Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 3468249440298928756 97 IndexError the Shooter (level 4, -2/32 HPs) Began as a Coglin Hexslinger on Feb 13, 2025. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 2 of the Dungeon. The game lasted 00:02:19 (989 turns). IndexError the Shooter (Coglin Hexslinger) Turns: 989, Time: 00:02:19 Health: -2/32 AC: 3 Str: 8 XL: 4 Next: 68% Magic: 3/5 EV: 11 Int: 12 God: Gold: 76 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . a - +1 sling {Xiang} rCold . . . d - -2 sling {Friðuswiþ} rNeg . . . c - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: on fire, weak-willed, glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Xiang} d - a -2 sling (offhand) {Friðuswiþ} Armour c - a +0 robe (worn) j - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of poison {!r} e - a scroll of noise {unknown} f - 4 scrolls of identify {unknown} g - a scroll of amnesia {unknown} i - a scroll of blinking {unknown} Potions h - a potion of curing {unknown} Skills: - Level 1.0 Fighting * Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.5 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Static Discharge Conj/Air 0% 3-3/arc 41% 2 Stone Arrow Conj/Erth 0% 3d7 65% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Airstrike Air 0% 2d(0-16) 96% 4 Forge Lightning Spire Air/Frge 0% 3d4 96% 4 Rending Blade Conj/Frge 0% 2d4 96% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Ignition Fire 1% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A bombardier beetle comes into view. A ball python comes into view. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The bat misses you. The goblin hits you but does no damage. You now have 2/4 mp. You shoot a sling bullet. The sling bullet hits the bat. You shoot a sling bullet. The sling bullet hits the bat. The goblin closely misses you. You shoot a sling bullet. The sling bullet hits the goblin. You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. The goblin hits you with a +0 spear. You have reached level 4! You feel agile. You regained 2 hp, and now have 28/32 hp. You shoot a sling bullet. The sling bullet hits the goblin. You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the ball python. You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. A giggling sprite leaps out and makes the kobold trip over its own feet. You shoot a sling bullet. The sling bullet barely misses the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. A giggling sprite leaps out and smacks the dart slug with its own eye-stalk. A giggling sprite leaps out and makes the dart slug trip over its own underside. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. The bombardier beetle bites you. You take 2 damage, and have 27/32 hp. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet completely misses the bombardier beetle. A goblin comes into view. It is wielding a +0 dagger. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shoot a sling bullet. The sling bullet closely misses the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The liquid fire burns you! The bombardier beetle waves its antennae. The bombardier beetle bites you but does no damage. You take 3 damage, and have 25/32 hp. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You take 7 damage, and have 18/32 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the bombardier beetle. You shoot a sling bullet. The liquid fire burns you! You take 6 damage, and have 12/32 hp. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet barely misses the goblin. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You take 5 damage, and have 7/32 hp. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The goblin misses you. You take 3 damage, and have 4/32 hp. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin hits you but does no damage. You take 3 damage, and have 1/32 hp. You shoot a sling bullet. The sling bullet hits the goblin. You shoot a sling bullet. The liquid fire burns you! You die... .###.###.#.## .# ............# #.# # .........#..# #.#.# ##..###..#..####.#.# #.#.##..........#.# #.##.#............#### #..................... ##..[.....#.....#..#. #.######.#...†@# .. #. #.###.##$.# #. #.# #.. )## # ..##.# #.## †. #. )# ## $!. ?#. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) An adder (D:1) 2 ribbon worms (D:2) 2 dart slugs 4 ball pythons 2 giant cockroaches 8 goblins 3 hobgoblins 3 jackals (D:2) 6 kobolds 2 quokkas (D:2) 3 bats 3 frilled lizards 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 55 | D:1 | Reached skill level 2 in Ranged Weapons 165 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 196 | D:1 | Found Ininakh's Distillery. 232 | D:1 | You fall into a shaft and drop 1 floor! 389 | D:1 | Reached skill level 3 in Hexes 493 | D:1 | Reached XP level 3. HP: 12/26 MP: 4/4 496 | D:1 | Learned a level 2 spell: Jinxbite 716 | D:2 | Reached skill level 3 in Ranged Weapons 976 | D:2 | Reached XP level 4. HP: 28/32 MP: 2/5 986 | D:2 | HP: 7/32 [burnt (5)] 988 | D:2 | HP: 1/32 [burnt (3)] 989 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_shops, nicolae_shop_tiny_glass, minivault_24 D:2: layout_loops_ring, minmay_hexomino_u4 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 | 3.6 Hexes | 3 | 3.5 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 180 | 28 || 208 Cast: Jinxbite | 4 | || 4 Armour: Robe | 31 | 3 || 34 Dodge: Dodged | 30 | 3 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1014 | 921 | 93 | 0 | 716 | 2 | 507.0 | Dungeon | 1014 | 921 | 93 | 0 | 716 | 2 | 507.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 589 daAuts D:2: 425 daAuts Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_shops, nicolae_shop_tiny_glass, minivault_24 D:2: layout_loops_ring, minmay_hexomino_u4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1014 | 921 | 93 | 0 | 716 | 2 | 507.0 | Dungeon | 1014 | 921 | 93 | 0 | 716 | 2 | 507.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 589 daAuts D:2: 425 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.5 +-------+-------+-------+-------+-------+----------------------