Dungeon Crawl Stone Soup version 0.33-a0-1081-g4b46c49a68 (webtiles) character file. Game seed: 10787765487577008479 72 IndexError the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Mar 12, 2025. Slain by a phantom (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:56 (2855 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 2855, Time: 00:01:56 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 26% Magic: 0/8 EV: 12 Int: 22 God: Gold: 109 SH: 0 Dex: 10 Spells: 5/8 levels left rFire + . . p - staff of fire {rF+} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . e - ring of see invisible {sInv, !d} rCorr . d - ring of wizardry {Wiz+, !d} SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Magical Staves p - a staff of fire (weapon) {rF+} (You found it on level 1 of the Dungeon) Jewellery d - a ring of wizardry (worn) {Wiz+, !d} (You found it on level 2 of the Dungeon) e - a ring of see invisible (worn) {sInv, !d} (You found it on level 2 of the Dungeon) Scrolls b - 2 scrolls of butterflies {unknown} f - a scroll of enchant armour {unknown} g - 3 scrolls of teleportation {unknown} h - 2 scrolls of immolation {unknown} i - a scroll of poison {unknown} l - a scroll of noise {unknown} o - 2 scrolls of fear {unknown} Potions a - a potion of magic c - 2 potions of enlightenment {unknown} j - a potion of brilliance {unknown} k - a potion of attraction {unknown} m - a potion of curing {unknown} n - 4 potions of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 17% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits Terence. You now have 4/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +5 hand axe of flaming and wearing a +0 scale mail (lightly wounded, 82% to hit) Okay, then. Throw: throwing net {=f, !d} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +5 hand axe of flaming and wearing a +0 scale mail (lightly wounded, 54% to hit) You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits Terence. Terence is caught in the net! Terence struggles against the net. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +5 hand axe of flaming and wearing a +0 scale mail (lightly wounded, entangled in a net, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence. (Press . to maintain the ray.) Terence struggles against the net. You now have 3/6 mp. The searing ray hits Terence but does no damage. Terence struggles against the net. You now have 2/6 mp. The searing ray hits Terence. Terence struggles against the net. The searing ray hits Terence. You finish channelling your searing ray. Terence struggles against the net. You now have 1/6 mp. Terence struggles against the net. The net rips apart, and Terence comes free! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You have nothing you can fire or use right now. You have nothing you can fire or use right now. You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Terence looks irritated. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +5 hand axe of flaming and wearing a +0 scale mail (heavily wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. (Press . to maintain the ray.) You now have 1/6 mp. The searing ray hits Terence. You now have 0/6 mp. Without enough magic to sustain it, your Searing Ray dissipates. Terence closely misses you. You hit Terence but do no damage. You grab Terence. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. You constrict Terence. Terence hits you with a +5 hand axe of flaming. You take 1 damage, and have 20/21 hp. You hit Terence but do no damage. You constrict Terence, but do no damage. Terence barely misses you. Health restored: 21 You hit Terence but do no damage. You squeeze Terence. You constrict Terence. Your Conjurations skill increases to level 5! You have reached level 4! Health restored: 27 You hit the phantom. Your squeeze misses the phantom. The phantom hits you. The phantom blinks! You blink. You take 4 damage, and have 23/27 hp. The phantom completely misses you. Things that are here: a +5 hand axe of flaming; a +0 scale mail; the human corpse of Terence The phantom hits you but does no damage. You hit the phantom but do no damage. Your squeeze misses the phantom. The phantom hits you. You take 4 damage, and have 20/27 hp. You closely miss the phantom. The phantom misses you. You closely miss the phantom. You squeeze the phantom. The phantom hits you but does no damage. You hit the phantom. The phantom hits you. You take 5 damage, and have 16/27 hp. You barely miss the phantom. You squeeze the phantom, but do no damage. The phantom hits you. The phantom blinks! You blink. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You take 8 damage, and have 8/27 hp. MASSIVE DAMAGE!! You hit the phantom but do no damage. The phantom hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/27 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, 71% to hit) You focus your ray upon the phantom. The searing ray misses the phantom. (Press . to maintain the ray.) The phantom hits you. You die... #.# #.# #.# #.###.############ #.# #W##.............# #.# #.##############.# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# #.##############.# #<# #......@W..§..§..# ### ################## You could see a phantom. Vanquished Creatures Terence (D:3) 2 dart slugs 5 ball pythons 4 endoplasms A giant cockroach (D:1) 2 goblins 6 hobgoblins 7 kobolds A quokka (D:1) 2 bats (D:1) 5 frilled lizards 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 98 | D:1 | You fall into a shaft and drop 1 floor! 207 | D:2 | Reached XP level 2. HP: 17/17 MP: 3/5 405 | D:2 | Learned a level 2 spell: Searing Ray 1038 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 2311 | D:2 | Found a faded altar of an unknown god. 2796 | D:3 | Noticed a phantom 2797 | D:3 | Noticed Terence 2844 | D:3 | Killed Terence 2845 | D:3 | Reached skill level 5 in Conjurations 2845 | D:3 | Reached XP level 4. HP: 27/27 MP: 0/8 2854 | D:3 | HP: 6/27 [phantom (3)] 2855 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, roderic_serpentine_path D:2: layout_loops_corners, chequers_ecumenical_altar_island, minivault_27 D:3: layout_basic, kennysheep_orc_chapel, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Constrict | 3 | || 3 Unarmed | 2 | || 2 Dagger | 6 | || 6 Staff | 4 | 7 || 11 Tentacles | 1 | 2 || 3 Throw: Throwing net | 1 | || 1 Cast: Magic Dart | 69 | || 69 Searing Ray | 2 | 1 || 3 Stab: Sleeping | 3 | || 3 Armour: Skin | 6 | 9 || 15 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2857 | 2620 | 237 | 0 | 2375 | 3 | 952.3 | Dungeon | 2857 | 2620 | 237 | 0 | 2375 | 3 | 952.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1405 daAuts D:2: 1135 daAuts D:3: 316 daAuts Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, roderic_serpentine_path D:2: layout_loops_corners, chequers_ecumenical_altar_island, minivault_27 D:3: layout_basic, kennysheep_orc_chapel, uniq_natasha, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2857 | 2620 | 237 | 0 | 2375 | 3 | 952.3 | Dungeon | 2857 | 2620 | 237 | 0 | 2375 | 3 | 952.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1405 daAuts D:2: 1135 daAuts D:3: 316 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.7 +-------+-------+-------+-------+-------+----------------------