Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 9756671589144982814 58 IndexError the Conjurer (level 4, -13/27 HPs) Began as an Octopode Conjurer on May 17, 2025. Mangled by a gnoll sergeant ... wielding a +0 trident (17 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1722 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 1722, Time: 00:02:08 Health: -13/27 AC: 1 Str: 6 XL: 4 Next: 1% Magic: 1/9 EV: 12 Int: 22 God: Gold: 89 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . j - +2 spear (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons j - a +2 spear of venom (weapon) (You found it on level 1 of the Dungeon) Missiles k - 4 javelins Scrolls c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} f - a scroll of vulnerability {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} i - a scroll of silence {unknown} n - a scroll of enchant armour {unknown} Potions a - a potion of magic Talismans l - a maw talisman (You found it on level 1 of the Dungeon) m - a scarab talisman (You found it on level 2 of the Dungeon) o - a maw talisman (You found it on level 2 of the Dungeon) Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.3 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the gnoll. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. You now have 6/7 mp. The magic dart hits the gnoll. The gnoll shouts! You now have 5/7 mp. The magic dart hits the gnoll. You now have 4/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! You now have 2/7 mp. The searing ray hits the gnoll. The searing ray hits the gnoll! You now have 1/7 mp. The searing ray hits the gnoll! x2 The gnoll hits you from afar with a +0 spear. You take 4 damage, and have 17/21 hp. You now have 0/7 mp. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 12/21 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/21 hp. MASSIVE DAMAGE!! You hit the gnoll. You have reached level 4! You regained 2 hp, and now have 7/27 hp. Things that are here: a +0 spear; a +0 spear; a gnoll corpse HP restored. You see here a +0 flail. You see here a +0 hand axe. A gnoll sergeant comes into view. It is wielding a +0 trident. Health restored: 27; MP restored: 9 A gnoll sergeant is nearby! A gnoll sergeant is nearby! A gnoll sergeant is nearby! A gnoll sergeant is nearby! A gnoll sergeant is nearby! The gnoll sergeant shouts! A gnoll sergeant opens the door. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and wearing a +0 buckler (84% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. (Press . to maintain the ray.) You now have 7/9 mp. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant hits you from afar with a +0 trident! You take 8 damage, and have 19/27 hp. MASSIVE DAMAGE!! You now have 6/9 mp. The searing ray hits the gnoll sergeant! The gnoll sergeant hits you from afar with a +0 trident. You take 4 damage, and have 15/27 hp. You now have 5/9 mp. The searing ray misses the gnoll sergeant. You finish channelling your searing ray. The gnoll sergeant misses you. You now have 4/9 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and wearing a +0 buckler (moderately wounded, 84% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. (Press . to maintain the ray.) The gnoll sergeant closely misses you. You now have 2/9 mp. The searing ray hits the gnoll sergeant. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 7/27 hp. MASSIVE DAMAGE!! You now have 1/9 mp. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant closely misses you. You now have 0/9 mp. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/27 hp. It was a potion of curing. You feel better. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/27 hp. It was a potion of haste. You feel yourself speed up. The gnoll sergeant hits you from afar with a +0 trident! Ouch! That really hurt! You die... ####..## ♣♣♣♣♣♣ <....... ♣...)♣ ..##..### ♣♣♣..##### ..##....# ♣♣♣.)..#...# ..##....#♣♣....♣.#.$.## ..........)).....'..).# ..##...##♣♣)..♣.j#...# ..#.....##♣♣♣....#. ......##.###♣♣♣.@# ......###..## ♣♣)...♣ ......# #...# ♣♣♣♣♣♣ ....#.#####.######### ..................... ###.#.#####.####.##.. ##......# #..>..... # ##..#.#.# #.###♣.♣♣ #.. ##..#.#.# #..♣♣♣.PP♣ PP.. You could see a gnoll sergeant. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) 2 dart slugs (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) 2 quokkas A ball python (D:2) A bat (D:1) 4 endoplasms (D:1) A frilled lizard (D:2) A goblin (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 373 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 1549 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 1552 | D:2 | Learned a level 2 spell: Searing Ray 1617 | D:2 | Reached skill level 3 in Spellcasting 1620 | D:2 | HP: 5/21 [gnoll/+0 spear (7)] 1622 | D:2 | Reached XP level 4. HP: 7/27 MP: 0/9 1708 | D:2 | Noticed a gnoll sergeant 1708 | D:2 | Found the +5 woodcutter's axe 1720 | D:2 | HP: 6/27 [gnoll sergeant/+0 trident (2)] 1722 | D:2 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, kennysheep_another_room, dreamdust_mushroom_princess, nrook_mini_backslash D:2: layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_double, infiniplex_forest_clump_long, infiniplex_forest_clump_double, infiniplex_forest_clump_cross, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Constrict | 2 | || 2 Spear | 1 | || 1 Cast: Magic Dart | 47 | || 47 Searing Ray | 1 | 2 || 3 Use: Potion | | 2 || 2 Armour: Skin | 8 | 6 || 14 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1722 | 1585 | 137 | 0 | 1451 | 2 | 861.0 | Dungeon | 1722 | 1585 | 137 | 0 | 1451 | 2 | 861.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1299 daAuts D:2: 423 daAuts Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, kennysheep_another_room, dreamdust_mushroom_princess, nrook_mini_backslash D:2: layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_double, infiniplex_forest_clump_long, infiniplex_forest_clump_double, infiniplex_forest_clump_cross, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, pf_guarded_unrand_woodcutter Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1722 | 1585 | 137 | 0 | 1451 | 2 | 861.0 | Dungeon | 1722 | 1585 | 137 | 0 | 1451 | 2 | 861.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1299 daAuts D:2: 423 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.5 +-------+-------+-------+-------+-------+----------------------