Dungeon Crawl Stone Soup version 0.33-a0-1412-ge87b3136a9 (webtiles) character file. Game seed: 11249895038395153479 2815 IndexError the Destroyer (level 9, 0/51 HPs) Began as an Octopode Conjurer on Apr 17, 2025. Slain by an ice beast (4 damage) ... on level 7 of the Dungeon. The game lasted 00:10:24 (6657 turns). IndexError the Destroyer (Octopode Conjurer) Turns: 6657, Time: 00:10:24 Health: 0/51 AC: 5 Str: 8 XL: 9 Next: 72% Magic: 13/21 EV: 12 Int: 24 God: Gold: 281 SH: 0 Dex: 11 Spells: 14/25 levels left rFire + . . i - +4 dagger (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois + n - amulet of magic regeneration rElec . j - +4 ring of protection rCorr . m - ring of poison resistance {rPois, !d} SInv . o - ring of flight {+Fly, !d} Will ..... B - ring "Doafyif" {rF+ Str+2} Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.57/turn (no ring) (no ring) %: no passive effects @: marked, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 281 gold pieces. Inventory: Hand Weapons i - a +4 dagger of electrocution (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles b - 12 javelins C - 2 throwing nets {=f, !d} Jewellery j - a +4 ring of protection (worn) (You found it on level 2 of the Dungeon) m - a ring of poison resistance (worn) {rPois, !d} (You found it on level 3 of the Dungeon) n - an amulet of magic regeneration (worn) (You found it on level 3 of the Dungeon) o - a ring of flight (worn) {+Fly, !d} (You found it on level 3 of the Dungeon) B - the ring "Doafyif" (worn) {rF+ Str+2} (You took it off a gnoll on level 5 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Wands p - a wand of quicksilver (8) (You found it on level 4 of the Dungeon) t - a wand of flame (9) (You took it off Duvessa on level 4 of the Dungeon) D - a wand of iceblast (10) (You found it on level 6 of the Dungeon) Scrolls c - 8 scrolls of identify {unknown} d - a scroll of immolation {unknown} f - 2 scrolls of revelation {unknown} g - a scroll of amnesia {unknown} k - a scroll of brand weapon {unknown} l - a scroll of poison {unknown} q - 3 scrolls of noise {unknown} r - a scroll of blinking {unknown} s - a scroll of fear {unknown} Potions a - a potion of magic e - a potion of curing {unknown} h - a potion of heal wounds {unknown} u - 4 potions of haste {unknown} A - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 8.9 Spellcasting - Level 10.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 8% 4 x - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Altars: Hepliaklqana Sif Muna Trog Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray misses the steam dragon. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (severely wounded, 83% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon! (Press . to maintain the ray.) The steam dragon breathes steam at you. The ball of steam hits you. You resist. You take 2 damage, and have 49/51 hp. You now have 17/21 mp. The searing ray hits the steam dragon. You now have 16/21 mp. You stop channelling your searing ray. You see here a steam dragon corpse. Found a stone staircase leading down. Health restored: 51; MP restored: 21 A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear an angry buzzing noise. x4 3 killer bees come into view. A killer bee comes into view. The killer bee closely misses you. The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee stings you! You take 8 damage, and have 43/51 hp. You feel sick. The killer bee attacks as it pursues you! The killer bee stings you. The killer bee completely misses you. You take 6 damage, and have 37/51 hp. You feel sick. The killer bee misses you. The killer bee closely misses you. You take 2 damage, and have 35/51 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (65% to hit) You focus your ray upon the killer bee. The searing ray hits the killer bee! The searing ray hits the killer bee. (Press . to maintain the ray.) You feel sick. The killer bee closely misses you. x2 You now have 20/21 mp. The searing ray hits the killer bee. The searing ray hits the killer bee! The searing ray misses the killer bee. You feel sick. The killer bee stings you but does no damage. You take 1 damage, and have 34/51 hp. You now have 19/21 mp. The searing ray hits the killer bee! x2; You feel sick. The killer bee stings you! You are more poisoned. The killer bee poisons you! You take 8 damage, and have 26/51 hp. The searing ray hits the killer bee. The searing ray misses the killer bee. You finish channelling your searing ray. You feel sick. The killer bee closely misses you. The killer bee stings you. An ice beast comes into view. You take 7 damage, and have 19/51 hp. You now have 18/21 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (moderately wounded, 65% to hit) You focus your ray upon the killer bee. The searing ray hits the killer bee. The searing ray hits the killer bee! (Press . to maintain the ray.) You feel sick. The killer bee barely misses you. The killer bee stings you. You take 2 damage, and have 17/51 hp. You now have 17/21 mp. The searing ray hits the killer bee! You feel sick. The ice beast hits you but does no damage. You take 2 damage, and have 15/51 hp. You now have 16/21 mp. You feel sick. The ice beast hits you but does no damage. You take 1 damage, and have 14/51 hp. You finish channelling your searing ray. You feel sick. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (83% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! (Press . to maintain the ray.) You feel sick. