Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 17704156722245392879 1 IndexError the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on May 13, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (29 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 29, Time: 00:00:10 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/3 EV: 2 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, IndexError the Octopode Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 12.0. Setting a skill training target for Armour at 12.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Stealth at 12.0. Setting a skill training target for Evocations at 12.0. Setting a skill training target for Spellcasting at 10.0. Setting a skill training target for Conjurations at 10.0. A ball python and 2 hobgoblins come into view. The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 2/3 mp. The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 1/3 mp. The magic dart hits the hobgoblin but does no damage. A goblin comes into view. It is wielding a +0 dagger. You now have 0/3 mp. You are out of magic! You are out of magic! The goblin shouts! The ball python hisses angrily. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. Your tentacle-slap misses the hobgoblin. The hobgoblin closely misses you. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. You take 6 damage, and have 5/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. You squeeze the hobgoblin, but do no damage. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You take 2 damage, and have 3/11 hp. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ##### ##...#### #..<....## ##........# ##..##....## #...###.### #..####..# #..# #...# #.@# #...# #Sg# #...# ##..#...## #..g..## #...### ##... #.#.. .##.. .. ..# You could see a hobgoblin, a goblin and a ball python. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 29 | D:1 | HP: 1/11 [ball python (2)] 29 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 3 Armour: Skin || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 17 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 17 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 17 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 17 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------