Dungeon Crawl Stone Soup version 0.33-a0-1412-ge87b3136a9 (webtiles) character file. Game seed: 1574449704713026670 1 IndexError the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Apr 17, 2025. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (92 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 92, Time: 00:00:08 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 20 God: Gold: 19 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Potions a - a potion of magic b - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, IndexError the Octopode Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 12.0. Setting a skill training target for Armour at 12.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Stealth at 12.0. Setting a skill training target for Evocations at 12.0. Setting a skill training target for Spellcasting at 10.0. Setting a skill training target for Conjurations at 10.0. You open the door. There is an open door here. b - a fizzy coppery potion A rat comes into view. A rat is nearby! The magic dart hits the rat. You now have 2/3 mp. The magic dart hits the rat. You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 9 gold pieces. You now have 19 gold pieces (gained 10). A rat, a goblin and 2 endoplasms come into view. MP restored: 3 There are monsters nearby! The magic dart hits the rat. The rat squeaks loudly. The endoplasm quivers. x2 You now have 2/3 mp. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 1/3 mp. The magic dart hits the rat. You now have 0/3 mp. You are out of magic! You are out of magic! A ball python comes into view. The goblin hits you with a +0 dagger. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! A hobgoblin comes into view. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. A frilled lizard comes into view. You take 2 damage, and have 6/11 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the goblin but do no damage. Your grab misses the goblin. The goblin hits you with a +0 dagger. You take 1 damage, and have 5/11 hp. You tentacle-slap the goblin. Your grab misses the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 3 damage, and have 2/11 hp. MASSIVE DAMAGE!! You tentacle-slap the goblin but do no damage. Your grab misses the goblin. Your squeeze misses the goblin. The goblin hits you with a +0 dagger. You die... ....S. ...... ...!..# .......## # ..........################# ........................... .......##.....############# ........#####.### #... ........Jg@.#...# #.#' ........J##.....########.#< ..(....#.######..........#+ .......... ............ ........... #........... ..........$ ..........# .......l.... ##......... ...#....g#. ........... ........... You could see 2 endoplasms and a goblin. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:1 | HP: 2/11 [goblin/+0 dagger (3)] 92 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 4 Armour: Skin || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 78 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 78 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 78 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 78 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------