Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 4734561988992429825 527 IndexError the Shooter (level 7, -7/48 HPs) Began as a Coglin Hexslinger on Feb 7, 2025. Was an Initiate of Hepliaklqana. Mangled by Prince Ribbit (16 damage) ... on level 5 of the Dungeon. The game lasted 00:07:04 (3904 turns). IndexError the Shooter (Coglin Hexslinger) Turns: 3904, Time: 00:07:05 Health: -7/48 AC: 3 Str: 8 XL: 7 Next: 23% Magic: 8/8 EV: 11 Int: 13 God: Hepliaklqana [......] Gold: 259 SH: 0 Dex: 18 Spells: 6/8 levels left rFire . . . a - +1 sling {Adalbert} rCold . . . t - +0 sling {Cihuaton} rNeg . . . c - +0 robe rPois . (no helmet) rElec . s - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.11/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 259 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Adalbert} r - the +2 whip of Okawaru's Esteem {vamp, rF+ rCorr MP+8} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). t - a +0 sling (offhand) {Cihuaton} (You found it on level 4 of the Dungeon) Armour c - a +0 robe (worn) s - a +0 cloak (worn) (You took it off Crazy Yiuf on level 3 of the Dungeon) Scrolls b - 2 scrolls of poison {!r} e - a scroll of vulnerability {unknown} f - 2 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} i - a scroll of revelation {unknown} j - a scroll of silence {unknown} n - a scroll of amnesia {unknown} o - a scroll of summoning {unknown} p - a scroll of blinking {unknown} q - a scroll of noise {unknown} Potions d - a potion of cancellation {unknown} k - a potion of lignification {unknown} l - 3 potions of heal wounds {unknown} m - 5 potions of curing {unknown} Skills: - Level 1.0 Fighting * Level 5.8 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.7 Hexes - Level 0.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 6% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Dithmenos Hepliaklqana Makhleb Trog Shops: D:4 [ Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the hound but does no damage. You shoot a sling bullet. The sling bullet closely misses the hound. The hound bites you. The hound barely misses you. You take 1 damage, and have 31/43 hp. Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the hound but does no damage. You shoot a sling bullet. The sling bullet closely misses the hound. The hound closely misses you. Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the hound. You shoot a sling bullet. You have reached level 7! Your brain swirls with designs for a tetrasecondary pinion. You just need some more time... You regained 4 hp, and now have 36/48 hp. Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre moves out of view. Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (77% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre hits you with a +0 giant club! You take 15 damage, and have 22/48 hp. MASSIVE DAMAGE!! Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. You shoot a sling bullet. The sling bullet hits the ogre! Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre! You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre closely misses you. Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 77% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. A jelly comes into view. The ogre misses you. Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. You shoot a sling bullet. The sling bullet hits the ogre. You feel your willpower return. The ogre barely misses you. MP restored: 8 Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. You shoot a sling bullet. The sling bullet hits the ogre! Prince Ribbit comes into view. Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (91% to hit) You shoot a sling bullet. Prince Ribbit gives a loud, deep croak! The sling bullet hits the jelly. You shoot a sling bullet. The sling bullet hits the jelly. Fire: a) +1 sling {Adalbert} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (moderately wounded, 91% to hit) Okay, then. Prince Ribbit hits you. You take 5 damage, and have 19/48 hp. Prince Ribbit attacks as he pursues you! Prince Ribbit misses you. Prince Ribbit blinks! Prince Ribbit hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 14/48 hp. Prince Ribbit lets out a mournful croak. Prince Ribbit hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 9/48 hp. Prince Ribbit hits you! You die... Hepliaklqana delivers you to your ancestors. ......