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 5/51 hp. You now have 14/21 mp. The searing ray hits the ice beast. You feel sick. The ice beast misses you. You take 1 damage, and have 4/51 hp. The searing ray hits the ice beast. You feel sick. You are no longer poisoned. The ice beast barely misses you. You take 1 damage, and have 3/51 hp. You now have 13/21 mp. The searing ray hits the ice beast! You finish channelling your searing ray. The ice beast hits you. You die... ##..# #..#.# ##.## +...# #..#.# #..# ##..# #..#.# #.## #..###..#.## ###.# #..........# #...# ####### #......##..#.## #.⌠.# #...... ...............####...####.#### ........#####..Y...........# ###..#..# ##@#.⌠..>..⌠.### # #..#..######†#.........# # ........#....†####...#### # ##..#....y.....# #.⌠.# # #.###.##...###...# # ... #^####...#.# # #......####..)#... # +..y...+..(<..#.### # #......####...#.. ## You could see an ice beast. Vanquished Creatures A human (D:7) A steam dragon (D:7) 3 water moccasins Duvessa (D:4) An orc warrior (D:6) An ice beast (D:7) A sky beast (D:6) 3 black bears 2 ogres 2 centaurs A kobold brigand (D:7) A scorpion (D:4) 4 wights (D:6) Dowan (D:4) 4 killer bees (D:7) A bombardier beetle (D:5) 3 orc priests 6 hounds A gnoll bouda (D:5) A sleepcap (D:6) 6 orc wizards 10 gnolls 12 adders A white imp (D:7) 4 ufetubi 4 dart slugs 27 orcs 3 ribbon worms (D:5) 11 endoplasms 6 hobgoblins A quokka (D:1) 7 ball pythons 5 bats 2 frilled lizards 2 giant cockroaches (D:1) 9 goblins 12 kobolds 7 rats 168 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 12/17 MP: 1/5 1218 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1221 | D:2 | Learned a level 2 spell: Searing Ray 1712 | D:2 | Found a hazy altar of Hepliaklqana. 1774 | D:2 | Reached skill level 5 in Conjurations 1774 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 2307 | D:3 | Found a shimmering blue altar of Sif Muna. 2357 | D:3 | Reached skill level 3 in Spellcasting 2493 | D:3 | Found a bloodstained altar of Trog. 2496 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/9 2855 | D:4 | Noticed a black bear 2860 | D:4 | Killed a black bear 2861 | D:4 | Reached skill level 6 in Conjurations 2861 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/11 3225 | D:4 | Noticed Dowan 3226 | D:4 | Noticed Duvessa 3252 | D:4 | Killed Duvessa 3253 | D:4 | Reached skill level 4 in Spellcasting 3287 | D:4 | Killed Dowan 3288 | D:4 | Reached skill level 7 in Conjurations 3288 | D:4 | Reached XP level 7. HP: 32/41 MP: 8/13 3894 | D:5 | Entered Level 5 of the Dungeon 4080 | D:5 | Reached skill level 8 in Conjurations 4125 | D:5 | Reached skill level 5 in Spellcasting 4125 | D:5 | Reached XP level 8. HP: 31/46 MP: 8/15 4211 | D:5 | Identified the ring "Doafyif" {rF+ Str+2} 4645 | D:5 | Reached skill level 9 in Conjurations 5165 | D:6 | Reached skill level 6 in Spellcasting 5241 | D:6 | Reached XP level 9. HP: 42/51 MP: 11/18 5246 | D:6 | Reached skill level 10 in Conjurations 5768 | D:6 | Reached skill level 7 in Spellcasting 5986 | D:7 | Found a staircase to the Ecumenical Temple. 6044 | D:6 | Learned a level 4 spell: Fulminant Prism 6050 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6298 | D:7 | Found a runed translucent door. 6363 | D:7 | Reached skill level 8 in Spellcasting 6503 | D:7 | Found a basalt altar of Yredelemnul. 6654 | D:7 | HP: 10/51 [ice beast (3)] 6655 | D:7 | HP: 4/51 [poisoned by a killer bee] 6657 | D:7 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: layout_basic, basic_altar D:3: layout_rooms, led_sif_pool, mainiacjoe_overflow_alcove_4 D:4: layout_basic, uniq_duvessa D:5: layout_loops_cross, minmay_bent D:6: layout_cave_pools, grunt_ministairs_13 D:7: layout_basic, mainiacjoe_overflow_alcove_2, dk_yredelemnul_ordeal, minmay_temple_entry_junction, nicolae_shops_antique_district, st_stairs_14 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 10 | 10.0 Spellcasting | 3 4 5 6 8 | 8.9 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Constrict | 3 | 1 | 1 || 5 Tentacles | 1 | | 1 || 2 Mace | 1 | | || 1 Dagger | 3 | 2 | 5 || 10 Cast: Magic Dart | 57 | 94 | 115 || 266 Searing Ray | | 6 | 60 || 66 Evoke: Wand | | 2 | || 2 Stab: Sleeping | | 1 | 1 || 2 Armour: Skin | 4 | 8 | 85 || 97 Dodge: Dodged | 8 | 11 | 84 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6601 | 6148 | 453 | 0 | 5202 | 7 | 943.0 | Dungeon | 6601 | 6148 | 453 | 0 | 5202 | 7 | 943.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1285 daAuts D:4: 1171 daAuts D:6: 1153 daAuts D:5: 1106 daAuts D:2: 894 daAuts D:3: 511 daAuts D:7: 478 daAuts Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: layout_basic, basic_altar D:3: layout_rooms, led_sif_pool, mainiacjoe_overflow_alcove_4 D:4: layout_basic, uniq_duvessa D:5: layout_loops_cross, minmay_bent D:6: layout_cave_pools, grunt_ministairs_13 D:7: layout_basic, mainiacjoe_overflow_alcove_2, dk_yredelemnul_ordeal, minmay_temple_entry_junction, nicolae_shops_antique_district, st_stairs_14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6601 | 6148 | 453 | 0 | 5202 | 7 | 943.0 | Dungeon | 6601 | 6148 | 453 | 0 | 5202 | 7 | 943.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1285 daAuts D:4: 1171 daAuts D:6: 1153 daAuts D:5: 1106 daAuts D:2: 894 daAuts D:3: 511 daAuts D:7: 478 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 574.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 574.6 +-------+-------+-------+-------+-------+----------------------