoblins 4 jackals 2 quokkas 3 frilled lizards 5 goblins 8 kobolds A kobold zombie (Sewer) 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 375 | D:1 | Learned a level 2 spell: Searing Ray 734 | D:1 | Found a faded altar of an unknown god. 1055 | D:2 | Reached skill level 5 in Spellcasting 1055 | D:2 | Reached XP level 3. HP: 25/25 MP: 1/9 1347 | D:2 | Reached skill level 1 in Invocations 1386 | D:2 | Reached skill level 1 in Fighting 1386 | D:2 | Reached skill level 1 in Short Blades 1386 | D:2 | Reached skill level 1 in Long Blades 1386 | D:2 | Reached skill level 1 in Axes 1386 | D:2 | Reached skill level 1 in Maces & Flails 1386 | D:2 | Reached skill level 1 in Polearms 1386 | D:2 | Reached skill level 1 in Staves 1386 | D:2 | Reached skill level 1 in Ranged Weapons 1386 | D:2 | Reached skill level 1 in Throwing 1386 | D:2 | Reached skill level 1 in Armour 1386 | D:2 | Reached skill level 1 in Shields 1386 | D:2 | Reached skill level 1 in Unarmed Combat 1386 | D:2 | Reached skill level 1 in Evocations 1576 | D:2 | Reached skill level 1 in Shapeshifting 1576 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/11 1790 | D:2 | Reached skill level 1 in Hexes 1790 | D:2 | Reached skill level 1 in Summonings 1790 | D:2 | Reached skill level 1 in Necromancy 1790 | D:2 | Reached skill level 1 in Translocations 1790 | D:2 | Reached skill level 1 in Fire Magic 1790 | D:2 | Reached skill level 1 in Ice Magic 1790 | D:2 | Reached skill level 1 in Air Magic 1790 | D:2 | Reached skill level 1 in Earth Magic 1790 | D:2 | Reached skill level 1 in Alchemy 1818 | D:2 | Identified the +4 mace of Doom {spect, rN+} 2371 | D:3 | Reached XP level 5. HP: 37/37 MP: 4/12 2434 | D:3 | Found a glowing drain. 2439 | Sewer | Entered a sewer 2767 | Sewer | Found an ancient bone altar of Kikubaaqudgha. 2767 | Sewer | Noticed a kobold brigand 2795 | Sewer | HP: 3/37 [kobold brigand/+0 whip (7)] 2797 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, ebering_ecumenical_altar_hall D:2: layout_basic, st_stairs_14, minmay_increasing_density D:3: layout_rooms, gup_sewer_entry_bowl Sewer: kennysheep_sewer_church Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.8 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Shapeshifting | 1 | 1.4 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Dodging | | 4.8 Stealth | | 4.4 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 3 || 3 Bite | | 1 || 1 Cast: Magic Dart | 55 | 64 || 119 Searing Ray | 1 | 6 || 7 Armour: Robe | 1 | 10 || 11 Dodge: Dodged | 5 | 10 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2803 | 2687 | 116 | 68 | 2208 | 4 | 700.8 | Dungeon | 2442 | 2326 | 116 | 68 | 1922 | 3 | 814.0 | Sewer | 361 | 361 | 0 | 0 | 286 | 1 | 361.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1144 daAuts D:1: 984 daAuts Sewer: 361 daAuts D:3: 314 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, ebering_ecumenical_altar_hall D:2: layout_basic, st_stairs_14, minmay_increasing_density D:3: layout_rooms, gup_sewer_entry_bowl Sewer: kennysheep_sewer_church Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2803 | 2687 | 116 | 68 | 2208 | 4 | 700.8 | Dungeon | 2442 | 2326 | 116 | 68 | 1922 | 3 | 814.0 | Sewer | 361 | 361 | 0 | 0 | 286 | 1 | 361.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1144 daAuts D:1: 984 daAuts Sewer: 361 daAuts D:3: 314 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 64.2 Dungeon | 76.1 | 76.1 | N/A | N/A | 67.3 | 57.7 Sewer | 23.9 | 23.9 | N/A | N/A | 32.7 | 84.0 +-------+-------+-------+-------+-------+----------------------