Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 11008313656776435544 130 IndexError the Conjurer (level 5, 0/37 HPs) Began as a Gnoll Conjurer on Jan 28, 2025. Slain by an orc priest ... wielding a +0 short sword (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:49 (3252 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 3252, Time: 00:02:50 Health: 0/37 AC: 4 Str: 6 XL: 5 Next: 13% Magic: 0/12 EV: 12 Int: 19 God: Gold: 103 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . i - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) k - a +1 pair of gloves (worn) (You found it on level 2 of the Dungeon) Magical Staves e - a staff of fire {rF+} (You found it on level 1 of the Dungeon) Jewellery o - an amulet of magic regeneration (You found it on level 3 of the Dungeon) Scrolls c - 2 scrolls of silence {unknown} f - 2 scrolls of fear {unknown} h - 5 scrolls of identify {unknown} j - a scroll of teleportation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} n - a scroll of blinking {unknown} Potions b - a potion of magic d - 3 potions of haste {unknown} g - a potion of lignification {unknown} p - a potion of mutation {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Ranged Weapons + Level 1.4 Throwing + Level 1.4 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 5.1 Spellcasting + Level 7.2 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Forgecraft + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.5 Invocations + Level 1.4 Evocations + Level 1.2 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 40% 3d9 7% 3 Sandblast Erth 18% 2d7 8% 1 Construct Spike Launche Frge 18% 2d3 12% 2 Launch Clockwork Bee Frge 9% N/A 22% 3 Passwall Erth 9% N/A 22% 3 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 22% 4 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The magic dart hits the ribbon worm. You now have 8/11 mp. The magic dart hits the ribbon worm. You now have 7/11 mp. The magic dart hits the ribbon worm. You now have 6/11 mp. The magic dart hits the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 5/11 mp. The magic dart hits the ribbon worm. You now have 4/11 mp. The magic dart hits the ribbon worm! You now have 3/11 mp. You are caught in a web! You open the door. o - an amulet of magic regeneration MP restored: 11 p - a fuming silvery potion A hobgoblin comes into view. The magic dart hits the hobgoblin! You now have 10/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a Handbook of Applied Construction and begin reading... You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge Blazeheart Golem to your library. MP restored: 11 You now have 103 gold pieces (gained 13). An orc comes into view. It is wielding a +0 hand axe. The magic dart hits the orc. The orc shouts! You hear a shout! x2 An orc priest comes into view. It is wielding a +0 club. You now have 10/11 mp. The magic dart hits the orc. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. You hear a shout! You now have 9/11 mp. The magic dart hits the orc but does no damage. You now have 8/11 mp. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. You take 4 damage, and have 28/32 hp. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. You take 1 damage, and have 27/32 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (lightly wounded, 86% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. You take 2 damage, and have 25/32 hp. You now have 6/11 mp. The searing ray hits the orc. The searing ray hits the orc priest! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc barely misses you. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You take 9 damage, and have 16/32 hp. MASSIVE DAMAGE!! You now have 5/11 mp. The searing ray hits the orc. The searing ray hits the orc priest. You hear a shout! An orc comes into view. It is wielding a +0 club. The searing ray hits the orc priest. You finish channelling your searing ray. You have reached level 5! You regained 3 hp, and now have 19/37 hp. You now have 4/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (81% to hit) You focus your ray upon the orc. The searing ray misses the orc. (Press . to maintain the ray.) An orc priest comes into view. It is wielding a +0 short sword. You now have 2/12 mp. The searing ray hits the orc. The orc priest casts a cantrip, but nothing happens. The orc hits you but does no damage. You now have 1/12 mp. The searing ray hits the orc! You now have 0/12 mp. You stop channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Items here: ))) [[ ††. You take 15 damage, and have 5/37 hp. MASSIVE DAMAGE!! