Dungeon Crawl Stone Soup version 0.33-a0-634-g9de6381486 (webtiles) character file. Game seed: 10159846410638863237 25 IndexError the Conjurer (level 3, -1/25 HPs) Began as a Gnoll Conjurer on Jan 3, 2025. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1544 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 1544, Time: 00:01:25 Health: -1/25 AC: 4 Str: 6 XL: 3 Next: 6% Magic: 1/9 EV: 12 Int: 19 God: Gold: 93 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) (You found it on level 1 of the Dungeon) g - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Magical Staves k - a staff of fire {rF+} (You found it on level 2 of the Dungeon) Scrolls d - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} e - 2 potions of curing {unknown} h - a potion of invisibility {unknown} j - a potion of mutation {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History An adder is nearby! The magic dart hits the adder. You now have 6/7 mp. The magic dart hits the adder. You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an adder corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! MP restored: 7 The magic dart hits the goblin! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Health restored: 25 You now have 6/9 mp. Found a stone staircase leading down. MP restored: 9 You see here a +0 club. There is a stone staircase leading down here. Found an escape hatch in the ceiling. A quokka comes into view. The magic dart hits the quokka. You now have 8/9 mp. The magic dart hits the quokka. You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 93 gold pieces (gained 14). k - a staff of fire {rF+} MP restored: 9 You see here 5 stones. There is an escape hatch in the ceiling here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund shouts! (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. You now have 7/9 mp. You stop channelling your searing ray. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! You take 7 damage, and have 18/25 hp. MASSIVE DAMAGE!! Something hits you. You take 5 damage, and have 13/25 hp. You're too confused to cast spells. Unknown command. You bump into the rock wall. You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 6/25 hp. MASSIVE DAMAGE!! You feel less confused. Something hits you but does no damage. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) You now have 6/9 mp. The searing ray hits something! Something hits you but does no damage. You now have 5/9 mp. Something hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/25 hp. You now have 4/9 mp. The searing ray hits something but does no damage. You finish channelling your searing ray. You now have 3/9 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. You now have 1/9 mp. You stop channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/25 hp. MASSIVE DAMAGE!! Something hits you. You die... #......#.#.##########.# ###.....................# ...##.################### ##.##.# #.......# .#.##.# ###.# <#.##.# #.###.#.# .#.##.# #.....#{# .#.##.########.#.# .......<........@# ...##.########.#.# #####.########.#.# #..........#.# ################.# ......)# ####)# .......# #....######## .......######.##........# .......#................# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:1) A giant cockroach (D:2) 2 hobgoblins A quokka (D:2) A frilled lizard (D:1) 3 goblins A kobold (D:2) 3 rats (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 35 | D:1 | Found a faded altar of an unknown god. 926 | D:2 | Reached XP level 2. HP: 19/19 MP: 4/7 1295 | D:2 | Reached skill level 5 in Spellcasting 1295 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/9 1516 | D:2 | Noticed Sigmund 1524 | D:2 | Learned a level 2 spell: Searing Ray 1533 | D:2 | HP: 6/25 [something (7)] 1543 | D:2 | HP: 1/25 [something (6)] 1544 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_basic, minmay_misc_feat_nine_boxes, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Cast: Magic Dart || 26 Searing Ray || 3 Armour: Robe || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1544 | 1451 | 93 | 0 | 1346 | 2 | 772.0 | Dungeon | 1544 | 1451 | 93 | 0 | 1346 | 2 | 772.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 846 daAuts D:2: 698 daAuts Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_basic, minmay_misc_feat_nine_boxes, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1544 | 1451 | 93 | 0 | 1346 | 2 | 772.0 | Dungeon | 1544 | 1451 | 93 | 0 | 1346 | 2 | 772.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 846 daAuts D:2: 698 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 +-------+-------+-------+-------+-------+----------------------