Dungeon Crawl Stone Soup version 0.33-a0-783-g76efb29fe3 (webtiles) character file. Game seed: 6044357179245643923 7 IndexError the Changeling (level 2, 21/21 HPs) Began as a Merfolk Shapeshifter on Jan 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (263 turns). IndexError the Changeling (Merfolk Shapeshifter) Turns: 263, Time: 00:00:28 Health: 21/21 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 9 God: Gold: 13 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: beast-form A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - 2 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of lignification {!q} g - a potion of curing {unknown} Skills: + Level 1.4 Fighting - Level 2.6 Dodging * Level 3.5 Unarmed Combat + Level 4.1 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Your legs become a tail as you enter the water. There is an open door here. You open the door. There is an open door here. Your legs become a tail as you enter the water. An endoplasm comes into view. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The endoplasm hits something. The endoplasm quivers. The endoplasm hits you. The kobold hits you with a +0 dagger. You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. The endoplasm freezes you. You are frozen. You take 1 damage, and have 10/15 hp. A nearby fungus withers and dies. The endoplasm freezes you. You are frozen. You see here a +0 dagger. You take 4 damage, and have 6/15 hp. MASSIVE DAMAGE!! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You take 1 damage, and have 5/15 hp. You hit the endoplasm. You hit the endoplasm. A ball python comes into view. A ball python is nearby! A ball python is nearby! There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. The ball python hisses angrily. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python barely misses you. x3; The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python bites you but does no damage. The ball python constricts you. You punch the ball python! You see here a ball python corpse. HP restored. Found an escape hatch in the floor. Health restored: 15 e - a scroll labelled ZEACKA HUFIL A bat comes into view. A bat is nearby! The bat hits you but does no damage. You hit the bat. No target in view! No target in view! You see here a bat corpse. A bat comes into view. A bat is nearby! A bat is nearby! The bat misses you. The bat hits you but does no damage. You punch the bat! No target in view! No target in view! No target in view! f - a scroll labelled PITETY LEQAA g - a metallic pink potion e - 2 scrolls labelled ZEACKA HUFIL (gained 1) You now have 13 gold pieces. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! The goblin hits you with a +0 dagger. You take 2 damage, and have 13/15 hp. You barely miss the goblin. The goblin barely misses you. You hit the goblin. You have reached level 2! You regained 6 hp, and now have 19/21 hp. MP restored: 2 No target in view! No target in view! A ball python and a rat come into view. Health restored: 21 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.# #. #.# #.##.# #..... ####..#.# ........#####.# #.........Sr #...h##### #........# #...####..... #.......##### #.#.###...# #.#.....).######### #.#####.............. ...#####.###.###### #. #.......###.### #. You could see a ball python (asleep) and a rat (asleep). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A ball python (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 239 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 263 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, minmay_misc_feat_five, dreamdust_mushroom_princess Action || total ---------------------------++------- Melee: Unarmed || 10 Armour: Animal skin || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 0 | 219 | 1 | 260.0 | Dungeon | 260 | 260 | 0 | 0 | 219 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, minmay_misc_feat_five, dreamdust_mushroom_princess Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 0 | 219 | 1 | 260.0 | Dungeon | 260 | 260 | 0 | 0 | 219 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------