Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 12688870033680301355 254 IndexError the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on May 13, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:09:25 (4758 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 4758, Time: 00:09:25 Health: 0/36 AC: 1 Str: 6 XL: 6 Next: 15% Magic: 1/12 EV: 7 Int: 23 God: Gold: 148 SH: 0 Dex: 10 Spells: 9/14 levels left rFire + . . n - +2 whip (venom) rCold + . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: mighty, lethally poisoned (0 -> -3), resistant, vertiginous, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons n - a +2 whip of venom (weapon) (You found it on level 2 of the Dungeon) t - a +4 quarterstaff of chaos (You took it off Crazy Yiuf on level 3 of the Dungeon) Wands p - a wand of flame (15) (You took it off Ijyb on level 3 of the Dungeon) Scrolls b - 2 scrolls of fog {unknown} c - a scroll of brand weapon {unknown} d - 3 scrolls of enchant armour {unknown} e - 3 scrolls of fear {unknown} g - 2 scrolls of teleportation {unknown} j - 2 scrolls of revelation {unknown} k - 9 scrolls of identify {unknown} l - a scroll of noise {unknown} o - a scroll of enchant weapon {unknown} u - a scroll of poison {unknown} Potions a - a potion of magic f - a potion of invisibility m - a potion of curing {unknown} Talismans r - a sanguine talisman (You found it on level 3 of the Dungeon) s - an inkwell talisman (You found it on level 1 of the Dungeon) Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.5 Spellcasting + Level 5.3 Conjurations + Level 1.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 58% 2d6 4% 2 c - Grave Claw Necr 10% 2d7 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 19% 1 Vampiric Draining Necr 5% 2d6 45% 3 Fulminant Prism Conj/Alch 8% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History e - 3 scrolls labelled YMUUHUJAAC (gained 1) You now have 148 gold pieces (gained 17). Found a staircase to the Ecumenical Temple. MP restored: 11 u - a scroll labelled MAODOBUTOE Found a scorched ring mail. Found a stone staircase leading down. Found an escape hatch in the floor. d - 3 scrolls labelled JUZXAA POAMINE (gained 1) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A scorpion comes into view. A scorpion is nearby! The magic dart hits the scorpion. You now have 10/11 mp. The magic dart hits the scorpion. You now have 9/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A scorpion is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) You now have 7/11 mp. You now have 6/11 mp. You stop channelling your searing ray. A scorpion is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) You now have 5/11 mp. The searing ray hits the scorpion. The scorpion stings you. You take 2 damage, and have 29/31 hp. You now have 4/11 mp. The searing ray misses the scorpion. The scorpion barely misses you. You now have 3/11 mp. The searing ray misses the scorpion. You finish channelling your searing ray. The scorpion closely misses you. You now have 2/11 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. (Press . to maintain the ray.) The scorpion barely misses you. You now have 0/11 mp. Without enough magic to sustain it, your Searing Ray dissipates. The scorpion stings you! You are poisoned. The scorpion poisons you! You take 7 damage, and have 23/31 hp. MASSIVE DAMAGE!! You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion barely misses you. You take 8 damage, and have 15/31 hp. MASSIVE DAMAGE!! You feel very sick. The scorpion closely misses you. You take 4 damage, and have 11/31 hp. You hit the scorpion but do no damage. The scorpion is poisoned. Your grab misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. Your Shapeshifting skill increases to level 1! You have reached level 6! You take 2 damage, and have 9/36 hp. * * * LOW HITPOINT WARNING * * * You feel very sick. You take 2 damage, and have 7/36 hp. * * * LOW HITPOINT WARNING * * * You feel very sick. You take 3 damage, and have 4/36 hp. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/36 hp. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 1/36 hp. Okay, then. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of resistance. You feel protected. You die... .......... ....................###. ............. ......###. ............##.......... .............#.........§ ......#......#........§. .............#.......... ..............#.........§ .........@................ .......###...........)..... #.........#.##......#....... #.............###......####. #.>.......................#. ##.............##)......##.#. ............................. ...........#................. ...........#...............#. There were no monsters in sight! Vanquished Creatures A scorpion (D:4) Crazy Yiuf (D:3) An orc priest (D:3) Ijyb (D:3) An orc wizard (D:3) 3 adders 2 ribbon worms (D:2) 2 dart slugs (D:1) 3 endoplasms 10 hobgoblins 5 orcs A quokka (D:1) 6 ball pythons 6 bats 3 frilled lizards A giant cockroach (D:3) 6 goblins 10 kobolds 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1243 | D:2 | Reached XP level 3. HP: 20/21 MP: 1/7 1522 | D:2 | Reached skill level 3 in Spellcasting 1526 | D:2 | HP: 5/21 [poisoned by an adder] 2669 | D:3 | Noticed Ijyb 2677 | D:3 | HP: 5/21 [Ijyb/+0 dagger (4)] 2678 | D:3 | Killed Ijyb 2679 | D:3 | Reached XP level 4. HP: 7/27 MP: 1/9 2688 | D:3 | Learned a level 2 spell: Searing Ray 3114 | D:3 | Reached skill level 4 in Spellcasting 3114 | D:3 | Reached XP level 5. HP: 31/31 MP: 2/11 3273 | D:3 | Reached skill level 5 in Conjurations 3805 | D:3 | Noticed Crazy Yiuf 3971 | D:3 | Learned a level 2 spell: Grave Claw 3983 | D:3 | Killed Crazy Yiuf 4220 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4529 | D:4 | Found a staircase to the Ecumenical Temple. 4753 | D:4 | Reached skill level 1 in Shapeshifting 4753 | D:4 | Reached XP level 6. HP: 9/36 MP: 0/12 4753 | D:4 | HP: 7/36 [poisoned by a scorpion] 4755 | D:4 | HP: 3/36 [poisoned by a scorpion] 4756 | D:4 | HP: 1/36 [poisoned by a scorpion] 4758 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring D:2: kennysheep_six_static_rooms, layout_loops_ring, grunt_decor_fettered D:3: layout_loops_cross, uniq_ijyb, uniq_crazy_yiuf_cottage D:4: layout_basic, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_drinking_statues Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.5 Conjurations | 5 | 5.3 Shapeshifting | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | || 15 Constrict | 5 | 2 || 7 Tentacles | 5 | || 5 Whip | 3 | 7 || 10 Cast: Magic Dart | 91 | 39 || 130 Searing Ray | | 7 || 7 Grave Claw | | 1 || 1 Use: Potion | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Skin | 13 | 11 || 24 Dodge: Dodged | 10 | 13 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4765 | 4239 | 526 | 0 | 3833 | 4 | 1191.2 | Dungeon | 4765 | 4239 | 526 | 0 | 3833 | 4 | 1191.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1430 daAuts D:3: 1406 daAuts D:1: 1366 daAuts D:4: 562 daAuts Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring D:2: kennysheep_six_static_rooms, layout_loops_ring, grunt_decor_fettered D:3: layout_loops_cross, uniq_ijyb, uniq_crazy_yiuf_cottage D:4: layout_basic, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_drinking_statues Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4765 | 4239 | 526 | 0 | 3833 | 4 | 1191.2 | Dungeon | 4765 | 4239 | 526 | 0 | 3833 | 4 | 1191.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1430 daAuts D:3: 1406 daAuts D:1: 1366 daAuts D:4: 562 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.0 +-------+-------+-------+-------+-------+----------------------