Dungeon Crawl Stone Soup version 0.33-a0-718-g836663c12a (webtiles) character file. Game seed: 15363394571181456510 59 IndexError the Conjurer (level 4, -3/32 HPs) Began as a Gnoll Conjurer on Jan 14, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (1605 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 1605, Time: 00:01:30 Health: -3/32 AC: 2 Str: 6 XL: 4 Next: 3% Magic: 8/11 EV: 12 Int: 19 God: Gold: 51 SH: 0 Dex: 11 Spells: 8/13 levels left rFire . . . d - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) (You took it off a gnoll on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of fear {unknown} g - a scroll of brand weapon {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} h - 2 potions of haste {unknown} i - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 0.9 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Blink Tloc 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 38% 2d7 3% 2 Poisonous Vapours Alch/Air 28% 1d2 9% 1 Call Imp Summ 14% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d6 24% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 24% 4 Olgreb's Toxic Radiance Alch 7% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The magic dart hits the adder. You now have 7/9 mp. The magic dart hits the adder. You now have 6/9 mp. The magic dart hits the adder! You have reached level 4! You feel agile. Health restored: 32 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a Young Poisoner's Handbook and begin reading... You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance to your library. MP restored: 11 Found an escape hatch in the ceiling. An endoplasm comes into view. The magic dart hits the endoplasm. You now have 10/11 mp. The magic dart hits the endoplasm. You now have 9/11 mp. The magic dart hits the endoplasm. You now have 8/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 28 gold pieces (gained 7). A rat comes into view. MP restored: 11 A rat is nearby! A rat is nearby! The magic dart hits the rat. The rat squeaks loudly. You now have 10/11 mp. The magic dart hits the rat. You now have 9/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 39 gold pieces (gained 11). You now have 51 gold pieces (gained 12). Found an escape hatch in the floor. MP restored: 11 You open the door. There is an escape hatch in the floor here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 hand axe. i - a dark potion Found a stone staircase leading down. Found Oryciz's Magic Scroll Shoppe. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! The magic dart hits Sigmund. Sigmund shouts! You now have 10/11 mp. Sigmund points at you and mumbles some strange words. The magic dart hits you. You take 5 damage, and have 27/32 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 8/11 mp. The searing ray hits something! A magic dart appears from out of thin air! The magic dart hits you! You take 8 damage, and have 20/32 hp. MASSIVE DAMAGE!! The searing ray hits something. You now have 7/11 mp. You finish channelling your searing ray. You hear some strange, mumbled words. You are confused. You now have 6/11 mp. You're too confused to cast spells. Something barely misses you. Something hits you. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. Something hits you but does no damage. A magic dart appears from out of thin air! The magic dart hits you! You take 7 damage, and have 14/32 hp. MASSIVE DAMAGE!! You're too confused to move! You hear some strange, mumbled words. You are more confused. Something hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 6/32 hp. MASSIVE DAMAGE!! You bump into the rock wall. Something hits you but does no damage. You're too confused to move! You feel less confused. Something hits you! You die... #... ..# .# # #..# #@#.# #.# # #####..# #.#.#... # ...#..# #.#.#.##### #.#..# #∩#........ #....###.....##### #.{.......######## #.##......#....... .## #@................ . ....#.......#..#.##### . #.........#..#...... . #.........#..#+##### . #....<........ ..... . #...##.............. .. #.................. .. .....# ............ ## ... ........... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) A ball python (D:1) 4 endoplasms A giant cockroach (D:1) 8 goblins A hobgoblin (D:1) 2 jackals (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 469 | D:1 | Reached skill level 5 in Spellcasting 469 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/9 742 | D:1 | Reached skill level 1 in Invocations 883 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:1 | Learned a level 2 spell: Blink 1246 | D:2 | Reached skill level 1 in Fighting 1246 | D:2 | Reached skill level 1 in Short Blades 1246 | D:2 | Reached skill level 1 in Long Blades 1246 | D:2 | Reached skill level 1 in Axes 1246 | D:2 | Reached skill level 1 in Maces & Flails 1246 | D:2 | Reached skill level 1 in Polearms 1246 | D:2 | Reached skill level 1 in Staves 1246 | D:2 | Reached skill level 1 in Ranged Weapons 1246 | D:2 | Reached skill level 1 in Throwing 1246 | D:2 | Reached skill level 1 in Armour 1246 | D:2 | Reached skill level 1 in Shields 1246 | D:2 | Reached skill level 1 in Unarmed Combat 1246 | D:2 | Reached skill level 1 in Evocations 1299 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/11 1577 | D:2 | Found Oryciz's Magic Scroll Shoppe. 1579 | D:2 | Noticed Sigmund 1601 | D:2 | HP: 6/32 [something (9)] 1605 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring D:2: layout_basic, serial_shops, shop, serial_park_tiny_1, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.1 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 7.1 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 8 | || 8 Unarmed | 1 | || 1 Cast: Magic Dart | 67 | 6 || 73 Searing Ray | | 1 || 1 Armour: Robe | 8 | 8 || 16 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1605 | 1544 | 61 | 0 | 1358 | 2 | 802.5 | Dungeon | 1605 | 1544 | 61 | 0 | 1358 | 2 | 802.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1241 daAuts D:2: 364 daAuts Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring D:2: layout_basic, serial_shops, shop, serial_park_tiny_1, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1605 | 1544 | 61 | 0 | 1358 | 2 | 802.5 | Dungeon | 1605 | 1544 | 61 | 0 | 1358 | 2 | 802.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1241 daAuts D:2: 364 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.5 +-------+-------+-------+-------+-------+----------------------