Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 12288723277726218190 103 IndexError the Conjurer (level 4, -9/27 HPs) Began as an Octopode Conjurer on May 7, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1972 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 1972, Time: 00:02:52 Health: -9/27 AC: -3 Str: 6 XL: 4 Next: 79% Magic: 2/9 EV: 12 Int: 22 God: Gold: 53 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . m - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: corroded, studying Polearms A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons m - a +2 dagger of venom (weapon) (You found it on level 2 of the Dungeon) Missiles d - 3 javelins Scrolls b - a scroll of fear {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of summoning {unknown} i - a scroll of blinking {unknown} j - a scroll of acquirement {unknown} k - a scroll of enchant armour {unknown} l - 2 scrolls of identify {unknown} p - a scroll of enchant weapon {unknown} Potions a - a potion of magic c - a potion of haste {unknown} e - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} n - a potion of berserk rage {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.8 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits you. You take 4 damage, and have 17/21 hp. You now have 6/7 mp. The magic dart hits Natasha. You now have 5/7 mp. The magic dart hits Natasha. You now have 4/7 mp. The magic dart hits Natasha. You now have 3/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (heavily wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (heavily wounded, 72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. (Press . to maintain the ray.) Natasha stares at you and mumbles some strange words. The magic dart hits you! You take 8 damage, and have 9/21 hp. MASSIVE DAMAGE!! You now have 1/7 mp. The searing ray hits Natasha. Natasha screams in fury as she dies! You have reached level 4! You regained 2 hp, and now have 11/27 hp. You now have 0/9 mp. You stop channelling your searing ray. You now have 53 gold pieces (gained 3). Found a stone staircase leading down. Health restored: 27; MP restored: 9 You see here 2 stones. You see here 2 stones. You see here a +0 mace. p - a scroll labelled QUJUOZ REBO You open the door. You see here a +0 mace. You see here a +0 spear. Natasha, Servant of Life and Death comes into view. Natasha is nearby! Natasha is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (wandering, hasn't noticed you, 74% to hit) You focus your ray upon Natasha. The searing ray misses Natasha. (Press . to maintain the ray.) Natasha hisses angrily. You now have 7/9 mp. The searing ray hits Natasha! Natasha casts a spell at you. You feel yourself slow down. You now have 6/9 mp. The searing ray hits Natasha! You feel Natasha's spirit has finally been put to rest. You now have 5/9 mp. You finish channelling your searing ray. You now have 4/9 mp. You feel yourself speed up. You see here the felid skeleton of Natasha. There is an open door here. MP restored: 9 Could not explore, unopened runed door. Could not explore, unopened runed door. You open the door. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf shouts! (Press . to maintain the ray.) Crazy Yiuf barely misses you. You now have 7/9 mp. The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf barely misses you. You now have 6/9 mp. The searing ray hits Crazy Yiuf! Crazy Yiuf hits you with a +4 quarterstaff of chaos! You take 13 damage, and have 14/27 hp. MASSIVE DAMAGE!! You now have 5/9 mp. The searing ray hits Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You take 8 damage, and have 6/27 hp. MASSIVE DAMAGE!! You now have 4/9 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... ######### ########## ........# #'...).... #####..###♣♣ ### ########## ##...#.♣♣ ♣♣#..)# #'..# #......♣♣♣♣@j...# ###.# #### ## ##......♣..♣#..⌠# #.###... .# ##.#..♣.♣♣♣ ### #....... .# ###♣♣♣♣♣ ###.###.#. .# #...# #.## .# #############...# #... .# ###..............## #... .# #.#..............# #### ## #.#..............# You could see Crazy Yiuf. Vanquished Creatures Natasha (thrice) (D:2) An adder (D:2) 3 endoplasms A giant cockroach (D:2) 2 hobgoblins 2 quokkas (D:1) 3 ball pythons 2 bats (D:2) 2 frilled lizards 4 goblins 2 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 426 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1206 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/7 1213 | D:1 | Learned a level 2 spell: Searing Ray 1442 | D:2 | Noticed Crazy Yiuf 1544 | D:2 | Noticed Natasha 1549 | D:2 | Killed Natasha 1550 | D:2 | Reached skill level 3 in Spellcasting 1671 | D:2 | Noticed Natasha 1677 | D:2 | Killed Natasha 1678 | D:2 | Reached XP level 4. HP: 11/27 MP: 0/9 1863 | D:2 | Noticed Natasha 1866 | D:2 | Killed Natasha 1971 | D:2 | HP: 6/27 [Crazy Yiuf/+4 quarterstaff of chaos (8)] 1972 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.8 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | || 52 Searing Ray | 2 | 3 || 5 Armour: Skin | 5 | 3 || 8 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1982 | 1831 | 151 | 0 | 1689 | 2 | 991.0 | Dungeon | 1982 | 1831 | 151 | 0 | 1689 | 2 | 991.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1118 daAuts D:2: 864 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1982 | 1831 | 151 | 0 | 1689 | 2 | 991.0 | Dungeon | 1982 | 1831 | 151 | 0 | 1689 | 2 | 991.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1118 daAuts D:2: 864 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 74.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 74.0 +-------+-------+-------+-------+-------+----------------------