Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 8556418218127959983 1 IndexError the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on May 5, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (50 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 50, Time: 00:00:11 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, IndexError the Octopode Conjurer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 12.0. Setting a skill training target for Armour at 12.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Stealth at 12.0. Setting a skill training target for Evocations at 12.0. Setting a skill training target for Spellcasting at 10.0. Setting a skill training target for Conjurations at 10.0. You enter the deep water. b - a metallic blue potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The magic dart hits the goblin. You now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. c - a scroll labelled CUINESIDYSK MP restored: 3 A gnoll and a kobold come into view. The magic dart hits the kobold. You now have 2/3 mp. The magic dart hits the gnoll. You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! The magic dart hits the gnoll. You now have 0/3 mp. You are out of magic! You are out of magic! You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll hits you with a +0 club. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. You tentacle-slap the gnoll, but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/11 hp. MASSIVE DAMAGE!! You closely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll, but do no damage. The gnoll hits you with a +0 club. You die... #≈♣ß♣PßP≈#........ ##≈♣≈≈P≈##........ ##≈##≈##.......## ######........# #.............# #.##..........# ####.####### #.# #@# #.j.).... #.#.##### ..)... #.. ... ##....... .. .... ....... You could see a gnoll. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 49 | D:1 | HP: 2/11 [gnoll/+0 club (5)] 50 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, serial_shops, nicolae_square_shop, shapermc_ecumenical_altar_gd Action || total ---------------------------++------- Melee: Unarmed || 4 Punch || 1 Tentacles || 1 Cast: Magic Dart || 4 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 36 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 36 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, serial_shops, nicolae_square_shop, shapermc_ecumenical_altar_gd Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 36 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 36 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------