Dungeon Crawl Stone Soup version 0.33-a0-1081-g4b46c49a68 (webtiles) character file. Game seed: 3125797815212004402 682 IndexError the Conjurer (level 7, -2/41 HPs) Began as an Octopode Conjurer on Mar 12, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:28 (5815 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 5815, Time: 00:04:29 Health: -2/41 AC: 1 Str: 6 XL: 7 Next: 61% Magic: 5/16 EV: 12 Int: 22 God: Gold: 274 SH: 0 Dex: 11 Spells: 15/18 levels left rFire . . . l - staff of cold {rC+} rCold + . . (no offhand) rNeg + . . (no helmet) rPois . s - amulet of regeneration {+regen, !d} rElec . r - ring of positive energy {rN+} rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 274 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (You took it off Jessica on level 3 of the Dungeon) Magical Staves l - a staff of cold (weapon) {rC+} (You found it on level 3 of the Dungeon) m - a staff of death {rN+} (You found it on level 3 of the Dungeon) Jewellery r - a ring of positive energy (worn) {rN+} (You found it on level 4 of the Dungeon) s - an amulet of regeneration (worn) {+regen, !d} (You found it on level 4 of the Dungeon) Wands n - a wand of mindburst (14) (You took it off Ijyb on level 5 of the Dungeon) Scrolls f - 6 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} h - a scroll of acquirement {unknown} i - a scroll of silence {unknown} j - 2 scrolls of teleportation {unknown} q - a scroll of torment {unknown} v - a scroll of fear {unknown} Potions a - 2 potions of magic b - 4 potions of curing {unknown} d - a potion of might {unknown} e - 3 potions of lignification {unknown} k - a potion of moonshine {unknown} o - 2 potions of heal wounds {unknown} p - a potion of invisibility {unknown} t - a potion of mutation {unknown} u - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 6.0 Spellcasting + Level 6.5 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Beogh Annotations: D:3 3 runed translucent doors, Docjones's ghost, weakling MiFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the ribbon worm. You finish channelling your searing ray. You now have 0/15 mp. HP restored. Magic restored. Done exploring. Health restored: 41; MP restored: 15 There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. n - a wand of mindburst (14) Things that are here: a +0 ring mail; a +0 club f - 6 scrolls labelled OKUSOM UMUIVATH (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. v - a scroll labelled CILAPNE SAU There is an open door here. You open the door. There is an open door here. A centaur comes into view. A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You take 11 damage, and have 30/41 hp. MASSIVE DAMAGE!! You now have 14/15 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur shoots an arrow. The arrow closely misses you. You now have 13/15 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 100% to hit) The magic dart hits the centaur. A water moccasin comes into view. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 100% to hit) The magic dart hits the centaur but does no damage. The water moccasin hisses angrily. The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (severely wounded, 100% to hit) The magic dart hits the centaur. Your Spellcasting skill increases to level 6! You take 18 damage, and have 13/41 hp. MASSIVE DAMAGE!! You now have 9/16 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (100% to hit) The magic dart hits the water moccasin but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 flail. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 7/41 hp. You now have 7/16 mp. The searing ray hits the water moccasin! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You take 6 damage, and have 1/41 hp. You now have 6/16 mp. The searing ray hits the water moccasin! You die... ..#......#............. ..#......#.............. ..#......#.............. ### ..#......#.............. #<# ..#......#.............. #.# ..#......#.............. ..# .#########.............# #..# .##......######......... ...# ..............+.@S!..)o. #..## ..............#......... ... ..............#......... #..# .........######......... .........##...#........# ..........'...#........