Dungeon Crawl Stone Soup version 0.33-a0-1038-g2af1c82aae (webtiles) character file. Game seed: 7704519735238977884 97 IndexError the Conjurer (level 4, -10/27 HPs) Began as an Octopode Conjurer on Mar 4, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (24 damage) ... on level 3 of the Dungeon. The game lasted 00:05:03 (2157 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 2157, Time: 00:05:03 Health: -10/27 AC: 1 Str: 6 XL: 4 Next: 68% Magic: 2/8 EV: 12 Int: 22 God: Gold: 44 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . m - ring of wizardry {Wiz+, !d} rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) (You found it on level 1 of the Dungeon) Missiles i - 6 boomerangs j - 4 curare-tipped darts Jewellery m - a ring of wizardry (worn) {Wiz+, !d} (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of revelation {unknown} g - a scroll of identify {unknown} n - a scroll of immolation {unknown} o - 2 scrolls of teleportation {unknown} Potions a - a potion of magic b - 2 potions of attraction {unknown} c - a potion of berserk rage {unknown} d - 2 potions of might {unknown} f - a potion of moonshine {unknown} k - a potion of mutation {unknown} l - 2 potions of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 2% 2 Construct Spike Launche Frge 6% 2d3 8% 2 Launch Clockwork Bee Frge 3% N/A 16% 3 Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 16% 4 Eringya's Surprising Cr Summ 3% N/A 43% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the ribbon worm! You now have 3/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading down. MP restored: 8 A bat comes into view. The bat moves out of view. A bat is nearby! The magic dart hits the bat. You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - 2 pink potions (gained 1) Things that are here: a +0 dagger; a goblin corpse A hobgoblin comes into view. MP restored: 8 A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 7/8 mp. The magic dart hits the hobgoblin. You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 flail. The magic dart hits the orc. The orc shouts! You now have 5/8 mp. The magic dart hits the orc. You now have 4/8 mp. The magic dart hits the orc but does no damage. The magic dart hits the orc. A ribbon worm comes into view. You now have 3/8 mp. There are monsters nearby! The magic dart hits the orc but does no damage. You now have 2/8 mp. The magic dart hits the orc but does no damage. You now have 1/8 mp. The magic dart hits the orc but does no damage. The orc closely misses you. You now have 0/8 mp. You hit the orc. Things that are here: a +0 flail; a +0 leather armour The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is poisoned. Your grab misses the ribbon worm. The ribbon worm bites you. You take 1 damage, and have 26/27 hp. You hit the ribbon worm but do no damage. The ribbon worm looks as sick as possible! You grab the ribbon worm. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! The magic dart hits the ribbon worm. You constrict the ribbon worm. Your Spellcasting skill increases to level 3! You now have 0/8 mp. You are out of magic! HP restored. The web tears apart. You see here a ribbon worm corpse. An ogre and a hobgoblin come into view. The ogre shouts! The hobgoblin shouts! Health restored: 27; MP restored: 8 You see here a ribbon worm corpse. Things that are here: a +0 flail; a +0 leather armour The magic dart hits the hobgoblin. You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) MP restored: 8 The magic dart hits the ogre. The ogre shouts! You now have 7/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. (Press . to maintain the ray.) You now have 5/8 mp. The searing ray hits the ogre. You now have 4/8 mp. The searing ray hits the ogre. The ogre hits you with a +0 giant spiked club! You take 13 damage, and have 14/27 hp. MASSIVE DAMAGE!! You now have 3/8 mp. The searing ray hits the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ... .......### #.# ##....... .# #.###......##..## #.##............. #.# #......# #.# ##...#.# # #.####..##.# #.####.#.....##.# #......@O....)..# ####.###.###....# . #.# #.###....##..# #.# #†#....O.....# #.# #.#..........[ #.# #)#..........# #.# #.####...##... #.# #.# #...# #.# #.# #.# #...# You could see an ogre. Vanquished Creatures 2 adders (D:2) 3 gnolls (D:2) 2 ribbon worms (D:3) An orc (D:3) 5 bats An endoplasm (D:2) 4 giant cockroaches 6 goblins 6 hobgoblins 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 3 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 937 | D:1 | Learned a level 2 spell: Searing Ray 1048 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1305 | D:2 | Reached skill level 5 in Conjurations 1306 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/8 2015 | D:3 | Reached skill level 3 in Spellcasting 2107 | D:3 | Noticed an ogre 2157 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross, amcnicky_mini_pool_small, kennysheep_doodads D:2: layout_basic D:3: layout_loops_ring, zin_angel, nicolae_elevator_lobby_plus, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.3 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 4 | || 4 Constrict | 2 | 1 || 3 Unarmed | 2 | || 2 Tentacles | 1 | || 1 Dagger | | 3 || 3 Cast: Magic Dart | 53 | 30 || 83 Searing Ray | 1 | 2 || 3 Armour: Skin | 6 | 8 || 14 Dodge: Dodged | 9 | 3 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2158 | 2054 | 104 | 0 | 1787 | 3 | 719.3 | Dungeon | 2158 | 2054 | 104 | 0 | 1787 | 3 | 719.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1095 daAuts D:2: 790 daAuts D:3: 272 daAuts Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross, amcnicky_mini_pool_small, kennysheep_doodads D:2: layout_basic D:3: layout_loops_ring, zin_angel, nicolae_elevator_lobby_plus, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2158 | 2054 | 104 | 0 | 1787 | 3 | 719.3 | Dungeon | 2158 | 2054 | 104 | 0 | 1787 | 3 | 719.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1095 daAuts D:2: 790 daAuts D:3: 272 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.3 +-------+-------+-------+-------+-------+----------------------