Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 14302399610715623042 49 IndexError the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Mar 14, 2025. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1420 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 1420, Time: 00:01:15 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 75% Magic: 0/7 EV: 12 Int: 22 God: Gold: 44 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . b - +0 spear rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Jewellery d - a +4 ring of slaying (You found it on level 1 of the Dungeon) Scrolls e - a scroll of blinking {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You reach to attack! You barely miss the jackal. You completely miss the jackal. Your grab misses the jackal. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 19/21 hp. You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The jackal barks! You hit the jackal. Your grab misses the jackal. You squeeze the jackal. You hear a loud squeak. An endoplasm comes into view. You barely miss the jackal. The endoplasm quivers. Your grab misses the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 18/21 hp. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. You take 2 damage, and have 16/21 hp. You hit the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. You hit the jackal. You grab the jackal. You squeeze the jackal. You barely miss the giant cockroach. You grab the giant cockroach. You constrict the giant cockroach. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You take 2 damage, and have 15/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The endoplasm closely misses you. You now have 3/6 mp. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. You take 4 damage, and have 11/21 hp. You now have 2/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. You now have 1/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/21 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You now have 0/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal but do no damage. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 short sword. You hit the jackal. Your grab misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. You die... ..... ..... ...... ...... ......# ## ....... .# .......###.###... .......@g<.K..... ..#########..!..# ..... #... .# . You could see a hobgoblin and a kobold. Vanquished Creatures 3 dart slugs (D:1) 4 ball pythons (D:1) 2 bats (D:1) 4 endoplasms 2 giant cockroaches 4 goblins (D:1) 2 hobgoblins (D:1) 8 jackals 2 quokkas (D:1) 2 kobolds (D:1) 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 633 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1302 | D:2 | Found Ullil's Assorted Antiques. 1416 | D:2 | HP: 5/21 [jackal (1)] 1420 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_hallway_stairs Action || total ---------------------------++------- Melee: Spear || 24 Constrict || 6 Tentacles || 3 Cast: Magic Dart || 64 Armour: Skin || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1422 | 1319 | 103 | 0 | 1183 | 2 | 711.0 | Dungeon | 1422 | 1319 | 103 | 0 | 1183 | 2 | 711.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1386 daAuts D:2: 35 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_hallway_stairs Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1422 | 1319 | 103 | 0 | 1183 | 2 | 711.0 | Dungeon | 1422 | 1319 | 103 | 0 | 1183 | 2 | 711.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1386 daAuts D:2: 35 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------