Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 14445726414165463689 116 IndexError the Conjurer (level 5, -5/31 HPs) Began as an Octopode Conjurer on May 15, 2025. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:23 (3035 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 3035, Time: 00:04:23 Health: -5/31 AC: 1 Str: 6 XL: 5 Next: 0% Magic: 3/10 EV: 12 Int: 23 God: Gold: 118 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . m - +3 short sword (drain) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . c - +4 ring of slaying rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons m - a +3 short sword of draining (weapon) (You took it off Robin on level 2 of the Dungeon) Jewellery c - a +4 ring of slaying (worn) (You took it off a hobgoblin on level 1 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} e - 2 scrolls of poison {unknown} g - a scroll of revelation {unknown} h - 2 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of silence {unknown} n - a scroll of vulnerability {unknown} Potions a - a potion of magic d - 2 potions of enlightenment {unknown} f - 2 potions of attraction {unknown} i - 2 potions of curing {unknown} j - 2 potions of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.9 Spellcasting + Level 4.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 8% 2d5 16% 2 Teleport Other Tloc 4% N/A 32% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. MP restored: 9 Okay, then. The magic dart hits the quokka. You now have 8/9 mp. The magic dart hits the quokka. You now have 7/9 mp. The magic dart hits the quokka. You now have 6/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. MP restored: 9 A bat is nearby! The magic dart hits the bat. You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. There is an open door here. You see here a scroll labelled UNKATE BIMY. MP restored: 9 A goblin is nearby! The magic dart hits the goblin. The goblin shouts! You now have 8/9 mp. The magic dart hits the goblin. You have reached level 5! You feel clever. Health restored: 31 You now have 7/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - 2 scrolls labelled UNKATE BIMY (gained 1) n - a scroll labelled GUDYMA QISCHIRPH MP restored: 10 You now have 92 gold pieces (gained 9). You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. You see here a +0 pair of boots. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 118 gold pieces (gained 26). You see here a +0 club. There is an open door here. There is an open door here. You see here 3 stones. Things that are here: a +0 dagger; a +0 robe There is an open door here. There is an open door here. Things that are here: a +0 dagger; a +0 robe There is a stone staircase leading down here. You see here a jackal skeleton. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an escape hatch in the floor here. Could not explore, unopened runed door. MP restored: 10 Could not explore, unopened runed door. No reachable target in view! You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Crazy Yiuf shouts! You now have 8/10 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. (Press . to maintain the ray.) You now have 6/10 mp. The searing ray hits Crazy Yiuf. Crazy Yiuf screams, "Ten tortoise feline!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! You take 8 damage, and have 23/31 hp. MASSIVE DAMAGE!! You now have 5/10 mp. The searing ray hits Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf burns you. * * * LOW HITPOINT WARNING * * * You take 18 damage, and have 5/31 hp. MASSIVE DAMAGE!! You now have 4/10 mp. The searing ray hits Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf says, "Crazy? Crazy!? PORCUPINE!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... .....'.........+.......# ..####.........###....## .## ##.......## #.#.## ## ######### ##### ######## #......####### #.#####....#.### ### ##.####......#..##..⌠# ............####@j...# ##.###.....## ###..)# #.# ####### ### #.###### #......# ######## You could see Crazy Yiuf. Vanquished Creatures A hound (D:2) Robin (D:2) 2 adders (D:2) 2 ribbon worms (D:2) 3 endoplasms A giant cockroach (D:2) 7 hobgoblins 3 jackals (D:2) 3 quokkas (D:2) 7 ball pythons 4 bats 4 frilled lizards 20 goblins 3 kobolds 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 17 | D:1 | Found a shimmering blue altar of Sif Muna. 281 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 1381 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/7 1499 | D:2 | Reached skill level 3 in Spellcasting 1704 | D:2 | Noticed Robin 1752 | D:1 | Learned a level 2 spell: Searing Ray 1797 | D:2 | Killed Robin 1978 | D:2 | Reached XP level 4. HP: 27/27 MP: 9/9 2172 | D:2 | Noticed Crazy Yiuf 2659 | D:2 | Reached XP level 5. HP: 31/31 MP: 7/10 3034 | D:2 | HP: 5/31 [Crazy Yiuf/+4 quarterstaff of chaos (5)] 3035 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_cross, serial_bayou_ford_a, hex_medium, chequers_big_river, minmay_hexomino_u4 D:2: wad_river_or_something, layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.9 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | || 26 Constrict | 5 | 1 || 6 Short sword | 1 | 2 || 3 Tentacles | 1 | || 1 Cast: Magic Dart | 66 | 26 || 92 Searing Ray | 2 | 2 || 4 Stab: Sleeping | 1 | || 1 Armour: Skin | 17 | 4 || 21 Dodge: Dodged | 21 | 1 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3027 | 2899 | 128 | 0 | 2589 | 2 | 1513.5 | Dungeon | 3027 | 2899 | 128 | 0 | 2589 | 2 | 1513.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1771 daAuts D:1: 1256 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_cross, serial_bayou_ford_a, hex_medium, chequers_big_river, minmay_hexomino_u4 D:2: wad_river_or_something, layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3027 | 2899 | 128 | 0 | 2589 | 2 | 1513.5 | Dungeon | 3027 | 2899 | 128 | 0 | 2589 | 2 | 1513.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1771 daAuts D:1: 1256 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 83.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 83.0 +-------+-------+-------+-------+-------+----------------------