Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 7711248741219093470 403 IndexError the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on May 15, 2025. Slain by Pikel ... wielding a +2 whip of freezing (5 damage) ... on level 5 of the Dungeon. The game lasted 00:06:16 (4090 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 4090, Time: 00:06:17 Health: 0/36 AC: 1 Str: 6 XL: 6 Next: 86% Magic: 14/14 EV: 17 Int: 23 God: Gold: 213 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . n - +5 short sword of Incongruity {heavy, rPois rC+ Dex+3} rCold + . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . u - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons n - the +5 short sword of Incongruity (weapon) {heavy, rPois rC+ Dex+3} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Missiles o - 2 javelins Jewellery u - a +5 ring of evasion (worn) (You found it on level 4 of the Dungeon) Wands p - a wand of polymorph (10) (You found it on level 2 of the Dungeon) Scrolls b - 6 scrolls of identify {unknown} c - 3 scrolls of enchant armour {unknown} f - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} h - a scroll of fog {unknown} j - 2 scrolls of vulnerability {unknown} q - a scroll of noise {unknown} Potions a - a potion of magic d - 2 potions of berserk rage {unknown} i - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} l - a potion of mutation {unknown} m - a potion of moonshine {unknown} r - a potion of haste {unknown} s - a potion of brilliance {unknown} v - a potion of cancellation {unknown} Talismans e - a maw talisman (You found it on level 2 of the Dungeon) t - a quill talisman (active) (You found it on level 4 of the Dungeon) Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.4 Spellcasting + Level 5.6 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 9% 1 Hailstorm Conj/Ice 19% 3d7 9% 3 Call Imp Summ 12% N/A 14% 2 Call Canine Familiar Summ 6% N/A 26% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 26% 3 Summon Ice Beast Ice/Summ 6% N/A 26% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Eringya's Surprising Cr Summ 6% N/A 65% 4 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Magnavolt Erth/Air 3% 4d9 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Pikel Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History An ufetubus comes into view. You now have 13/14 mp. The magic dart hits the ufetubus. You now have 12/14 mp. The magic dart hits the ufetubus. You now have 11/14 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A lemure comes into view. The lemure moves out of view. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (heavily wounded, 100% to hit) The magic dart hits the ufetubus. The lemure shouts! You hear a shout! You now have 11/14 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (unrewarding, 100% to hit) The magic dart hits the lemure. You now have 10/14 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (lightly wounded, unrewarding, 100% to hit) The magic dart hits the lemure. You now have 9/14 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (lightly wounded, unrewarding, 100% to hit) The magic dart hits the lemure. A lemure comes into view. You now have 8/14 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (moderately wounded, unrewarding, 100% to hit) The magic dart hits the lemure. The lemure shouts! Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of freezing. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (moderately wounded, unrewarding, 100% to hit) The magic dart hits the lemure. A lemure comes into view. You now have 7/14 mp. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (moderately wounded, unrewarding, 100% to hit) Okay, then. You hit the lemure but do no damage. You grab the lemure. You constrict the lemure. The lemure barely misses you. You hit the lemure. You squeeze the lemure. You constrict the lemure. That felt strangely unrewarding. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading up here. v - a golden potion MP restored: 14 You see here 6 stones. