Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 11914616921651138241 190 IndexError the Conjurer (level 5, 38/38 HPs) Began as a Gnoll Conjurer on Nov 5, 2024. Was a Follower of Wu Jian. Quit the game on level 2 of the Dungeon. The game lasted 00:02:57 (2017 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 2017, Time: 00:02:57 Health: 38/38 AC: 2 Str: 7 XL: 5 Next: 69% Magic: 12/12 EV: 12 Int: 19 God: Wu Jian [*.....] Gold: 130 SH: 0 Dex: 10 Spells: 11/14 levels left rFire . . . h - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of wizardry {Wiz+, !d} HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: wizardry (x1) @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Wu Jian. Wu Jian was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) (You found it on level 2 of the Dungeon) j - the +8 mace "Maifem" {spect, Int+3 Dex+2} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Armour a - a +0 robe (worn) Jewellery i - a ring of wizardry (left hand) {Wiz+, !d} (You found it on level 2 of the Dungeon) Scrolls d - a scroll of immolation {unknown} e - 3 scrolls of identify {unknown} g - 3 scrolls of teleportation {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} f - 3 potions of brilliance {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.5 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 1.9 Invocations + Level 1.6 Evocations + Level 1.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 1% 1 Stone Arrow Conj/Erth 42% 3d9 2% 3 Swiftness Air 10% N/A 9% 3 Fulminant Prism Conj/Alch 10% 3d8 9% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 9% 4 Airstrike Air 5% 2d(1-17) 26% 4 Animate Armour Summ/Erth 20% N/A 26% 4 Hellfire Mortar Fire/Erth 5% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You take 1 damage, and have 36/37 hp. You now have 4/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 86% to hit) The searing ray hits Terence. (Press . to maintain the ray.) Terence hits you with a +0 mace. You take 5 damage, and have 31/37 hp. You now have 2/12 mp. The searing ray misses Terence. Terence hits you with a +0 mace. You take 3 damage, and have 28/37 hp. The searing ray hits Terence. Terence barely misses you. You now have 1/12 mp. The searing ray misses Terence. You finish channelling your searing ray. Terence completely misses you. You now have 0/12 mp. Okay, then. You aren't carrying any items that you can evoke. Unknown command. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence hits you with a +0 mace. You take 5 damage, and have 24/37 hp. You hit Terence but do no damage. Your off-hand punch misses Terence. Terence hits you with a +0 mace. You take 5 damage, and have 19/37 hp. Terence hits you with a +0 mace. You take 2 damage, and have 17/37 hp. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. You take 4 damage, and have 16/37 hp. Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You see here a +0 whip. You take 4 damage, and have 12/37 hp. h - a +0 whip (weapon) Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 86% to hit) The searing ray hits Terence. (Press . to maintain the ray.) Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/37 hp. You now have 1/12 mp. The searing ray hits Terence! You now have 0/12 mp. You now have 130 gold pieces (gained 16). i - a ring of wizardry {Wiz+, !d} Health restored: 38; MP restored: 12 i - a ring of wizardry (left hand) {Wiz+, !d} g - 3 scrolls labelled SUZENK OZUJO (gained 1) A ball python comes into view. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python! You now have 11/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. MP restored: 12 e - 2 scrolls labelled PUQOUBBEQE (gained 1) You see here a ball python corpse. A rat comes into view. A rat is nearby! The magic dart hits the rat. You now have 11/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a book of Armaments and begin reading... You add the spells Stone Arrow, Animate Armour, Hellfire Mortar and Lehudib's Crystal Spear to your library. MP restored: 12 j - the +8 mace "Maifem" {spect, Int+3 Dex+2} You see here a +0 scale mail. e - 3 scrolls labelled PUQOUBBEQE (gained 1) You see here a frilled lizard skeleton. There is a stone staircase leading up here. You open the door. Found a faded altar of an unknown god. There is an open door here. Search for what [? for help]? alt There is a faded altar of an unknown god here. This altar belongs to (a) Dithmenos, (b) Wu Jian or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Wu Jian accepts your prayer! The Council welcomes you! You can now perform damaging attacks by moving towards foes. You can now lightly attack monsters by moving around them. Unknown command. Press < or > to pray at altars. