IndexError Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (6, -15, D:1) a +0 club (9, -11, D:1) 5 stones (12, 0, D:1) a +0 dagger (18, -27, D:1) a +0 mace (24, 22, D:1) a ball python corpse (skeletalised by now) (25, 17, D:1) a +0 dagger (26, 17, D:1) a +0 plate armour (37, 28, D:1) a +0 club (43, -14, D:1) 5 stones (45, -12, D:1) a ring of protection from cold (45, -4, D:1) 2 boomerangs (51, 6, D:1) 5 stones (52, 1, D:1) a quokka skeleton (57, -30, D:1) a +1 heavy hand axe (59, -18, D:1) 7 stones (65, 21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, -4, D:2) a hobgoblin corpse (skeletalised by now) (3, -8, D:2) a +0 hand axe (9, -11, D:2) a ball python corpse (skeletalised by now) (17, 6, D:2) a ring of see invisible {sInv, !d} (19, -9, D:2) 8 stones (23, 20, D:2) a +0 scimitar (31, -8, D:2) a +0 mace (32, 11, D:2) a +0 mace a +0 leather armour a goblin skeleton (33, 21, D:2) a +0 short sword (33, 23, D:2) an adder corpse (skeletalised by now) (37, 20, D:2) a +0 short sword (37, 29, D:2) a +0 short sword (41, -1, D:2) a +0 club (42, -3, D:2) a +0 club (42, 28, D:2) 2 stones (45, 4, D:2) a +0 dagger (46, 7, D:2) a +0 whip