##.### ##.. .. ........... .#.# ..# .......#.####.#.##.. .#......#.. ....... ###....#†###.#...##.# #### #....#......##......# ... ####.#######<#...# ###.##### #.########.######........ #.......##...@F.......# #######.#########J#.#.# #.# #.#.#.# # #.# ##.....## #. #.# #.J†....# #. #.# #......... ## #.##.########.#......# #.# #..........#)###..... #.###.##.########...###... You could see Prince Ribbit and a jelly. Vanquished Creatures An ogre (D:5) A scorpion (D:5) A marrowcuda (D:5) A hound (D:5) 2 bombardier beetles Crazy Yiuf (D:3) 2 jellies (D:4) 4 gnolls (D:4) 3 adders 2 ufetubi (D:4) 2 ribbon worms (D:3) 2 dart slugs An orc (D:3) 4 bats 6 endoplasms 3 giant cockroaches (D:1) 4 goblins 3 hobgoblins 7 jackals 5 kobolds 3 quokkas 7 ball pythons 2 frilled lizards 4 rats A spectral goblin (D:4) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 53 | D:1 | Reached skill level 2 in Ranged Weapons 140 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 376 | D:1 | Reached skill level 3 in Hexes 408 | D:1 | Found a faded altar of an unknown god. 921 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1118 | D:2 | Reached skill level 3 in Ranged Weapons 1730 | D:3 | Found a shadowy altar of Dithmenos. 1796 | D:3 | Reached XP level 4. HP: 32/32 MP: 5/5 1821 | D:3 | Learned a level 2 spell: Jinxbite 2163 | D:3 | Found a burning altar of Makhleb. 2401 | D:3 | Found a runed translucent door. 2402 | D:3 | Noticed Crazy Yiuf 2493 | D:3 | Killed Crazy Yiuf 2494 | D:3 | Reached skill level 4 in Ranged Weapons 2494 | D:3 | Reached XP level 5. HP: 18/37 MP: 1/6 2742 | D:4 | Identified the +2 whip of Okawaru's Esteem {vamp, rF+ rCorr | MP+8} 2821 | D:4 | Identified the +6 short sword of the Undead {heavy, +Blink | Str+5} 2823 | D:4 | Found a bloodstained altar of Trog. 2843 | D:4 | Found a staircase to the Ecumenical Temple. 2960 | D:4 | Found Li Ji's Dragon-Slaying Spoils. 3008 | D:4 | Reached skill level 4 in Hexes 3008 | D:4 | Reached XP level 6. HP: 34/43 MP: 5/7 3140 | D:4 | Found a hazy altar of Hepliaklqana. 3152 | D:4 | Became a worshipper of Hepliaklqana the Forgotten 3313 | D:4 | HP: 9/43 [gnoll/+0 spear (3)] 3671 | D:5 | Entered Level 5 of the Dungeon 3686 | D:5 | Reached skill level 5 in Ranged Weapons 3885 | D:5 | Reached XP level 7. HP: 36/48 MP: 6/8 3894 | D:5 | Noticed Prince Ribbit 3902 | D:5 | HP: 9/48 [Prince Ribbit (5)] 3904 | D:5 | Mangled by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, minmay_strange_pillars D:3: layout_basic, nicolae_dithmenos_the_darkroom, mainiacjoe_overflow_brackets, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, mainiacjoe_overflow_alcove_1, minmay_temple_entry_nine_rooms, nicolae_shop_dragon_depot D:5: minmay_skewed_foursquare, layout_loops_ring, kennysheep_mini, amethyst_overflow_temple_binary, gup_sewer_entry_glass, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 2 3 4 5 | 5.8 Hexes | 3 4 | 4.7 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 164 | 242 | 14 || 420 Cast: Jinxbite | | 11 | || 11 Armour: Robe | 8 | 35 | 5 || 48 Dodge: Dodged | 12 | 42 | 4 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3963 | 3509 | 454 | 0 | 2894 | 5 | 792.6 | Dungeon | 3963 | 3509 | 454 | 0 | 2894 | 5 | 792.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1074 daAuts D:3: 1002 daAuts D:1: 897 daAuts D:2: 793 daAuts D:5: 195 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, minmay_strange_pillars D:3: layout_basic, nicolae_dithmenos_the_darkroom, mainiacjoe_overflow_brackets, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, mainiacjoe_overflow_alcove_1, minmay_temple_entry_nine_rooms, nicolae_shop_dragon_depot D:5: minmay_skewed_foursquare, layout_loops_ring, kennysheep_mini, amethyst_overflow_temple_binary, gup_sewer_entry_glass, uniq_prince_ribbit1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3963 | 3509 | 454 | 0 | 2894 | 5 | 792.6 | Dungeon | 3963 | 3509 | 454 | 0 | 2894 | 5 | 792.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1074 daAuts D:3: 1002 daAuts D:1: 897 daAuts D:2: 793 daAuts D:5: 195 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 150.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 150.6 +-------+-------+-------+-------+-------+----------------------