Dungeon Crawl Stone Soup version 0.32-a0-1622-g0bbe9e1929 (webtiles) character file. Game seed: 4327690867381418446 188 IndexError the Conjurer (level 5, -9/38 HPs) Began as a Gnoll Conjurer on July 1, 2024. Was an Initiate of Vehumet. Killed themself with a badly aimed rupture (16 damage) ... on level 4 of the Dungeon. The game lasted 00:03:51 (2940 turns). IndexError the Conjurer(Gnoll Conjurer) Turns: 2940, Time: 00:03:52 Health: -9/38 AC: 4 Str: 7 XL: 5 Next: 67% Magic: 0/12 EV: 12 Int: 19 God: Vehumet [......] Gold: 205 SH: 0 Dex: 10 Spells: 11/14 levels left rFire . . . g - +1 dagger (speed) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . q - +0 helmet rElec . t - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - ring of protection from cold {rC+, !d} HPRegen 0.26/turn v - ring of flight {+Fly, !d} MPRegen 0.13/turn %: no passive effects @: flying A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons g - a +1 dagger of speed (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) q - a +0 helmet (worn) (You found it on level 3 of the Dungeon) t - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery p - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) v - a ring of flight (right hand) {+Fly, !d} (You found it on level 4 of the Dungeon) Wands u - a wand of warping (6) (You found it on level 3 of the Dungeon) Scrolls c - 2 scrolls of noise {unknown} d - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} h - a scroll of brand weapon {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of fog {unknown} k - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} n - 4 scrolls of teleportation {unknown} r - 3 scrolls of amnesia {unknown} s - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} l - a potion of lignification {unknown} o - a potion of might {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.5 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 1.9 Invocations + Level 1.6 Evocations + Level 1.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 11% 2 Fulminant Prism Conj/Alch 10% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 21% 4 Alistair's Intoxication Alch 6% N/A 89% 5 Borgnjor's Vile Clutch Necr/Erth 5% N/A 89% 5 Yara's Violent Unravell Hex/Alch 5% 3d4 89% 5 Eringya's Noxious Bog Alch 5% 4d6 100% 6 Enfeeble Hex 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Vehumet Shops: D:1 [ Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The searing ray hits the lemure! (Press . to maintain the ray.) The lemure hits you but does no damage. You now have 10/12 mp. The searing ray hits the lemure. The lemure hits you but does no damage. You now have 9/12 mp. The searing ray hits the lemure. The lemure barely misses you. You now have 8/12 mp. The searing ray hits the lemure. You finish channelling your searing ray. The lemure hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/38 hp. You now have 7/12 mp. The lemure hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/38 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (almost dead, 76% to hit) The searing ray hits the lemure. (Press . to maintain the ray.) The lemure closely misses you. You now have 5/12 mp. The searing ray hits the lemure. That felt strangely unrewarding. You now have 4/12 mp. Magic restored. HP restored. Done exploring. Health restored: 38; MP restored: 12 You fly downwards. Level annotation: Pikel There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +0 whip of flaming, wearing a +0 robe and carrying a wand of flame (76% to hit) The searing ray hits Pikel! (Press . to maintain the ray.) You now have 10/12 mp. The searing ray hits Pikel! You now have 9/12 mp. The searing ray hits Pikel but does no damage. You now have 8/12 mp. The searing ray hits Pikel but does no damage. You finish channelling your searing ray. The lemure shouts! Pikel misses you. You now have 7/12 mp. Pikel closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming, wearing a +0 robe and carrying a wand of flame (moderately wounded, 76% to hit) The searing ray hits Pikel. (Press . to maintain the ray.) Pikel barely misses you. You now have 5/12 mp. The searing ray hits Pikel. The searing ray hits the lemure but does no damage. Pikel zaps a wand. The puff of flame hits you! You take 8 damage, and have 30/38 hp. MASSIVE DAMAGE!! You now have 4/12 mp. The searing ray hits Pikel but does no damage. The searing ray hits the lemure! The searing ray hits the kobold! Vehumet accepts your kill. Pikel zaps a wand. The puff of flame hits you. You take 3 damage, and have 27/38 hp. The searing ray hits Pikel. The searing ray hits the lemure! You finish channelling your searing ray. Pikel misses you. You now have 3/12 mp. Pikel barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming, wearing a +0 robe and carrying a wand of flame (severely wounded, 76% to hit) The searing ray misses Pikel. The searing ray hits the lemure. (Press . to maintain the ray.) Pikel closely misses you. You now have 1/12 mp. The searing ray hits Pikel. The searing ray hits the lemure. That felt strangely unrewarding. Pikel zaps a wand. The puff of flame hits you! You take 7 damage, and have 21/38 hp. You now have 0/12 mp. Without enough magic to sustain it, your searing ray dissipates. Pikel zaps a wand. The puff of flame hits you. You take 5 damage, and have 16/38 hp. Pikel hits you with a +0 whip of flaming! * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 7/38 hp. MASSIVE DAMAGE!! Aiming: Warp Space Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming, wearing a +0 robe and carrying a wand of flame (severely wounded, chance to blink: 55%) Space twists violently! The rupture engulfs Pikel! The rupture engulfs you! You die... #.