Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 815536853854218318 (custom seed) 18 IndexError the Shooter (level 2, 23/23 HPs) Began as a Coglin Hunter on Oct 10, 2024. Was an Initiate of Ashenzari. Quit the game on level 1 of the Dungeon. The game lasted 00:01:27 (472 turns). IndexError the Shooter (Coglin Hunter) Turns: 472, Time: 00:01:28 Health: 23/23 AC: 3 Str: 11 XL: 2 Next: 70% Magic: 2/2 EV: 11 Int: 8 God: Ashenzari [......] Gold: 14 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Kasem} rCold . . . e - +2 hand cannon (elec) {Lin} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 1 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Kasem} e - a +2 hand cannon of electrocution (offhand) {Lin} (You acquired it on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies d - a scroll of teleportation {unknown} f - a scroll of fog {unknown} Potions g - a potion of ambrosia {unknown} h - a potion of curing {unknown} Skills: + Level 2.4 Fighting * Level 4.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a slug. The slug hits the endoplasm! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. The goblin moves out of view. You hear a shout! You hear an angry hiss. No target in view! No target in view! A goblin is nearby! You shoot a slug. The slug hits the goblin! You shoot a sling bullet. No target in view! An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. You shoot a slug. The slug hits the endoplasm. Your Ranged Weapons skill increases to level 4! No target in view! No target in view! Found a stone staircase leading down. You now have 3 gold pieces. f - a scroll labelled TULEIKE TOMIWK No target in view! No target in view! No target in view! g - a yellow potion A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a slug. The slug hits the goblin! Health restored: 23 No target in view! No target in view! A ball python comes into view. A ball python is nearby! You shoot a slug. The ball python hisses angrily. The slug hits the ball python. Lightning courses through the ball python! You shoot a sling bullet. No target in view! No target in view! A kobold comes into view. It is wielding a +0 short sword. The kobold moves out of view. A rat comes into view. You see here a ball python corpse. A rat is nearby! You shoot a slug. The slug hits the rat. You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a slug. The slug closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a slug. The slug hits the kobold! Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 dagger. You shoot a slug. The slug hits the goblin! You shoot a sling bullet. No target in view! No target in view! You open the door. There is an open door here. You see here a +0 robe. A bat comes into view. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat but does no damage. You shoot a slug. The slug hits the bat! No target in view! No target in view! h - a purple potion An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a slug. The slug hits the endoplasm. Lightning courses through the endoplasm! No target in view! No target in view! A rat comes into view. A rat is nearby! A rat is nearby! You shoot a slug. The slug hits the rat. Lightning courses through the rat! You shoot a sling bullet. No target in view! No target in view! You now have 14 gold pieces (gained 11). Found a faded altar of an unknown god. There is an escape hatch in the floor here. There is a stone staircase leading down here. Found a stone staircase leading down. Search for what [? for help]? alt You see here a quokka skeleton. There is a faded altar of an unknown god here. This altar belongs to (a) Trog, (b) Gozag or (c) Ashenzari, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Ashenzari accepts your prayer! Ashenzari welcomes you! Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###..#.###...>.....# #..... #................# #..... ####.###...♣♣♣...# #..... #....[.'..♣.)♣♣..# #..... ###.######..♣♣..♣♣.# ....#♣♣♣♣♣♣..♣...♣.# .##.♣♣.....♣♣♣♣..♣.# .##♣...♣♣♣......ß♣.# .##.♣♣♣♣ ♣♣♣.∩..@♣.# .##..# ♣♣.....ß♣.# ..##.##♣♣♣.♣♣♣♣..♣## #.##..♣♣...♣ ♣♣.♣♣ #.###...♣♣♣♣ ♣.♣♣ #.# ##..# ###♣.♣ #.# #.####...♣♣ #.## #...#..### #..#####...## There were no monsters in sight! Vanquished Creatures 5 endoplasms (D:1) 3 goblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 kobolds (D:1) 5 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 31 | D:1 | Identified a scroll of acquirement 31 | D:1 | Acquired a +2 hand cannon of electrocution 97 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 114 | D:1 | Reached skill level 4 in Ranged Weapons 263 | D:1 | Found a faded altar of an unknown god. 471 | D:1 | Prayed at the altar of an unknown god. 471 | D:1 | Became a worshipper of Ashenzari the Shackled 472 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, shapermc_ecumenical_altar_totnotflames Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.1 Fighting | | 2.4 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 36 Hand cannon || 18 Use: Scroll || 1 Armour: Leather armour || 5 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, shapermc_ecumenical_altar_totnotflames Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 483 | 433 | 50 | 0 | 337 | 1 | 483.0 | Dungeon | 483 | 433 | 50 | 0 | 337 | 1 | 483.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 483 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------