# ..........#...#......... .##########...#......... .##......##...# You could see a water moccasin and an orc. Vanquished Creatures A centaur (D:5) 3 scorpions A bombardier beetle (D:4) 2 orc priests (D:3) Jessica (D:3) Ijyb (D:5) 2 orc wizards 6 gnolls 3 adders A shadow imp (D:4) A white imp (D:5) 3 ribbon worms 4 dart slugs 7 orcs A bat (D:2) 5 endoplasms 7 giant cockroaches 2 goblins 6 hobgoblins 10 jackals (D:2) 9 kobolds 2 quokkas (D:3) 5 ball pythons 2 frilled lizards 24 rats 109 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 8/17 MP: 0/5 1075 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1078 | D:1 | Learned a level 2 spell: Searing Ray 1407 | D:2 | HP: 5/21 [jackal (1)] 2093 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/8 2272 | D:2 | Reached skill level 5 in Conjurations 2400 | D:2 | Found a shimmering blue altar of Sif Muna. 2508 | D:3 | Reached skill level 3 in Spellcasting 2609 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/10 2785 | D:3 | Reached skill level 4 in Spellcasting 2899 | D:3 | Noticed Jessica 2902 | D:3 | Killed Jessica 3015 | D:3 | Found a runed translucent gate. 3015 | D:3 | Found a runed translucent gate. 3015 | D:3 | Noticed Docjones's ghost (weakling MiFi) 3015 | D:3 | Identified the +1 ring mail of the Sturgeon {rN+} 3016 | D:3 | Found a runed translucent gate. 3081 | D:3 | Reached XP level 6. HP: 36/36 MP: 5/12 3442 | D:3 | Found a faded altar of an unknown god. 3493 | D:3 | Found a roughly hewn altar of Beogh. 3659 | D:3 | Identified the +1 pair of gloves of Surprise {Harm rF- rN+ | rCorr} 4463 | D:4 | Reached skill level 5 in Spellcasting 4467 | D:4 | HP: 8/36 [something (4)] 4469 | D:4 | Reached skill level 6 in Conjurations 4744 | D:4 | Reached XP level 7. HP: 41/41 MP: 8/15 5272 | D:5 | Entered Level 5 of the Dungeon 5543 | D:5 | Noticed Ijyb 5553 | D:5 | Killed Ijyb 5812 | D:5 | Reached skill level 6 in Spellcasting 5813 | D:5 | HP: 7/41 [water moccasin (8)] 5814 | D:5 | HP: 1/41 [water moccasin (7)] 5815 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, amethyst_killhole D:2: layout_basic, basic_altar, kennysheep_decorative_pillar D:3: layout_loops_ring, ebering_ecumenical_altar_abandoned, biasface_ghost_orc_armoury, minmay_rat_hole, uniq_jessica D:4: layout_loops_corners, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_2corner, co_window_cross_2, co_window_corner_ca, co_window_paths_e, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, serial_library_hellmonk_room_b D:5: layout_gridville, hangedman_decor_push, minmay_crossroads, uniq_ijyb, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 3 4 5 6 | 6.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 16 | 1 | || 17 Constrict | 7 | 2 | || 9 Tentacles | 3 | 2 | || 5 Staff | | 4 | || 4 Cast: Magic Dart | 62 | 65 | 29 || 156 Searing Ray | 2 | 14 | 8 || 24 Armour: Skin | 13 | 7 | 11 || 31 Dodge: Dodged | 19 | 10 | 4 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5817 | 5509 | 308 | 0 | 4947 | 5 | 1163.4 | Dungeon | 5817 | 5509 | 308 | 0 | 4947 | 5 | 1163.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1869 daAuts D:2: 1301 daAuts D:1: 1237 daAuts D:3: 1121 daAuts D:5: 287 daAuts Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, amethyst_killhole D:2: layout_basic, basic_altar, kennysheep_decorative_pillar D:3: layout_loops_ring, ebering_ecumenical_altar_abandoned, biasface_ghost_orc_armoury, minmay_rat_hole, uniq_jessica D:4: layout_loops_corners, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_2corner, co_window_cross_2, co_window_corner_ca, co_window_paths_e, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, serial_library_hellmonk_room_b D:5: layout_gridville, hangedman_decor_push, minmay_crossroads, uniq_ijyb, uniq_pikel Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5817 | 5509 | 308 | 0 | 4947 | 5 | 1163.4 | Dungeon | 5817 | 5509 | 308 | 0 | 4947 | 5 | 1163.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1869 daAuts D:2: 1301 daAuts D:1: 1237 daAuts D:3: 1121 daAuts D:5: 287 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 195.0 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 195.0 +-------+-------+-------+-------+-------+----------------------