Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 815536853854218318 (custom seed) 2 IndexError the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Oct 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (26 turns). IndexError the Shooter (Coglin Hunter) Turns: 26, Time: 00:00:21 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Kasem} rCold . . . d - +0 sling {Balvinder} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Kasem} d - a +0 sling (offhand) {Balvinder} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of acquirement Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 1.8 Dodging + Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Lua error: /dgldir/rcfiles/crawl-0.32/IndexError.rc:96: unexpected symbol near '#' Welcome, IndexError the Coglin Hunter. Game seed: 815536853854218318 (custom seed) Press ? for a list of commands and other information. Found a stone. Found a staircase leading out of the dungeon. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You shoot a sling bullet. The sling bullet hits the rat! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone hits you. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. An endoplasm comes into view. A rat comes into view. The endoplasm moves out of view. You open the door. A rat comes into view. The rat squeaks loudly. You shoot a sling bullet. The sling bullet hits the rat. You shoot a sling bullet. There is an open door here. e - a scroll labelled TETHED ETATT This is a scroll of acquirement! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .r.. #### ...... #..## ...... #...# ##### #.... #...###...ß #.... #...##..ß.< #.)..###...#ß..... #.#...†#......ß..( #.# #......#ß..... ####@###.##...##..ß.. #.....##.##...###...ß #.....##.##...# ##### #.....##.##..## #.....'...#### #..†..###...... #.....# .###.# #.....# .# #.....# .# There were no monsters in sight! Vanquished Creatures A kobold (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 26 | D:1 | Identified a scroll of acquirement 26 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, shapermc_ecumenical_altar_totnotflames Action || total ---------------------------++------- Fire: Sling || 6 Armour: Leather armour || 1 Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, shapermc_ecumenical_altar_totnotflames Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------