Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 5841494992892368091 1172 IndexError the Skirmisher (level 8, -1/64 HPs) Began as a Coglin Hunter on Oct 10, 2024. Was an Initiate of Gozag. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:10:22 (5603 turns). IndexError the Skirmisher (Coglin Hunter) Turns: 5603, Time: 00:10:23 Health: -1/64 AC: 4 Str: 12 XL: 8 Next: 41% Magic: 8/8 EV: 11 Int: 9 God: Gozag Gold: 136 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . a - +2 sling {Kaori} rCold . . . d - +0 sling {Dalbir} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . y - +0 pair of boots Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -18), gold aura, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 256 gold pieces. You spent 45 gold pieces at shops. You paid 75 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 sling (weapon) {Kaori} d - a +0 sling (offhand) {Dalbir} E - the +10 dagger of Equivalence {antimagic, rF++ Stlth+} (You found it on level 5 of the Dungeon) rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. Armour b - a +0 leather armour (worn) y - a +0 pair of boots (worn) (You bought it in a shop on level 3 of the Dungeon) Magical Staves w - a staff of cold {rC+} (You found it on level 3 of the Dungeon) Wands j - a wand of flame (18) (You took it off a goblin on level 5 of the Dungeon) k - a wand of paralysis (10) (You found it on level 3 of the Dungeon) D - a wand of mindburst (13) (You found it on level 5 of the Dungeon) G - a wand of digging (1) (You found it on level 5 of the Dungeon) H - a wand of light (8) (You found it on level 5 of the Dungeon) Scrolls c - a scroll of butterflies e - 2 scrolls of fear {unknown} g - 2 scrolls of enchant weapon {unknown} i - 8 scrolls of identify {unknown} l - 3 scrolls of teleportation {unknown} p - 3 scrolls of poison {unknown} q - a scroll of immolation {unknown} r - 2 scrolls of blinking {unknown} t - a scroll of amnesia {unknown} x - a scroll of silence {unknown} z - a scroll of vulnerability {unknown} A - a scroll of revelation {unknown} B - a scroll of enchant armour {unknown} F - a scroll of brand weapon {unknown} Potions f - 3 potions of heal wounds {unknown} h - 5 potions of curing {unknown} m - a potion of brilliance {unknown} n - 2 potions of haste {unknown} o - 3 potions of magic {unknown} s - 2 potions of ambrosia {unknown} u - a potion of enlightenment {unknown} v - 2 potions of attraction {unknown} C - a potion of lignification {unknown} Skills: + Level 5.9 Fighting * Level 8.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% N/A 61% 2 Sublimation of Blood Necr 0% N/A 61% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Cheibriados Gozag Vehumet Zin The Shining One Shops: D:3 (*:[( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A wight comes into view. It is wielding a +0 falchion. You shoot a sling bullet. The sling bullet hits the wight but does no damage. You shoot a sling bullet. The sling bullet hits the wight but does no damage. You shoot a sling bullet. The sling bullet hits the black bear. You shoot a sling bullet. The sling bullet hits the black bear. A kobold brigand comes into view. It is wielding a +0 dagger and quivering poisoned darts. A wight comes into view. It is wielding a +0 great sword. The black bear closely misses you. The black bear claws you. x2 You take 4 damage, and have 60/64 hp. The black bear bites you but does no damage. The black bear claws you. x2 You climb upwards. There is a stone staircase leading down here. You take 2 damage, and have 58/64 hp. You shoot a sling bullet. The sling bullet hits the black bear! You shoot a sling bullet. The sling bullet hits the black bear. No target in view! HP restored. You now have 136 gold pieces (gained 6). Done exploring. Health restored: 64 You see here an adder skeleton. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin hisses angrily. You shoot a sling bullet. The sling bullet hits the water moccasin. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You take 5 damage, and have 59/64 hp. You shoot a sling bullet. The sling bullet hits the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel very sick. The water moccasin bites you. Something hits you but does no damage. The water moccasin bites you but does no damage. You take 8 damage, and have 51/64 hp. You feel very sick. Something hits you. Something shocks you. The water moccasin bites you. You climb upwards. Reactivating autopickup. You feel very sick. There is a stone staircase leading down here. You take 17 damage, and have 34/64 hp. MASSIVE DAMAGE!! You feel sick. A sky beast appears from thin air! The sky beast hits you but does no damage. You take 2 damage, and have 32/64 hp. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You take 3 damage, and have 29/64 hp. You feel very sick. You take 4 damage, and have 25/64 hp. You shoot a sling bullet. The sling bullet hits the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet hits the sky beast but does no damage. You feel very sick. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 14/64 hp. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The sling bullet hits the sky beast. You shoot a sling bullet. The sling bullet misses the water moccasin. The sling bullet hits the sky beast. