Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 2632765969003928943 467 IndexError the Conjurer (level 7, -3/41 HPs) Began as an Octopode Conjurer on May 17, 2025. Slain by Edmund ... wielding a +3 flail of holy wrath (12 damage) ... on level 4 of the Dungeon. The game lasted 00:05:54 (4269 turns). IndexError the Conjurer (Octopode Conjurer) Turns: 4269, Time: 00:05:54 Health: -3/41 AC: 1 Str: 12 XL: 7 Next: 8% Magic: 10/15 EV: 12 Int: 23 God: Gold: 124 SH: 0 Dex: 10 Spells: 14/17 levels left rFire . . . q - +1 dagger (speed) rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . d - +6 ring of strength rCorr . j - ring of protection from cold {rC+, !d} SInv . k - +4 ring of slaying Will ..... p - +4 ring of slaying Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons q - a +1 dagger of speed (weapon) (You took it off a goblin on level 3 of the Dungeon) Jewellery d - a +6 ring of strength (worn) (You found it on level 1 of the Dungeon) j - a ring of protection from cold (worn) {rC+, !d} (You found it on level 2 of the Dungeon) k - a +4 ring of slaying (worn) (You found it on level 2 of the Dungeon) p - a +4 ring of slaying (worn) (You found it on level 4 of the Dungeon) Scrolls c - 4 scrolls of teleportation {unknown} e - 3 scrolls of fear {unknown} f - a scroll of amnesia {unknown} i - 2 scrolls of identify {unknown} m - a scroll of revelation {unknown} Potions a - 2 potions of magic b - a potion of curing {unknown} g - a potion of brilliance {unknown} h - 3 potions of moonshine {unknown} l - 2 potions of resistance {unknown} n - a potion of invisibility {unknown} o - a potion of ambrosia {unknown} r - 2 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.6 Spellcasting + Level 5.8 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 38% 3-5/arc 4% 2 Hailstorm Conj/Ice 19% 3d7 9% 3 Construct Spike Launche Frge 12% 2d3 14% 2 Sigil of Binding Hex 6% N/A 26% 3 Summon Ice Beast Ice/Summ 6% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Airstrike Air 3% 2d(1-17) 65% 4 Forge Lightning Spire Air/Frge 6% 3d4 65% 4 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Shops: D:2 [ Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your Spellcasting skill increases to level 5! You now have 8/13 mp. You now have 7/13 mp. You now have 6/13 mp. You stop channelling your searing ray. c - 4 scrolls labelled HOCAETY HYQO (gained 1) Found an escape hatch in the floor. MP restored: 13 Found an escape hatch in the ceiling. r - 2 bubbling black potions A scorpion comes into view. The magic dart hits the scorpion. You now have 12/13 mp. The magic dart hits the scorpion. You now have 11/13 mp. The magic dart hits the scorpion. You now have 10/13 mp. The magic dart hits the scorpion. The scorpion stings you. You take 4 damage, and have 32/36 hp. You now have 9/13 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 79% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The scorpion stings you! You take 7 damage, and have 25/36 hp. You now have 7/13 mp. The searing ray hits the scorpion. You now have 6/14 mp. You stop channelling your searing ray. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Health restored: 36; MP restored: 14 The magic dart hits the ogre! You now have 13/14 mp. The magic dart hits the ogre. You now have 12/14 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! (Press . to maintain the ray.) You now have 10/14 mp. The searing ray hits the ogre! You have reached level 7! Health restored: 41 You now have 9/15 mp. You now have 8/15 mp. You finish channelling your searing ray. You now have 7/15 mp. Edmund the Younger comes into view. He is wielding a +3 flail of holy wrath. The magic dart hits Edmund but does no damage. Edmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 chain mail (86% to hit) Okay, then. Hit: q) +1 dagger (speed) Press: ? - help, Dir - move target Okay, then. