Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 13095425670483243222 260 IndexError the Conjurer (level 6, -6/44 HPs) Began as a Gnoll Conjurer on Jan 28, 2025. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (2275 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 2275, Time: 00:02:10 Health: -6/44 AC: 0 Str: 7 XL: 6 Next: 17% Magic: 7/14 EV: 20 Int: 19 God: Gold: 116 SH: 0 Dex: 15 Spells: 12/15 levels left rFire . . . i - melded +3 short sword "Sohy" {flame, rC- rCorr Dex+2} rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois . e - melded +0 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.14/turn %: no passive effects @: bat-form, flying, very quick A: extremely fast, flying, weak attacks, no casting, tiny, (fangs 1), strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You were a bat. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons h - a +0 whip (You took it off a kobold on level 1 of the Dungeon) i - the +3 short sword "Sohy" (melded) {flame, rC- rCorr Dex+2} (You took it off a kobold on level 2 of the Dungeon) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Armour a - a +0 robe (melded) e - a +0 helmet (melded) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of teleportation {unknown} d - 3 scrolls of brand weapon {unknown} f - a scroll of enchant weapon {unknown} g - 4 scrolls of identify {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic k - a potion of moonshine {unknown} Skills: + Level 1.9 Fighting + Level 1.9 Short Blades + Level 1.9 Long Blades + Level 1.9 Axes + Level 1.9 Maces & Flails + Level 1.9 Polearms + Level 1.9 Staves + Level 1.9 Ranged Weapons + Level 1.9 Throwing + Level 1.9 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.9 Shields + Level 1.9 Unarmed Combat + Level 5.3 Spellcasting + Level 7.2 Conjurations + Level 1.5 Hexes + Level 1.5 Summonings + Level 1.5 Necromancy + Level 1.5 Translocations + Level 1.5 Forgecraft + Level 1.5 Fire Magic + Level 1.5 Ice Magic + Level 1.5 Air Magic + Level 1.5 Earth Magic + Level 1.5 Alchemy + Level 2.1 Invocations + Level 1.9 Evocations + Level 1.7 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 10% N/A 10% 2 Fulminant Prism Conj/Alch 10% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 21% 4 Ignite Poison Fire/Alch 10% N/A 54% 4 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a bat. You cover ground extremely quickly. You are tiny, dextrous, and very evasive. You are flying. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History j - a scroll labelled FAGHESMEFE MP restored: 14 Found a runed translucent door. Things that are here: a +0 dagger; a kobold corpse A jackal comes into view. A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. The jackal barks! You now have 13/14 mp. The magic dart hits the jackal. You now have 12/14 mp. The magic dart hits the jackal but does no damage. You now have 11/14 mp. The magic dart hits the jackal. You now have 10/14 mp. There is a stone staircase leading down here. MP restored: 14 An adder is nearby! An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder hisses angrily. You now have 13/14 mp. The magic dart hits the adder. You now have 12/14 mp. The magic dart hits the adder. You now have 11/14 mp. The magic dart hits the adder. You now have 10/14 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a glowing grey potion MP restored: 14 You see here 6 poisoned darts. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Found an escape hatch in the floor. There is an escape hatch in the floor here. You now have 116 gold pieces (gained 10). There is an escape hatch in the floor here. You see here a +0 robe. There is an open door here. You see here an adder corpse. You see here an adder corpse. Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 dagger; a kobold skeleton Crazy Yiuf shouts! Crazy Yiuf yells, "Millenium water bag!" You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You open the door. Crazy Yiuf zaps a wand. You resist with some effort. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of polymorph (83% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. (Press . to maintain the ray.) You now have 12/14 mp. The searing ray hits Crazy Yiuf! You now have 11/14 mp. The searing ray hits Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel your power leaking away. You take 3 damage, and have 41/44 hp. You now have 9/14 mp. The searing ray hits Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf freezes you. You take 9 damage, and have 32/44 hp. MASSIVE DAMAGE!! You now have 8/14 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of polymorph (severely wounded, 83% to hit) You focus your ray upon Crazy Yiuf. The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf zaps a wand. You turn into a bat. Your +0 robe, +0 helmet and +3 short sword "Sohy" {flame, rC- rCorr Dex+2} meld into your body. The +3 short sword "Sohy" {flame, rC- rCorr Dex+2} stops flaming. You changed form to bat! The bat form is not recognized. You now have 6/14 mp. You stop channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You are electrocuted!! * * * LOW HITPOINT WARNING * * * You take 30 damage, and have 2/44 hp. MASSIVE DAMAGE!! Crazy Yiuf closely misses you. You hit Crazy Yiuf but do no damage. Crazy Yiuf cries, "Iron alas verde!" Crazy Yiuf barely misses you. You barely miss Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... ########..