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ###### #PPPP ##.P..# #.PPPP###.....########## +PPPPPP@......'......... #P.PPP###.....#....##### #PPPP ##....####...# # #### ####### ###.### #..#####.... #.)........# ##.......... #.......... #.........# There were no monsters in sight! Vanquished Creatures Terence (D:2) Natasha (thrice) (D:2) 4 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 4 bats 4 endoplasms 3 giant cockroaches (D:1) 7 goblins A hobgoblin (D:2) 3 jackals (D:1) A quokka (D:1) 5 ball pythons 2 frilled lizards 3 kobolds 3 rats (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 925 | D:2 | Reached skill level 5 in Spellcasting 925 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 929 | D:2 | Learned a level 2 spell: Searing Ray 1053 | D:2 | Noticed Natasha 1058 | D:2 | Killed Natasha 1059 | D:2 | Reached skill level 1 in Fighting 1059 | D:2 | Reached skill level 1 in Short Blades 1059 | D:2 | Reached skill level 1 in Long Blades 1059 | D:2 | Reached skill level 1 in Axes 1059 | D:2 | Reached skill level 1 in Maces & Flails 1059 | D:2 | Reached skill level 1 in Polearms 1059 | D:2 | Reached skill level 1 in Staves 1059 | D:2 | Reached skill level 1 in Ranged Weapons 1059 | D:2 | Reached skill level 1 in Throwing 1059 | D:2 | Reached skill level 1 in Armour 1059 | D:2 | Reached skill level 1 in Shields 1059 | D:2 | Reached skill level 1 in Unarmed Combat 1059 | D:2 | Reached skill level 1 in Invocations 1059 | D:2 | Reached skill level 1 in Evocations 1066 | D:2 | Noticed Natasha 1073 | D:2 | Killed Natasha 1074 | D:2 | Reached skill level 1 in Hexes 1074 | D:2 | Reached skill level 1 in Summonings 1074 | D:2 | Reached skill level 1 in Necromancy 1074 | D:2 | Reached skill level 1 in Translocations 1074 | D:2 | Reached skill level 1 in Fire Magic 1074 | D:2 | Reached skill level 1 in Ice Magic 1074 | D:2 | Reached skill level 1 in Air Magic 1074 | D:2 | Reached skill level 1 in Earth Magic 1074 | D:2 | Reached skill level 1 in Alchemy 1074 | D:2 | Reached skill level 1 in Shapeshifting 1074 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/11 1290 | D:2 | Reached XP level 5. HP: 24/37 MP: 5/12 1503 | D:2 | Noticed Natasha 1509 | D:2 | Killed Natasha 1659 | D:2 | Noticed Terence 1702 | D:2 | HP: 5/37 [Terence/+0 mace (7)] 1703 | D:2 | Killed Terence 1905 | D:2 | Identified the +8 mace "Maifem" {spect, Int+3 Dex+2} 2008 | D:2 | Found a faded altar of an unknown god. 2016 | D:2 | Prayed at the altar of an unknown god. 2016 | D:2 | Became a worshipper of the Wu Jian Council 2016 | D:2 | Reached * piety under Wu Jian 2017 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, minivault_25, minmay_tromino_v4_c, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.2 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Invocations | 1 | 1.9 Evocations | 1 | 1.6 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Shapeshifting | 1 | 1.5 Dodging | | 4.8 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 51 | 32 || 83 Searing Ray | | 6 || 6 Armour: Robe | | 12 || 12 Dodge: Dodged | | 11 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2018 | 1967 | 51 | 0 | 1768 | 2 | 1009.0 | Dungeon | 2018 | 1967 | 51 | 0 | 1768 | 2 | 1009.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1095 daAuts D:1: 923 daAuts Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, minivault_25, minmay_tromino_v4_c, uniq_terence, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2018 | 1967 | 51 | 0 | 1768 | 2 | 1009.0 | Dungeon | 2018 | 1967 | 51 | 0 | 1768 | 2 | 1009.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1095 daAuts D:1: 923 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 136.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 136.0 +-------+-------+-------+-------+-------+----------------------