Dungeon Crawl Stone Soup version 0.33-a0-1038-g2af1c82aae (webtiles) character file. Game seed: 12161991463509244381 189 IndexError the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Mar 4, 2025. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:30 (3290 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 3290, Time: 00:02:31 Health: -1/31 AC: 2 Str: 12 XL: 5 Next: 68% Magic: 1/10 EV: 12 Int: 22 God: Gold: 110 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . h - +2 dagger (pain) rCold . . . (no offhand) rNeg . . . b - +1 hat rPois . (no amulet) rElec . m - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: weakened A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons h - a +2 dagger of pain (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles t - 5 datura-tipped darts u - 4 javelins Armour b - a +1 hat (worn) (You found it on level 1 of the Dungeon) Jewellery m - a +6 ring of strength (worn) (You found it on level 2 of the Dungeon) r - a ring of willpower (You found it on level 3 of the Dungeon) s - a ring of flight {+Fly, !d} (You found it on level 3 of the Dungeon) Wands n - a wand of mindburst (14) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of fear {unknown} f - a scroll of teleportation {unknown} g - 5 scrolls of identify {unknown} i - 2 scrolls of revelation {unknown} j - 2 scrolls of amnesia {unknown} l - a scroll of noise {unknown} o - a scroll of enchant armour {unknown} p - a scroll of poison {unknown} Potions a - a potion of magic d - 4 potions of heal wounds {unknown} k - a potion of curing {unknown} q - a potion of cancellation {unknown} v - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting * Level 6.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Construct Spike Launche Frge 6% 2d3 19% 2 Confusing Touch Hex 3% N/A 34% 3 Launch Clockwork Bee Frge 3% N/A 34% 3 Summon Ice Beast Ice/Summ 3% N/A 34% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 75% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 75% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 75% 4 Summon Mana Viper Hex/Summ 3% N/A 97% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the orc! You now have 8/9 mp. The magic dart hits the orc wizard. You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. The magic dart hits the giant cockroach. You now have 6/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc wizard is nearby! The magic dart hits the orc wizard. You now have 5/9 mp. The magic dart hits the orc wizard. You now have 4/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of holy wrath and wearing a +0 robe (almost dead, 74% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. (Press . to maintain the ray.) You now have 2/9 mp. You stop channelling your searing ray. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! MP restored: 9 A kobold is nearby! The magic dart hits the kobold. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An iguana comes into view. An iguana is nearby! The magic dart hits the iguana but does no damage. A gnoll comes into view. It is wielding a +0 spear. You now have 7/9 mp. The magic dart hits the iguana. You now have 6/9 mp. The magic dart hits the iguana. You now have 5/9 mp. The magic dart hits the iguana. A gnoll comes into view. It is wielding a +0 spear. You now have 4/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, 82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. (Press . to maintain the ray.) The gnoll shouts! A gnoll bouda comes into view. It is wielding a +0 club. You now have 2/9 mp. The searing ray hits the iguana. You now have 1/9 mp. The searing ray hits the iguana but does no damage. The gnoll bouda shouts! The iguana closely misses you. The gnoll closely misses you. The gnolls pick up the pace! The searing ray hits the iguana. You finish channelling your searing ray. The gnoll closely misses you. Your Conjurations skill increases to level 6! You now have 0/10 mp. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. A gnoll comes into view. It is wielding a +0 spear. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! You take 8 damage, and have 23/31 hp. MASSIVE DAMAGE!! The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. You hear a shout! The gnoll hits you from afar with a +0 spear! You take 6 damage, and have 17/31 hp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You take 3 damage, and have 14/31 hp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 9/31 hp. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll misses you. You hear a shout! The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. You see here a hound skeleton. The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 8/31 hp. The gnoll picks up the pace! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... #..##. #g# ####.## ..#.....## #.# #.# ..........## #.# #.# ...........# #.# #.## ...........# #g## #..# ...........#####÷.### ##.# ................g...## #.# ...........#####.....###.####.# ...........#####@.....†.......# .......<........<...###.....>... ...#.....#######....# ####...... ####### #....# ...... #....# ...... ###### ..... ##### You could see 2 gnolls. Vanquished Creatures A hound (D:4) 2 iguanas (D:4) Terence (D:2) An orc wizard (D:4) An adder (D:3) An orc (D:4) 6 endoplasms 3 giant cockroaches 2 goblins 5 hobgoblins 2 jackals (D:1) 5 kobolds A quokka (D:3) 4 ball pythons 5 bats 4 frilled lizards 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 976 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1456 | D:2 | Noticed Terence 1465 | D:2 | Killed Terence 1550 | D:2 | Learned a level 2 spell: Searing Ray 1633 | D:2 | Reached skill level 5 in Conjurations 1766 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2342 | D:3 | Found a white marble altar of Elyvilon. 3039 | D:4 | Reached skill level 3 in Spellcasting 3097 | D:4 | Reached XP level 5. HP: 12/31 MP: 1/9 3278 | D:4 | Reached skill level 6 in Conjurations 3290 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_corridor_1, aquarium_window_1, aquarium_view_2c, aquarium_view_2g, aquarium_pool_2, minmay_misc_feat_pillars D:2: layout_basic, uniq_terence D:3: layout_loops_ring, nicolae_elyvilon_peaceful_grove D:4: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 8 | || 8 Constrict | 4 | 1 || 5 Tentacles | 1 | 1 || 2 Dagger | 4 | 1 || 5 Cast: Magic Dart | 48 | 27 || 75 Searing Ray | | 4 || 4 Armour: Skin | 15 | 8 || 23 Dodge: Dodged | 10 | 6 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3290 | 3043 | 247 | 0 | 2790 | 4 | 822.5 | Dungeon | 3290 | 3043 | 247 | 0 | 2790 | 4 | 822.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1298 daAuts D:2: 929 daAuts D:3: 786 daAuts D:4: 275 daAuts Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_corridor_1, aquarium_window_1, aquarium_view_2c, aquarium_view_2g, aquarium_pool_2, minmay_misc_feat_pillars D:2: layout_basic, uniq_terence D:3: layout_loops_ring, nicolae_elyvilon_peaceful_grove D:4: layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3290 | 3043 | 247 | 0 | 2790 | 4 | 822.5 | Dungeon | 3290 | 3043 | 247 | 0 | 2790 | 4 | 822.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1298 daAuts D:2: 929 daAuts D:3: 786 daAuts D:4: 275 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 67.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 67.8 +-------+-------+-------+-------+-------+----------------------