Dungeon Crawl Stone Soup version 0.33-a0-1405-g4de08de1f5 (webtiles) character file. Game seed: 13042763111717699050 117 IndexError the Conjurer (level 5, -3/31 HPs) Began as an Octopode Conjurer on Apr 16, 2025. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:10 (2914 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 2914, Time: 00:03:11 Health: -3/31 AC: 1 Str: 7 XL: 5 Next: 1% Magic: 1/10 EV: 12 Int: 22 God: Gold: 162 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 195 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour e - a +0 kite shield (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of amnesia g - a scroll of revelation {unknown} h - a scroll of poison {!r} i - a scroll of enchant weapon j - a scroll of summoning k - a scroll of torment {!r} Potions a - a potion of magic b - 2 potions of heal wounds {unknown} f - a potion of brilliance {unknown} l - a potion of curing {unknown} m - a potion of invisibility {unknown} n - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.9 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 17% 2 Launch Clockwork Bee Frge 4% N/A 34% 3 Teleport Other Tloc 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 75% 4 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 6/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 dagger. MP restored: 9 An orc is nearby! The magic dart hits the orc! You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The bat moves out of view. A goblin comes into view. It is wielding a +0 dagger. MP restored: 9 There are monsters nearby! The magic dart hits the goblin! You now have 8/9 mp. The magic dart hits the bat. You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 orcs come into view. MP restored: 9 There are monsters nearby! The magic dart hits the orc. The orc shouts! x2 You now have 8/9 mp. The magic dart hits the orc! You now have 7/9 mp. The magic dart hits the orc. You now have 6/9 mp. The magic dart hits the orc! You have reached level 5! You feel stronger. Health restored: 31 You now have 5/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. Items here: )) ††. You see here a +0 dagger. You open the door. There is an open door here. You see here a +0 dagger. Items here: )) ††. A rat comes into view. MP restored: 10 A rat is nearby! A rat is nearby! The magic dart hits the rat. You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. MP restored: 10 There is an escape hatch in the floor here. c - 2 scrolls of amnesia (gained 1) You now have 162 gold pieces (gained 13). You see here a +0 ring mail. You see here a +0 ring mail. You open the door. Found a stone staircase leading down. Grinder comes into view. There is an open door here. The magic dart hits Grinder but does no damage. Grinder shouts! You now have 9/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. (Press . to maintain the ray.) You now have 7/10 mp. The searing ray hits Grinder. Grinder says, "Mostly I couldn't keep them alive." You now have 6/10 mp. The searing ray misses Grinder. Grinder misses you. You now have 5/10 mp. The searing ray hits Grinder! You finish channelling your searing ray. Grinder misses you. You now have 4/10 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 77% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) Grinder hits you! You writhe in agony. You take 15 damage, and have 16/31 hp. MASSIVE DAMAGE!! You now have 2/10 mp. The searing ray hits Grinder! Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 2/31 hp. MASSIVE DAMAGE!! You now have 1/10 mp. The searing ray hits Grinder but does no damage. Grinder hits you. You die... Grinder says, "Hey, I wasn't done torturing you yet!" #......##... #.......... #.$........ +......>.. #........# #........# #....[5..# #@# #.# ########## #.# #......... #.# #[######## #.# #.# #.######.# #......#.# .... #.####.#.# ... #.# #.#.# You could see Grinder. Vanquished Creatures A jelly (D:3) 4 adders (D:2) 3 dart slugs 3 orcs (D:3) 4 giant cockroaches 3 hobgoblins 3 quokkas A ball python (D:3) 2 bats 4 endoplasms (D:1) 10 frilled lizards 8 goblins 6 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 73 | D:1 | Reached XP level 2. HP: 9/17 MP: 3/5 847 | D:1 | Found Juqol's Magic Scroll Boutique. 856 | D:1 | Bought a scroll of noise for 11 gold pieces 856 | D:1 | Bought a scroll of identify for 22 gold pieces 983 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1424 | D:2 | Reached skill level 3 in Spellcasting 1690 | D:2 | Learned a level 2 spell: Searing Ray 2083 | D:2 | Reached XP level 4. HP: 24/27 MP: 1/9 2783 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/10 2906 | D:3 | Noticed Grinder 2913 | D:3 | HP: 6/31 [Grinder (10)] 2913 | D:3 | HP: 2/31 [Grinder (4)] 2914 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, serial_shops, shop, minmay_lizard_pond D:2: layout_loops_cross, minivault_5, wander_ebering_terrifying_dragon_lair D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.9 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Constrict | 5 | 1 || 6 Dagger | 1 | 4 || 5 Tentacles | 1 | || 1 Cast: Magic Dart | 63 | 33 || 96 Searing Ray | | 2 || 2 Use: Scroll | 4 | 1 || 5 Armour: Skin | 14 | 8 || 22 Dodge: Dodged | 15 | 7 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2893 | 2666 | 227 | 0 | 2405 | 3 | 964.3 | Dungeon | 2893 | 2666 | 227 | 0 | 2405 | 3 | 964.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1392 daAuts D:2: 1223 daAuts D:3: 277 daAuts Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, serial_shops, shop, minmay_lizard_pond D:2: layout_loops_cross, minivault_5, wander_ebering_terrifying_dragon_lair D:3: layout_basic, uniq_grinder Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2893 | 2666 | 227 | 0 | 2405 | 3 | 964.3 | Dungeon | 2893 | 2666 | 227 | 0 | 2405 | 3 | 964.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1392 daAuts D:2: 1223 daAuts D:3: 277 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.0 +-------+-------+-------+-------+-------+----------------------