Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 6562570650339690821 0 IndexError the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Oct 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:35 (4 turns). IndexError the Shooter (Coglin Hunter) Turns: 4, Time: 00:02:35 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Uttamveer} rCold . . . d - +0 sling {Jihoo} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} d - a +0 sling (offhand) {Jihoo} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 2.0 Fighting * Level 3.6 Ranged Weapons + Level 1.7 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, IndexError the Coglin Hunter. The incredible Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 23 gold pieces, a lumpy golden potion and a war axe. Found a staircase leading out of the dungeon. Unknown command. Saving game... please wait. Lua error: /dgldir/rcfiles/crawl-git/IndexError.rc:18: attempt to concatenate local 'need_skills_opened' (a boolean value) Welcome back, IndexError the Coglin Hunter. Press ? for a list of commands and other information. Lua error: [string "/dgldir/rcfiles/crawl-git/IndexError.rc"]:2: attempt to call global 'AnnounceDamage' (a nil value) Saving game... please wait. Need skills opened true Welcome back, IndexError the Coglin Hunter. Press ? for a list of commands and other information. Checking if skills need to be set; Setting skills; REsetting skills My class Hunter; Hunter detected Checking if skills need to be set Checking if skills need to be set Checking if skills need to be set There is a staircase leading out of the dungeon here. Checking if skills need to be set There is a fountain of clear blue water here. You briefly stop to wash your graspers. Checking if skills need to be set There is a staircase leading out of the dungeon here. Checking if skills need to be set Saving game... please wait. Need skills opened true Welcome back, IndexError the Coglin Hunter. Press ? for a list of commands and other information. Checking if skills need to be set Saving game... please wait. Need skills opened true Welcome back, IndexError the Coglin Hunter. Press ? for a list of commands and other information. Checking if skills need to be set Checking if skills need to be set Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## # #...... . ... ##≈≈≈#+ .. ....#.....#.# ....≈$.@..≈.#.. .§..≈..⌠..≈..!. ..§§#.....#.... ≈§≈ ##≈≈≈## ... .$ ..... .. . §..$... . .≈......# ..#......# §≈##....... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners, serial_shops, shop, minmay_misc_feat_cross, minmay_tetromino_s4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | Dungeon | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 4 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners, serial_shops, shop, minmay_misc_feat_cross, minmay_tetromino_s4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | Dungeon | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 4 daAuts