Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 8471441895391259870 4 IndexError the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 28, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (111 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 111, Time: 00:00:13 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 2/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, IndexError the Octopode Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 12.0. Setting a skill training target for Armour at 12.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Stealth at 12.0. Setting a skill training target for Evocations at 12.0. Setting a skill training target for Spellcasting at 10.0. Setting a skill training target for Conjurations at 10.0. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm quivers. You now have 2/3 mp. The magic dart hits the endoplasm. You now have 1/3 mp. The magic dart hits the endoplasm. You now have 0/3 mp. You are out of magic! Magic restored. A rat comes into view. MP restored: 3 A rat is nearby! The magic dart hits the rat. You now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 scale mail. A hobgoblin comes into view. MP restored: 3 The magic dart hits the hobgoblin. You now have 2/3 mp. The magic dart hits the hobgoblin. You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm, a ball python and 2 kobolds come into view. The kobold shouts! You hear a loud squeak. The kobold shouts! You hear an angry hiss. A frilled lizard comes into view. The ball python moves out of view. The frilled lizard hisses angrily. You hear an angry hiss. A ball python and a quokka come into view. A rat comes into view. The frilled lizard unfolds its giant frill. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. Your squeeze misses the kobold. The kobold hits you with a +0 short sword. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You tentacle-slap the kobold but do no damage. You grab the kobold. You constrict the kobold. The kobold barely misses you. You tentacle-slap the kobold but do no damage. You squeeze the kobold. The ball python barely misses you. x2 You barely miss the endoplasm. The endoplasm barely misses you. The ball python bites you. The ball python misses you. You take 1 damage, and have 7/11 hp. You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. The ball python bites you. The ball python closely misses you. You take 3 damage, and have 4/11 hp. MASSIVE DAMAGE!! You tentacle-slap the endoplasm. The endoplasm freezes you. You are frozen. You die... .......⌠......(.# ......⌠>⌠.......# .......⌠........# ...............## #.............## ..####.......#### .....####.#### ........S...## ....##@#....... . #J#..##.... #.##r#.## ##. #...K..# #......SrS... .....#.0#..$r.. ...#..#..##...?# ......#... #..## ####. ...[ .## You could see an endoplasm, a quokka, a ball python and a kobold. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, minmay_pentomino_w4 Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 6 Armour: Skin || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 91 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 91 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, minmay_pentomino_w4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 91 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 91 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------