Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 815536853854218318 (custom seed) 9 IndexError the Shooter (level 2, 22/22 HPs) Began as a Coglin Hunter on Oct 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (173 turns). IndexError the Shooter (Coglin Hunter) Turns: 173, Time: 00:00:10 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 16% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Kasem} rCold . . . d - +0 sling {Balvinder} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Kasem} d - a +0 sling (offhand) {Balvinder} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of acquirement f - a scroll of teleportation {unknown} Skills: + Level 2.2 Fighting * Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, IndexError the Coglin Hunter. Game seed: 815536853854218318 (custom seed) Press ? for a list of commands and other information. Found a stone. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 12.0. Setting a skill training target for Armour at 12.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Stealth at 12.0. Setting a skill training target for Evocations at 12.0. Setting a skill training target for Ranged Weapons at 14.0. You see here a +0 trident. Found a stone staircase leading down. No target in view! You see here 7 stones. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You shoot a sling bullet. You open the door. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You shoot a sling bullet. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. e - a scroll labelled TETHED ETATT No target in view! There is an open door here. You see here a rat corpse. An endoplasm and a rat come into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. A rat is nearby! You shoot a sling bullet. The sling bullet completely misses the rat. You shoot a sling bullet. The sling bullet hits the rat. A quokka comes into view. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka but does no damage. You shoot a sling bullet. The sling bullet hits the quokka. The quokka twitches its whiskers. A quokka is nearby! You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. A quokka is nearby! You shoot a sling bullet. The sling bullet misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. You shoot a sling bullet. f - a scroll labelled BYASEN NUKE No target in view! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A ball python comes into view. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the goblin. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. You hear a shout! You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits the ball python. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You shoot a sling bullet. A bat comes into view. A goblin comes into view. It is wielding a +0 dagger. The goblin moves out of view. You have reached level 2! Health restored: 22; MP restored: 2 You shoot a sling bullet. The sling bullet closely misses the bat. You shoot a sling bullet. The sling bullet hits the bat but does no damage. You shoot a sling bullet. The sling bullet closely misses the bat. You shoot a sling bullet. The sling bullet closely misses the bat. The bat barely misses you. The bat closely misses you. The bat completely misses you. You shoot a sling bullet. The sling bullet hits the bat. You shoot a sling bullet. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. A kobold comes into view. It is wielding a +0 short sword. The kobold moves out of view. No target in view! No target in view! No target in view! This is a scroll of acquirement! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ................ ##........###... ########.###... ######...#... #........#... #.........### . #.†....†...## #..)#+######...........# ....).†@...............# ###.###############....# #....# #.)..# #.#... #.###. ####.###. #.....##. #.....##. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 169 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 173 | D:1 | Identified a scroll of acquirement 173 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, shapermc_ecumenical_altar_totnotflames Action || total ---------------------------++------- Fire: Sling || 32 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, shapermc_ecumenical_altar_totnotflames Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 149 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 0 | 149 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------