#######.# #....# #.#.# ♣....♣ #.### ♣...♣♣ #.#### ♣♣.♣♣ #....### ♣.♣♣ ####...## ♣♣.♣ #####..## ♣.♣♣ #.......# ♣♣b♣ ##.......# #g# #........# ... #........### #...# #........'.# #..)# #........#.# ##### #........#.. #........##. #########..........( #.................÷. You could see Crazy Yiuf. Vanquished Creatures Sigmund (D:2) Jessica (D:2) 2 adders (D:2) A dart slug (D:2) 3 bats 2 endoplasms 4 giant cockroaches (D:1) 4 goblins 5 hobgoblins 8 jackals A quokka (D:1) 6 ball pythons 2 frilled lizards (D:1) 8 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 276 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 585 | D:1 | Reached skill level 5 in Spellcasting 585 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/9 589 | D:1 | Learned a level 2 spell: Searing Ray 876 | D:1 | Reached skill level 1 in Invocations 1193 | D:2 | Noticed Jessica 1198 | D:2 | Killed Jessica 1199 | D:2 | Reached skill level 1 in Fighting 1199 | D:2 | Reached skill level 1 in Short Blades 1199 | D:2 | Reached skill level 1 in Long Blades 1199 | D:2 | Reached skill level 1 in Axes 1199 | D:2 | Reached skill level 1 in Maces & Flails 1199 | D:2 | Reached skill level 1 in Polearms 1199 | D:2 | Reached skill level 1 in Staves 1199 | D:2 | Reached skill level 1 in Ranged Weapons 1199 | D:2 | Reached skill level 1 in Throwing 1199 | D:2 | Reached skill level 1 in Armour 1199 | D:2 | Reached skill level 1 in Shields 1199 | D:2 | Reached skill level 1 in Unarmed Combat 1199 | D:2 | Reached skill level 1 in Evocations 1199 | D:2 | Reached skill level 1 in Shapeshifting 1199 | D:2 | Reached XP level 4. HP: 29/32 MP: 1/11 1199 | D:2 | Identified the +3 short sword "Sohy" {flame, rC- rCorr | Dex+2} 1401 | D:2 | Noticed Sigmund 1442 | D:2 | Reached skill level 1 in Hexes 1442 | D:2 | Reached skill level 1 in Summonings 1442 | D:2 | Reached skill level 1 in Necromancy 1442 | D:2 | Reached skill level 1 in Translocations 1442 | D:2 | Reached skill level 1 in Forgecraft 1442 | D:2 | Reached skill level 1 in Fire Magic 1442 | D:2 | Reached skill level 1 in Ice Magic 1442 | D:2 | Reached skill level 1 in Air Magic 1442 | D:2 | Reached skill level 1 in Earth Magic 1442 | D:2 | Reached skill level 1 in Alchemy 1503 | D:2 | Killed Sigmund 1504 | D:2 | Reached skill level 2 in Invocations 1504 | D:2 | Reached XP level 5. HP: 34/38 MP: 2/12 1504 | D:2 | Reached XP level 6. HP: 40/44 MP: 2/13 1782 | D:2 | Found a runed translucent door. 1783 | D:2 | Noticed Crazy Yiuf 2272 | D:2 | HP: 2/44 [Crazy Yiuf/+2 quarterstaff of chaos (20)] 2275 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, minmay_heptomino_l4 D:2: layout_basic, st_stairs_7, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.1 Fighting | 1 | 1.9 Short Blades | 1 | 1.9 Long Blades | 1 | 1.9 Axes | 1 | 1.9 Maces & Flails | 1 | 1.9 Polearms | 1 | 1.9 Staves | 1 | 1.9 Ranged Weapons | 1 | 1.9 Throwing | 1 | 1.9 Armour | 1 | 1.9 Shields | 1 | 1.9 Unarmed Combat | 1 | 1.9 Evocations | 1 | 1.9 Shapeshifting | 1 | 1.7 Hexes | 1 | 1.5 Summonings | 1 | 1.5 Necromancy | 1 | 1.5 Translocations | 1 | 1.5 Forgecraft | 1 | 1.5 Fire Magic | 1 | 1.5 Ice Magic | 1 | 1.5 Air Magic | 1 | 1.5 Earth Magic | 1 | 1.5 Alchemy | 1 | 1.5 Dodging | | 4.9 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 54 | 32 || 86 Searing Ray | 1 | 5 || 6 Armour: Robe | 2 | 19 || 21 Skin | | 2 || 2 Dodge: Dodged | 3 | 28 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2274 | 2174 | 100 | 0 | 1940 | 2 | 1137.0 | Dungeon | 2274 | 2174 | 100 | 0 | 1940 | 2 | 1137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1165 daAuts D:2: 1109 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, minmay_heptomino_l4 D:2: layout_basic, st_stairs_7, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2274 | 2174 | 100 | 0 | 1940 | 2 | 1137.0 | Dungeon | 2274 | 2174 | 100 | 0 | 1940 | 2 | 1137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1165 daAuts D:2: 1109 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 186.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 186.0 +-------+-------+-------+-------+-------+----------------------