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You hit the orc priest but do no damage. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/37 hp. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You hit the orc priest. The orc priest is poisoned. You bite the orc priest, but do no damage. The orc priest hits you with a +0 short sword. You die... #.# #.# ## ##.##### # .. ##...... .. #. .....# ... #. #...##...# #.##.########......... #....o@............... ####.#########.####.## #. #.# .. ##.# ###########..# #.......##.#.## #######.#####.#.###.## ### #).......# #........###### ..# #.#####..####.#.###.#...... You could see an orc priest (very poisoned). Vanquished Creatures An orc priest (D:3) 2 adders A ribbon worm (D:3) 2 dart slugs 2 orcs (D:3) 5 bats 7 endoplasms 3 giant cockroaches (D:1) 7 goblins (D:1) 6 hobgoblins 11 jackals 5 quokkas 5 frilled lizards 5 kobolds 5 rats (D:1) 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 203 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 615 | D:1 | Reached skill level 5 in Spellcasting 615 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/9 827 | D:1 | Reached skill level 1 in Invocations 856 | D:1 | Learned a level 2 spell: Searing Ray 1564 | D:2 | Reached skill level 1 in Fighting 1564 | D:2 | Reached skill level 1 in Short Blades 1564 | D:2 | Reached skill level 1 in Long Blades 1564 | D:2 | Reached skill level 1 in Axes 1564 | D:2 | Reached skill level 1 in Maces & Flails 1564 | D:2 | Reached skill level 1 in Polearms 1564 | D:2 | Reached skill level 1 in Staves 1564 | D:2 | Reached skill level 1 in Ranged Weapons 1564 | D:2 | Reached skill level 1 in Throwing 1564 | D:2 | Reached skill level 1 in Armour 1564 | D:2 | Reached skill level 1 in Shields 1564 | D:2 | Reached skill level 1 in Unarmed Combat 1564 | D:2 | Reached skill level 1 in Evocations 1759 | D:2 | Reached skill level 1 in Shapeshifting 1759 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/11 2818 | D:3 | Found a hide-covered altar of Uskayaw. 2880 | D:3 | Reached skill level 1 in Hexes 2880 | D:3 | Reached skill level 1 in Summonings 2880 | D:3 | Reached skill level 1 in Necromancy 2880 | D:3 | Reached skill level 1 in Translocations 2880 | D:3 | Reached skill level 1 in Forgecraft 2880 | D:3 | Reached skill level 1 in Fire Magic 2880 | D:3 | Reached skill level 1 in Ice Magic 2880 | D:3 | Reached skill level 1 in Air Magic 2880 | D:3 | Reached skill level 1 in Earth Magic 2880 | D:3 | Reached skill level 1 in Alchemy 3247 | D:3 | Reached XP level 5. HP: 19/37 MP: 4/12 3250 | D:3 | HP: 5/37 [orc priest/divine providence (15)] 3251 | D:3 | HP: 1/37 [orc priest/+0 short sword (4)] 3252 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, minmay_pentomino_z4 D:2: layout_basic D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_loops_corners, lemuel_doored_altar, chequers_ecumenical_altar_simple, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.5 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Ranged Weapons | 1 | 1.4 Throwing | 1 | 1.4 Armour | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Evocations | 1 | 1.4 Shapeshifting | 1 | 1.2 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Forgecraft | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Dodging | | 4.7 Stealth | | 4.3 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | 2 || 12 Bite | 2 | 1 || 3 Cast: Magic Dart | 75 | 51 || 126 Searing Ray | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 16 | 10 || 26 Dodge: Dodged | 25 | 3 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3252 | 2969 | 283 | 0 | 2684 | 3 | 1084.0 | Dungeon | 3252 | 2969 | 283 | 0 | 2684 | 3 | 1084.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1523 daAuts D:2: 1178 daAuts D:3: 550 daAuts Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, minmay_pentomino_z4 D:2: layout_basic D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_loops_corners, lemuel_doored_altar, chequers_ecumenical_altar_simple, uniq_grinder Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3252 | 2969 | 283 | 0 | 2684 | 3 | 1084.0 | Dungeon | 3252 | 2969 | 283 | 0 | 2684 | 3 | 1084.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1523 daAuts D:2: 1178 daAuts D:3: 550 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.0 +-------+-------+-------+-------+-------+----------------------