Dungeon Crawl Stone Soup version 0.33-a0-634-g9de6381486 (webtiles) character file. Game seed: 13485064508468763174 462 IndexError the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on Jan 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:04:42 (2759 turns). IndexError the Conjurer (Demonspawn Conjurer) Turns: 2759, Time: 00:04:43 Health: 41/41 AC: 3 Str: 8 XL: 6 Next: 79% Magic: 9/12 EV: 11 Int: 20 God: Gold: 167 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . s - +2 scythe (freeze) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.53/turn %: no passive effects @: no status effects A: thin skeletal structure 1, spiny 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons s - a +2 scythe of freezing (weapon) (You took it off Sigmund on level 3 of the Dungeon) Missiles c - 5 javelins d - 3 datura-tipped darts m - 2 boomerangs Armour a - a +0 robe (worn) l - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Jewellery f - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Wands t - a wand of polymorph (12) (You took it off Sigmund on level 3 of the Dungeon) Scrolls e - 4 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} k - 3 scrolls of enchant weapon {unknown} n - a scroll of blinking {unknown} o - a scroll of noise {unknown} Potions b - a potion of magic i - 2 potions of heal wounds {unknown} j - a potion of mutation {unknown} p - a potion of might {unknown} q - a potion of resistance {unknown} r - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting * Level 7.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are partially covered in sharp spines. Your touch may inflict minor irresistible damage on your foes. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) You now have 6/8 mp. You hear a zap. Something tries to affect you, but you resist. The searing ray hits something. You hear a zap. Something tries to affect you, but you resist. You now have 5/8 mp. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. Your Conjurations skill increases to level 6! You have reached level 5! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. You have reached level 6! Health restored: 41 s - a +2 scythe of freezing; t - a wand of polymorph (12) You see here a +0 robe. Your +2 scythe of freezing glows with a cold blue light! s - a +2 scythe of freezing (weapon) You drop a +0 dagger. Grinder comes into view. MP restored: 11 The magic dart hits Grinder. Grinder shouts! You now have 10/11 mp. MP restored: 11 Things that are here: a +0 dagger; a +0 robe Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) The searing ray hits the ribbon worm. (Press . to maintain the ray.) You now have 10/11 mp. The searing ray hits the ribbon worm! You now have 9/11 mp. The searing ray hits the ribbon worm. The searing ray hits the ribbon worm! You finish channelling your searing ray. You now have 8/11 mp. You see here a ribbon worm corpse. Things that are here: a +0 dagger; a +0 robe MP restored: 11 Things that are here: a +0 dagger; a +0 robe You see here a ribbon worm corpse. You start waiting. Done waiting. You see here a ribbon worm corpse. Things that are here: a +0 dagger; a +0 robe Grinder shouts! The magic dart hits Grinder but does no damage. You now have 10/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits Grinder. The magic dart hits Grinder. You now have 9/11 mp. The magic dart hits Grinder. Grinder gestures at you. You suddenly lose the ability to move! You can act again. MP restored: 11 The magic dart hits Grinder. You now have 10/11 mp. The magic dart hits Grinder! The magic dart hits Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You shrug off the repeated paralysis! You can act again. The magic dart hits Grinder. You now have 9/11 mp. The magic dart hits Grinder. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 7! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........>............. ..........#.....#........ ................#........ ..[...)....≈≈≈..#........ .....≈≈≈≈≈.############## ####.≈≈_≈≈.....†...†....# ...≈≈.≈≈..###########.# ...≈≈.≈≈..........###.# ..≈≈.≈≈@##)..........# ..≈...≈.##†###.#.#####. ..≈.ß.≈.##.# #.......... ........##.# #.#........ ........##.# #.######### ........##.# #........ #.......##.# ######### ####.#####.# #...# #.# There were no monsters in sight! Vanquished Creatures Grinder (D:3) Sigmund (D:3) An iguana (D:3) 2 adders (D:3) 2 ribbon worms (D:3) 2 dart slugs (D:1) 6 ball pythons 9 endoplasms A giant cockroach (D:1) 10 goblins 3 hobgoblins 5 jackals (D:2) 3 quokkas 7 bats 4 frilled lizards 2 kobolds 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1106 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1322 | D:2 | Learned a level 2 spell: Searing Ray 1729 | D:2 | Reached skill level 5 in Conjurations 2433 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 2433 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/8 2446 | D:3 | Found a broken altar of Ashenzari. 2493 | D:3 | Reached skill level 3 in Spellcasting 2555 | D:3 | Noticed Sigmund 2594 | D:3 | Killed Sigmund 2595 | D:3 | Reached skill level 6 in Conjurations 2595 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2595 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/10 2595 | D:3 | Reached XP level 6. HP: 41/41 MP: 5/11 2608 | D:3 | Noticed Grinder 2748 | D:3 | Paralysed by Grinder for 5 turns 2755 | D:3 | Paralysed by Grinder for 2 turns 2758 | D:3 | Killed Grinder 2759 | D:3 | Reached skill level 4 in Spellcasting 2759 | D:3 | Reached skill level 7 in Conjurations 2759 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, minmay_3d_cube D:2: layout_basic D:3: layout_basic, gammafunk_temple_overflow_arena, mainiacjoe_overflow_catwalk, st_stairs_14, uniq_sigmund, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.1 Spellcasting | 3 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 94 | 34 || 128 Searing Ray | | 3 || 3 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2759 | 2455 | 304 | 100 | 2004 | 3 | 919.7 | Dungeon | 2759 | 2455 | 304 | 100 | 2004 | 3 | 919.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1313 daAuts D:2: 949 daAuts D:3: 496 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, minmay_3d_cube D:2: layout_basic D:3: layout_basic, gammafunk_temple_overflow_arena, mainiacjoe_overflow_catwalk, st_stairs_14, uniq_sigmund, uniq_grinder, uniq_crazy_yiuf_cottage Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2759 | 2455 | 304 | 100 | 2004 | 3 | 919.7 | Dungeon | 2759 | 2455 | 304 | 100 | 2004 | 3 | 919.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1313 daAuts D:2: 949 daAuts D:3: 496 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 220.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 220.0 +-------+-------+-------+-------+-------+----------------------