Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 15106470775103403366 385 IndexError the Conjurer (level 6, -5/44 HPs) Began as a Gnoll Conjurer on May 17, 2025. Slain by Pikel ... wielding a +2 whip of freezing (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:03 (3378 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 3378, Time: 00:03:04 Health: -5/44 AC: 2 Str: 6 XL: 6 Next: 77% Magic: 1/14 EV: 12 Int: 19 God: Gold: 184 SH: 0 Dex: 11 Spells: 12/15 levels left rFire + . . e - +2 whip (venom) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ j - ring of protection from fire {rF+, !d} HPRegen 0.27/turn n - ring of protection from cold {rC+, !d} MPRegen 0.14/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons e - a +2 whip of venom (weapon) (You took it off a kobold on level 3 of the Dungeon) Armour a - a +0 robe (worn) l - a +0 pair of boots (You found it on level 3 of the Dungeon) Jewellery j - a ring of protection from fire (worn) {rF+, !d} (You found it on level 2 of the Dungeon) n - a ring of protection from cold (worn) {rC+, !d} (You found it on level 4 of the Dungeon) Wands m - a wand of digging (5) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of blinking {unknown} d - 4 scrolls of identify {unknown} g - a scroll of brand weapon {unknown} Potions b - a potion of magic f - 3 potions of mutation {unknown} h - a potion of moonshine {unknown} i - 2 potions of heal wounds {unknown} k - a potion of attraction {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Short Blades + Level 2.1 Long Blades + Level 2.1 Axes + Level 2.1 Maces & Flails + Level 2.1 Polearms + Level 2.1 Staves + Level 2.1 Ranged Weapons + Level 2.1 Throwing + Level 2.1 Armour + Level 5.0 Dodging + Level 4.7 Stealth + Level 2.1 Shields + Level 2.1 Unarmed Combat + Level 5.4 Spellcasting + Level 7.3 Conjurations + Level 1.7 Hexes + Level 1.7 Summonings + Level 1.7 Necromancy + Level 1.7 Translocations + Level 1.7 Forgecraft + Level 1.7 Fire Magic + Level 1.7 Ice Magic + Level 1.7 Air Magic + Level 1.7 Earth Magic + Level 1.7 Alchemy + Level 2.3 Invocations + Level 2.1 Evocations + Level 1.9 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Pikel Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. (Press . to maintain the ray.) You now have 8/14 mp. The searing ray hits the sleepcap! You now have 7/14 mp. You finish channelling your searing ray. You now have 6/14 mp. A lemure comes into view. The lemure shouts! You hear a shout! x3 MP restored: 14 The magic dart hits the lemure. You now have 13/14 mp. A lemure is nearby! The magic dart hits the lemure. You now have 12/14 mp. The magic dart hits the lemure. You now have 11/14 mp. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (moderately wounded, unrewarding, 76% to hit) You focus your ray upon the lemure. The searing ray hits the lemure. (Press . to maintain the ray.) You now have 10/14 mp. The searing ray hits the lemure. The searing ray hits the lemure. The lemure barely misses you. You now have 9/14 mp. The searing ray hits the lemure. You finish channelling your searing ray. The lemure barely misses you. Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of freezing. You now have 8/14 mp. The lemure hits you! You take 9 damage, and have 35/44 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (almost dead, unrewarding, 76% to hit) You focus your ray upon the lemure. The searing ray hits the lemure. (Press . to maintain the ray.) The lemure closely misses you. You now have 6/14 mp. The searing ray hits the lemure. The lemure barely misses you. You now have 5/14 mp. The searing ray misses the lemure. The lemure barely misses you. You now have 4/14 mp. The searing ray hits the lemure! That felt strangely unrewarding. The searing ray misses Pikel. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (76% to hit) You focus your ray upon Pikel. The searing ray hits Pikel. (Press . to maintain the ray.) A lemure comes into view. You now have 2/14 mp. The searing ray hits Pikel. The lemure shouts! Pikel barely misses you. You now have 1/14 mp. The searing ray hits Pikel. A lemure comes into view. Pikel says, "Time is money, and you're costing me too much!" Pikel barely misses you. You now have 0/14 mp. Without enough magic to sustain it, your Searing Ray dissipates. Pikel hits you with a +2 whip of freezing! Pikel freezes you. You take 7 damage, and have 29/44 hp. You are too injured to fight recklessly! Pikel hits you with a +2 whip of freezing! You climb upwards. There is a stone staircase leading down here. You take 7 damage, and have 22/44 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Pikel. Pikel is poisoned. Your bite misses Pikel. Pikel barely misses you. You hit Pikel. Pikel looks as sick as possible! Pikel hits you with a +2 whip of freezing! You take 9 damage, and have 14/44 hp. MASSIVE DAMAGE!! You hit Pikel. Pikel closely misses you. You hit Pikel. Pikel looks as sick as possible! Pikel hits you with a +2 whip of freezing! * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 4/44 hp. MASSIVE DAMAGE!! You barely miss Pikel. Pikel hits you with a +2 whip of freezing! You die... Pikel says, "Another soul for the market." #.