Dungeon Crawl Stone Soup version 0.33-a0-634-g9de6381486 (webtiles) character file. Game seed: 13846156945823972379 9 IndexError the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Jan 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (332 turns). IndexError the Conjurer (Demonspawn Conjurer) Turns: 332, Time: 00:00:21 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 1/5 EV: 11 Int: 18 God: Gold: 4 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - staff of conjuration {!a} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (You found it on level 1 of the Dungeon) e - a +0 cloak (You found it on level 1 of the Dungeon) Magical Staves d - a staff of conjuration (weapon) {!a} (You found it on level 1 of the Dungeon) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 4% 2 Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Welcome, IndexError the Demonspawn Conjurer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 12.0. Setting a skill training target for Armour at 12.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Stealth at 12.0. Setting a skill training target for Evocations at 12.0. Setting a skill training target for Spellcasting at 10.0. Setting a skill training target for Conjurations at 10.0. There is a staircase leading out of the dungeon here. c - a +0 cloak You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm hits you but does no damage. You now have 2/3 mp. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. You take 2 damage, and have 8/13 hp. You now have 0/3 mp. You are too injured to fight recklessly! You hit the endoplasm. The endoplasm hits you. You take 2 damage, and have 6/13 hp. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/13 hp. MASSIVE DAMAGE!! You hit the endoplasm. Your magical contamination has completely faded away. Magic restored. HP restored. Found an escape hatch in the floor. Health restored: 13; MP restored: 3 A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin. You now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. MP restored: 3 A hobgoblin is nearby! The magic dart hits the hobgoblin. You now have 2/3 mp. The magic dart hits the hobgoblin. You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard and a goblin come into view. MP restored: 3 There are monsters nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/3 mp. The magic dart hits the frilled lizard. The goblin shouts! You now have 1/3 mp. The magic dart hits the goblin. A giant cockroach comes into view. You now have 0/3 mp. You are out of magic! Your magical contamination has completely faded away. You see here a +0 club. You see here a frilled lizard corpse. d - a staff of conjuration {!a} MP restored: 3 You see here a +0 club. e - a +0 cloak You now have 4 gold pieces. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a staff of conjuration (weapon) {!a} A hobgoblin comes into view. MP restored: 3 You feel a surge of power! The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 2/3 mp. You feel a surge of power! The magic dart hits the hobgoblin. You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Health restored: 19 You now have 1/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 whip. You feel a surge of power! The magic dart hits the kobold. You now have 1/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##.####..###...###.# #..##.####.[# ##.## # #...........# #.# #...##.####.# #.# #...........# #. ##..##.####### # #...........###.#### #.#######.#........# #.# #.#@.#####.# #.# #....# #. #...)# #. ......# #. #......# ..#...... ).†...!... .........## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D:1 | HP: 2/13 [frozen (5)] 319 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 319 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 332 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 11 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 331 | 0 | 0 | 295 | 1 | 331.0 | Dungeon | 331 | 331 | 0 | 0 | 295 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 331 daAuts Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 331 | 0 | 0 | 295 | 1 | 331.0 | Dungeon | 331 | 331 | 0 | 0 | 295 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 331 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------