# #.# #.# #.# #.# #.# ## #.# #.### ... #####.######..K ..## #........>...# ..... #.###.#####..#####..#.#. #...........)..K@....... .......†###.######..#.#. ..........#.# ...... #.###.#.#.#.# ...... #..##.#.#.#.# ..# ### .....>......# ..# #.#..##.....# ...#.# 5....#......####...#.# #.#................#.# You could see Pikel. Vanquished Creatures 4 lemures A scorpion (D:3) An iguana (D:4) 2 adders 3 dart slugs A ribbon worm (D:2) 5 orcs 5 endoplasms 5 giant cockroaches 6 goblins A hobgoblin (D:1) 5 jackals 3 quokkas 11 ball pythons 5 bats A frilled lizard (D:1) 10 kobolds 7 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 517 | D:1 | Found a faded altar of an unknown god. 561 | D:1 | Found Kieryth's Armour Boutique. 708 | D:2 | Reached skill level 5 in Spellcasting 708 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/9 714 | D:2 | Learned a level 2 spell: Searing Ray 752 | D:2 | Reached skill level 1 in Invocations 997 | D:2 | Reached skill level 1 in Fighting 997 | D:2 | Reached skill level 1 in Short Blades 997 | D:2 | Reached skill level 1 in Long Blades 997 | D:2 | Reached skill level 1 in Axes 997 | D:2 | Reached skill level 1 in Maces & Flails 997 | D:2 | Reached skill level 1 in Polearms 997 | D:2 | Reached skill level 1 in Staves 997 | D:2 | Reached skill level 1 in Ranged Weapons 997 | D:2 | Reached skill level 1 in Throwing 997 | D:2 | Reached skill level 1 in Armour 997 | D:2 | Reached skill level 1 in Shields 997 | D:2 | Reached skill level 1 in Unarmed Combat 997 | D:2 | Reached skill level 1 in Evocations 1222 | D:2 | Reached skill level 1 in Shapeshifting 1222 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/11 1512 | D:3 | Noticed a scorpion 1516 | D:3 | Killed a scorpion 1517 | D:3 | Reached skill level 1 in Hexes 1517 | D:3 | Reached skill level 1 in Summonings 1517 | D:3 | Reached skill level 1 in Necromancy 1517 | D:3 | Reached skill level 1 in Translocations 1517 | D:3 | Reached skill level 1 in Fire Magic 1517 | D:3 | Reached skill level 1 in Ice Magic 1517 | D:3 | Reached skill level 1 in Air Magic 1517 | D:3 | Reached skill level 1 in Earth Magic 1517 | D:3 | Reached skill level 1 in Alchemy 1517 | D:3 | Reached XP level 5. HP: 37/37 MP: 6/12 2552 | D:4 | Found a radiant altar of Vehumet. 2567 | D:4 | Found an opulent altar of Gozag. 2574 | D:4 | Became a worshipper of Vehumet 2664 | D:4 | Noticed a lemure 2664 | D:4 | Noticed a lemure 2664 | D:4 | Noticed a lemure 2665 | D:4 | Noticed Pikel 2666 | D:4 | Noticed a lemure 2686 | D:4 | Killed a lemure 2735 | D:4 | Killed a lemure 2793 | D:4 | HP: 9/38 [Pikel/puff of flame (9)] 2798 | D:3 | HP: 6/38 [lemure[Pikel] (2)] 2801 | D:3 | Killed a lemure 2937 | D:4 | Killed a lemure 2939 | D:4 | HP: 8/38 [Pikel/+0 whip of flaming (8)] 2940 | D:4 | Killed themself with a badly aimed rupture Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms, ebering_ecumenical_altar_abandoned, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_rooms D:3: layout_basic, st_stairs_10, grunt_ministairs_14 D:4: layout_loops_ring, gammafunk_temple_of_torment, lemuel_tele_altar, grunt_temple_overflow_open, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.9 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Shapeshifting | 1 | 1.5 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Dodging | | 4.8 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 2 | || 2 Bite | 1 | || 1 Dagger | | 2 || 2 Cast: Magic Dart | 62 | 44 || 106 Searing Ray | 1 | 12 || 13 Armour: Robe | 3 | 21 || 24 Dodge: Dodged | 9 | 13 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2943 | 2716 | 227 | 0 | 2356 | 4 | 735.8 | Dungeon | 2943 | 2716 | 227 | 0 | 2356 | 4 | 735.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1157 daAuts D:1: 823 daAuts D:2: 685 daAuts D:4: 277 daAuts Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms, ebering_ecumenical_altar_abandoned, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_rooms D:3: layout_basic, st_stairs_10, grunt_ministairs_14 D:4: layout_loops_ring, gammafunk_temple_of_torment, lemuel_tele_altar, grunt_temple_overflow_open, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, uniq_pikel Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2943 | 2716 | 227 | 0 | 2356 | 4 | 735.8 | Dungeon | 2943 | 2716 | 227 | 0 | 2356 | 4 | 735.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1157 daAuts D:1: 823 daAuts D:2: 685 daAuts D:4: 277 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 67.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 67.2 +-------+-------+-------+-------+-------+----------------------