# #.[.....#. #.# ##.#####.#. #######.###...####.#. #..................#. #.........#...####.#. #.........##[#####... #.>.......##......... #.........##.#####..# #..K@.....##.......## #.........##.#####..# #.........##.# #... #.........##.#####.#. #####.#............#. #..#####.#######. ##.# #...# #. #.# #.### #. #.# #.# #. You could see Pikel (extremely poisoned). Vanquished Creatures Sigmund (D:2) A lemure (D:4) A hound (D:4) A jelly (D:3) A sleepcap (D:4) 3 gnolls (D:4) 4 adders 6 dart slugs 2 orcs (D:3) 6 endoplasms 4 hobgoblins 10 jackals 2 ball pythons 5 bats 2 frilled lizards (D:2) 5 giant cockroaches 5 goblins 3 kobolds 5 quokkas (D:1) 8 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 829 | D:1 | Reached skill level 5 in Spellcasting 829 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/9 903 | D:1 | Learned a level 2 spell: Searing Ray 1270 | D:2 | Reached skill level 1 in Invocations 1627 | D:2 | Reached skill level 1 in Fighting 1627 | D:2 | Reached skill level 1 in Short Blades 1627 | D:2 | Reached skill level 1 in Long Blades 1627 | D:2 | Reached skill level 1 in Axes 1627 | D:2 | Reached skill level 1 in Maces & Flails 1627 | D:2 | Reached skill level 1 in Polearms 1627 | D:2 | Reached skill level 1 in Staves 1627 | D:2 | Reached skill level 1 in Ranged Weapons 1627 | D:2 | Reached skill level 1 in Throwing 1627 | D:2 | Reached skill level 1 in Armour 1627 | D:2 | Reached skill level 1 in Shields 1627 | D:2 | Reached skill level 1 in Unarmed Combat 1627 | D:2 | Reached skill level 1 in Evocations 1693 | D:2 | Noticed Sigmund 1699 | D:2 | Killed Sigmund 1700 | D:2 | Reached skill level 1 in Hexes 1700 | D:2 | Reached skill level 1 in Summonings 1700 | D:2 | Reached skill level 1 in Necromancy 1700 | D:2 | Reached skill level 1 in Translocations 1700 | D:2 | Reached skill level 1 in Forgecraft 1700 | D:2 | Reached skill level 1 in Fire Magic 1700 | D:2 | Reached skill level 1 in Ice Magic 1700 | D:2 | Reached skill level 1 in Air Magic 1700 | D:2 | Reached skill level 1 in Earth Magic 1700 | D:2 | Reached skill level 1 in Alchemy 1700 | D:2 | Reached skill level 2 in Invocations 1700 | D:2 | Reached skill level 1 in Shapeshifting 1700 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/11 1700 | D:2 | Reached XP level 5. HP: 38/38 MP: 2/12 1991 | D:3 | Reached XP level 6. HP: 43/44 MP: 5/13 2474 | D:3 | Reached skill level 5 in Dodging 2937 | D:4 | Reached skill level 2 in Fighting 2937 | D:4 | Reached skill level 2 in Short Blades 2937 | D:4 | Reached skill level 2 in Long Blades 2937 | D:4 | Reached skill level 2 in Axes 2937 | D:4 | Reached skill level 2 in Maces & Flails 2937 | D:4 | Reached skill level 2 in Polearms 2937 | D:4 | Reached skill level 2 in Staves 2937 | D:4 | Reached skill level 2 in Ranged Weapons 2937 | D:4 | Reached skill level 2 in Throwing 2937 | D:4 | Reached skill level 2 in Armour 2937 | D:4 | Reached skill level 2 in Shields 2937 | D:4 | Reached skill level 2 in Unarmed Combat 2937 | D:4 | Reached skill level 2 in Evocations 3362 | D:4 | Noticed Pikel 3377 | D:3 | HP: 5/44 [Pikel/+2 whip of freezing (9)] 3378 | D:3 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, minmay_fountain_box, minmay_misc_feat_tiny D:2: layout_basic, uniq_sigmund D:3: layout_loops_ring D:4: layout_cave_pools, minivault_11, nicolae_zig_zag_zippers, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Invocations | 2 | 2.3 Fighting | 1 2 | 2.1 Short Blades | 1 2 | 2.1 Long Blades | 1 2 | 2.1 Axes | 1 2 | 2.1 Maces & Flails | 1 2 | 2.1 Polearms | 1 2 | 2.1 Staves | 1 2 | 2.1 Ranged Weapons | 1 2 | 2.1 Throwing | 1 2 | 2.1 Armour | 1 2 | 2.1 Shields | 1 2 | 2.1 Unarmed Combat | 1 2 | 2.1 Evocations | 1 2 | 2.1 Hexes | 1 | 1.7 Summonings | 1 | 1.7 Necromancy | 1 | 1.7 Translocations | 1 | 1.7 Forgecraft | 1 | 1.7 Fire Magic | 1 | 1.7 Ice Magic | 1 | 1.7 Air Magic | 1 | 1.7 Earth Magic | 1 | 1.7 Alchemy | 1 | 1.7 Shapeshifting | 1 | 1.9 Dodging | 5 | 5.0 Stealth | | 4.7 Conjurations | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 9 || 12 Whip | | 6 || 6 Bite | | 3 || 3 Cast: Magic Dart | 75 | 72 || 147 Searing Ray | 1 | 5 || 6 Armour: Robe | 4 | 21 || 25 Dodge: Dodged | 6 | 20 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3380 | 3209 | 171 | 0 | 2875 | 4 | 845.0 | Dungeon | 3380 | 3209 | 171 | 0 | 2875 | 4 | 845.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1168 daAuts D:3: 901 daAuts D:2: 868 daAuts D:4: 442 daAuts Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, minmay_fountain_box, minmay_misc_feat_tiny D:2: layout_basic, uniq_sigmund D:3: layout_loops_ring D:4: layout_cave_pools, minivault_11, nicolae_zig_zag_zippers, uniq_pikel Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3380 | 3209 | 171 | 0 | 2875 | 4 | 845.0 | Dungeon | 3380 | 3209 | 171 | 0 | 2875 | 4 | 845.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1168 daAuts D:3: 901 daAuts D:2: 868 daAuts D:4: 442 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 137.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 137.8 +-------+-------+-------+-------+-------+----------------------