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. x2 You shoot a sling bullet. The sling bullet hits the water moccasin! You shoot a sling bullet. The sling bullet hits the water moccasin. You die... Your body crumbles into a pile of gold. ..#...########.#..# #._.# ..#............#..###...# ..##.....#######...###.## ..#..........# ##..#.#'# ..#....<.....# #..#...# ..#.#..##.#..#######.### ......<..............# ..########.#..########## .............>Y$@......# .#####################.# .....................#†# ###....#...####..###.#.# ##....#...# #..# #.#.# #.........# #..# #.#.# #.......### #=.###.#.# #)......# #.)....#.# ##.......# ##.#####.# You could see a sky beast. Vanquished Creatures A water moccasin (D:5) A black bear (D:5) An ice beast (D:5) A centaur (D:5) A phantom (D:5) 3 scorpions (D:5) 5 jellies A bombardier beetle (D:5) 3 hounds Jessica (D:2) An iguana (D:5) 4 gnolls (D:4) 14 adders 3 river rats (Sewer) 2 ufetubi (D:5) 2 dart slugs 2 ribbon worms 8 orcs 7 ball pythons 14 endoplasms 14 giant cockroaches 11 goblins 8 hobgoblins 10 kobolds 13 quokkas 5 bats 5 frilled lizards 8 rats 149 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 205 | D:1 | Reached skill level 4 in Ranged Weapons 705 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 721 | D:2 | Noticed Jessica 724 | D:2 | Killed Jessica 889 | D:1 | Reached XP level 4. HP: 21/34 MP: 4/4 967 | D:2 | Reached skill level 3 in Fighting 995 | D:2 | You fall into a shaft and drop 1 floor! 1117 | D:3 | Found Atirchy's General Store. 1254 | D:3 | Reached skill level 5 in Ranged Weapons 1262 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1269 | D:3 | Found a glowing drain. 1284 | Sewer | Entered a sewer 1421 | Sewer | Reached XP level 6. HP: 48/48 MP: 6/6 1422 | Sewer | Found a viscous altar of Jiyva. 1431 | Sewer | Reached skill level 4 in Fighting 1585 | D:3 | Found Zannof's Book Shop. 2224 | D:3 | Found Xoner's Antique Weapon Shop. 2338 | D:3 | Reached skill level 6 in Ranged Weapons 2360 | D:3 | Found Obum's Armour Boutique. 2371 | D:3 | Bought a +0 pair of boots for 45 gold pieces 2400 | D:3 | Found Befas's Weapon Shop. 2655 | D:4 | Found a glowing golden altar of the Shining One. 3030 | D:4 | Reached XP level 7. HP: 55/55 MP: 7/7 3418 | D:5 | Entered Level 5 of the Dungeon 3563 | D:5 | Reached skill level 7 in Ranged Weapons 3776 | D:5 | Found a snail-covered altar of Cheibriados. 3800 | D:5 | Identified the +10 dagger of Equivalence {antimagic, rF++ | Stlth+} 3841 | D:5 | HP: 4/55 [ice beast (10)] 3843 | D:5 | Reached skill level 5 in Fighting 4281 | D:5 | Reached XP level 8. HP: 48/63 MP: 8/8 4533 | D:5 | Found a radiant altar of Vehumet. 4554 | D:5 | Found an opulent altar of Gozag. 4837 | D:5 | HP: 15/63 [poisoned by a scorpion] 5109 | D:5 | Reached skill level 8 in Ranged Weapons 5370 | D:5 | Found a glowing silver altar of Zin. 5436 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 5600 | D:5 | HP: 14/64 [water moccasin (6)] 5602 | D:5 | HP: 3/64 [poisoned by a water moccasin] 5603 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic D:2: layout_loops_ring, minmay_misc_feat_five, chequers_serial_rivers_marsh, kennysheep_nondescript, minmay_nonomino_d4, uniq_jessica D:3: layout_rooms, serial_shops, nicolae_shop_gibbet_a_chance, shop, nicolae_shop_pleasant_corner_grove, nicolae_shop_bloodbath_and_beyond, shop, gup_sewer_entry_pipe, hex_tiny D:4: layout_basic, tso_metal_star D:5: wad_crossroads, layout_basic, pdpol_temple_overflow_zin_treasury_gozag_greed, vehumet_altar_wand_db, kennysheep_little_box D:6: layout_rooms, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], temple_green, minivault_19, uniq_duvessa, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 8 | 8.2 Fighting | 3 4 5 | 5.9 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 114 | 366 | 286 || 766 Armour: Leather armour | 16 | 14 | 68 || 98 Dodge: Dodged | 12 | 9 | 55 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5708 | 5131 | 577 | 22 | 4231 | 7 | 815.4 | Dungeon | 5434 | 4857 | 577 | 22 | 4060 | 6 | 905.7 | Sewer | 273 | 273 | 0 | 0 | 171 | 1 | 273.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2073 daAuts D:4: 1037 daAuts D:1: 869 daAuts D:2: 760 daAuts D:3: 679 daAuts Sewer: 273 daAuts D:6: 13 daAuts Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic D:2: layout_loops_ring, minmay_misc_feat_five, chequers_serial_rivers_marsh, kennysheep_nondescript, minmay_nonomino_d4, uniq_jessica D:3: layout_rooms, serial_shops, nicolae_shop_gibbet_a_chance, shop, nicolae_shop_pleasant_corner_grove, nicolae_shop_bloodbath_and_beyond, shop, gup_sewer_entry_pipe, hex_tiny D:4: layout_basic, tso_metal_star D:5: wad_crossroads, layout_basic, pdpol_temple_overflow_zin_treasury_gozag_greed, vehumet_altar_wand_db, kennysheep_little_box D:6: layout_rooms, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], temple_green, minivault_19, uniq_duvessa, uniq_blorkula_the_orcula Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5708 | 5131 | 577 | 22 | 4231 | 7 | 815.4 | Dungeon | 5434 | 4857 | 577 | 22 | 4060 | 6 | 905.7 | Sewer | 273 | 273 | 0 | 0 | 171 | 1 | 273.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2073 daAuts D:4: 1037 daAuts D:1: 869 daAuts D:2: 760 daAuts D:3: 679 daAuts Sewer: 273 daAuts D:6: 13 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 262.0 Dungeon | 80.5 | 80.5 | N/A | N/A | 88.1 | 269.3 Sewer | 19.5 | 19.5 | N/A | N/A | 11.9 | 218.0 +-------+-------+-------+-------+-------+----------------------