Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 3373750346730380237 0 IndexError the Chiller (level 1, 11/11 HPs) Began as a Poltergeist Ice Elementalist on June 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (0 turns). IndexError the Chiller (Poltergeist Ice Elementalist) Turns: 0, Time: 00:00:16 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions b - a potion of magic Skills: + Level 0.0 Staves - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 0.0 Forgecraft - Level 4.3 Ice Magic + Level 0.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, IndexError the Poltergeist Ice Elementalist. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled ROUNGI DYSANLI. Found a staircase leading out of the dungeon. Setting a skill training target for Fighting at 12.0. Setting a skill training target for Armour at 12.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Stealth at 12.0. Setting a skill training target for Evocations at 12.0. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. ... # #.. ... .# ... ... ..# ..# #.# #.. #.##.##.# #.#.#.# ...###...###... .......@....... ...###...###... #.#.#.# #.##.##.# ..# #.# #.. #.. ... ..# ... ... .# ?. ... . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, minmay_misc_feat_room, minmay_misc_feat_cross, corexii_hall_statues_deadend Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, minmay_misc_feat_room, minmay_misc_feat_cross, corexii_hall_statues_deadend Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+