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Level annotation: Pikel The lemure shouts! The lemure hits you but does no damage. There is a stone staircase leading up here. You hit the lemure. You grab the lemure. You squeeze the lemure. You constrict the lemure. The lemure completely misses you. The lemure hits you! You take 8 damage, and have 28/36 hp. MASSIVE DAMAGE!! You hit the lemure. You constrict the lemure. The lemure barely misses you. You barely miss the lemure. You squeeze the lemure, but do no damage. You constrict the lemure. The lemure barely misses you. The lemure hits you! x2 You take 16 damage, and have 12/36 hp. MASSIVE DAMAGE!! You release your grip on the lemure. The lemure hits you! * * * LOW HITPOINT WARNING * * * Pikel hits you with a +2 whip of freezing. You die... Pikel says, "See you in Hell!" ...# ..# .[#### .?#.. #)#.##### #5....... #K5....# #@# #.#5# #.#.# .. #.#.# #... #.#.# #...######.#.# # ............#.# #.......[....# #.........####### You could see Pikel and 3 lemures. Vanquished Creatures An orc warrior (D:5) A lemure (D:5) A phantom (D:4) A hound (D:5) 2 iguanas 5 adders 2 white imps (D:5) 2 ufetubi (D:5) 3 dart slugs 3 ribbon worms 8 orcs 7 endoplasms 5 hobgoblins 2 jackals (D:2) 4 quokkas 7 ball pythons 6 bats 3 frilled lizards 6 giant cockroaches 6 goblins 5 kobolds 8 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1026 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/7 1161 | D:2 | Reached skill level 3 in Spellcasting 1352 | D:1 | Learned a level 2 spell: Searing Ray 1838 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/9 1881 | D:2 | Identified the +5 short sword of Incongruity {heavy, rPois | rC+ Dex+3} 3143 | D:4 | Reached XP level 5. HP: 14/31 MP: 1/10 3342 | D:4 | Noticed a phantom 3351 | D:4 | Killed a phantom 3352 | D:4 | Reached skill level 4 in Spellcasting 3352 | D:4 | Reached skill level 5 in Conjurations 3636 | D:4 | You fall into a shaft and drop 1 floor! 3636 | D:5 | Entered Level 5 of the Dungeon 3644 | D:5 | Reached XP level 6. HP: 33/36 MP: 7/13 3651 | D:5 | Noticed an orc warrior 3663 | D:5 | Killed an orc warrior 3664 | D:5 | Reached skill level 5 in Spellcasting 3943 | D:5 | Noticed Pikel 4090 | D:5 | HP: 5/36 [lemure[Pikel] (7)] 4090 | D:5 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, minmay_misc_feat_nine_boxes, serial_bayou_crossing D:2: layout_basic, minmay_bisected D:3: layout_rooms D:4: layout_rooms, uniq_grinder D:5: layout_basic, mainiacjoe_overflow_alcove_1, grunt_dithmenos_shadows, nicolae_custom_books, kennysheep_crisscross, uniq_pikel, uniq_edmund, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.4 Conjurations | 5 | 5.6 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Constrict | 5 | 4 || 9 Tentacles | 4 | 6 || 10 Punch | 1 | || 1 Dagger | 8 | || 8 Short sword | | 20 || 20 Cast: Magic Dart | 78 | 100 || 178 Searing Ray | | 6 || 6 Armour: Skin | 7 | 32 || 39 Dodge: Dodged | 14 | 34 || 48 Form: Quill | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4107 | 3788 | 319 | 0 | 3317 | 5 | 821.4 | Dungeon | 4107 | 3788 | 319 | 0 | 3317 | 5 | 821.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1318 daAuts D:2: 1043 daAuts D:3: 801 daAuts D:4: 622 daAuts D:5: 321 daAuts Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, minmay_misc_feat_nine_boxes, serial_bayou_crossing D:2: layout_basic, minmay_bisected D:3: layout_rooms D:4: layout_rooms, uniq_grinder D:5: layout_basic, mainiacjoe_overflow_alcove_1, grunt_dithmenos_shadows, nicolae_custom_books, kennysheep_crisscross, uniq_pikel, uniq_edmund, uniq_duvessa Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4107 | 3788 | 319 | 0 | 3317 | 5 | 821.4 | Dungeon | 4107 | 3788 | 319 | 0 | 3317 | 5 | 821.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1318 daAuts D:2: 1043 daAuts D:3: 801 daAuts D:4: 622 daAuts D:5: 321 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 115.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 115.2 +-------+-------+-------+-------+-------+----------------------