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. Done exploring. MP restored: 15 You climb downwards. Level annotation: Edmund Edmund hits you with a +3 flail of holy wrath! Edmund misses you. There is a stone staircase leading up, spattered with blood here. You take 13 damage, and have 28/41 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +0 chain mail (86% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. (Press . to maintain the ray.) Edmund hits you with a +3 flail of holy wrath! You take 7 damage, and have 21/41 hp. You now have 13/15 mp. The searing ray hits Edmund! Edmund hits you with a +3 flail of holy wrath. You take 2 damage, and have 19/41 hp. You now have 12/15 mp. The searing ray hits Edmund. Edmund clears his throat. Edmund hits you with a +3 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 9/41 hp. MASSIVE DAMAGE!! You now have 11/15 mp. The searing ray hits Edmund but does no damage. You finish channelling your searing ray. Edmund hits you with a +3 flail of holy wrath! You die... Edmund says, "That'll show my brother!" #..........#.######. #...#.####.......... #.........@#####.... #.#..#.#########.... #.........รท....#.##. #........)<#####@##. #.....####.# #.... ##...@......# ####. #...@...##### #< #.......# #. #.......# #. #.......# #. #...##.## #. #...##.# #. #...##.# #.####.# #......##### You could see Edmund. Vanquished Creatures Eustachio (D:4) An ogre (D:4) 2 scorpions (D:4) Terence (D:3) A gnoll (D:1) 4 adders A dart slug (D:1) A ribbon worm (D:3) 3 endoplasms 2 giant cockroaches 9 hobgoblins 4 quokkas 11 ball pythons 5 bats 5 frilled lizards 5 goblins 7 kobolds 8 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 748 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/7 751 | D:1 | Learned a level 2 spell: Searing Ray 908 | D:1 | Reached skill level 3 in Spellcasting 1365 | D:2 | Found a snail-covered altar of Cheibriados. 1574 | D:2 | Found Yklerhim's Armour Shop. 2225 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/9 3356 | D:3 | Found a faded altar of an unknown god. 3356 | D:3 | Noticed Terence 3372 | D:3 | Killed Terence 3661 | D:4 | Reached skill level 4 in Spellcasting 3661 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/11 3679 | D:4 | Noticed Eustachio 3783 | D:4 | Killed Eustachio 3784 | D:4 | Reached skill level 5 in Conjurations 3784 | D:4 | Reached XP level 6. HP: 28/36 MP: 8/13 4006 | D:4 | Reached skill level 5 in Spellcasting 4204 | D:4 | Reached XP level 7. HP: 41/41 MP: 9/15 4213 | D:4 | Noticed Edmund 4268 | D:4 | HP: 9/41 [Edmund/+3 flail of holy wrath (10)] 4269 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_corners, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, dk_noncrumbling_3 D:2: layout_loops_ring, serial_shops, shop, basic_altar, nicolae_kite_square_tiling_tiny, nicolae_twisty_statue_hallways D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, minivault_4, hangedman_feature_mirror, nicolae_figureground_sparkle, uniq_terence D:4: layout_basic, hangedman_decor_growths, kennysheep_generic_room_10, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.6 Conjurations | 5 | 5.8 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Constrict | 4 | | || 4 Tentacles | 2 | | || 2 Dagger | | 7 | || 7 Cast: Magic Dart | 66 | 53 | 1 || 120 Searing Ray | 1 | 10 | 1 || 12 Stab: Sleeping | | 1 | || 1 Armour: Skin | 1 | 15 | 5 || 21 Dodge: Dodged | 8 | 11 | 1 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4267 | 3949 | 318 | 0 | 3581 | 4 | 1066.8 | Dungeon | 4267 | 3949 | 318 | 0 | 3581 | 4 | 1066.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1430 daAuts D:3: 1349 daAuts D:2: 973 daAuts D:4: 514 daAuts Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_corners, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, dk_noncrumbling_3 D:2: layout_loops_ring, serial_shops, shop, basic_altar, nicolae_kite_square_tiling_tiny, nicolae_twisty_statue_hallways D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, minivault_4, hangedman_feature_mirror, nicolae_figureground_sparkle, uniq_terence D:4: layout_basic, hangedman_decor_growths, kennysheep_generic_room_10, uniq_edmund, uniq_eustachio Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4267 | 3949 | 318 | 0 | 3581 | 4 | 1066.8 | Dungeon | 4267 | 3949 | 318 | 0 | 3581 | 4 | 1066.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1430 daAuts D:3: 1349 daAuts D:2: 973 daAuts D:4: 514 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 167.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 167.0 +-------+-------+-------+-------+-------+----------------------