Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 12390645841345057566 50 IndexError the Grave Robber (level 3, -6/21 HPs) Began as a Poltergeist Necromancer on June 5, 2025. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (1173 turns). IndexError the Grave Robber (PoNe) Turns: 1173, Time: 00:02:13 Health: -6/21 AC: 6 Str: 4 XL: 3 Next: 79% Magic: 6/7 EV: 11 Int: 19 God: Gold: 90 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . h - +0 dagger (drain) rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons h - a +0 dagger of draining (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour b - a +1 cloak (haunted) Scrolls a - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} i - a scroll of noise {unknown} k - a scroll of blinking {unknown} l - a scroll of poison {unknown} Potions c - a potion of magic f - a potion of moonshine {unknown} g - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting + Level 5.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 b - Grave Claw Necr 44% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There is a stone staircase leading down here. MP restored: 7 You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 flail. An orc is nearby! A ball python comes into view. A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. You feel bolstered by spreading misfortune. The ball python hisses angrily. The orc shouts! You now have 6/7 mp. An orc comes into view. It is wielding a +0 short sword. The orc shouts! You hit the ball python. You hit the orc. You drain the orc. An orc wizard comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 short sword of venom. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest shouts! You hit the orc. The orc closely misses you. Your soul wisp touches the orc. You hit the orc. Your Spellcasting skill increases to level 3! Something hits your soul wisp but does no damage. Your soul wisp closely misses something. Your soul wisp barely misses something. MP restored: 7 The orc priest looks braver for a moment. Your soul wisp touches something. The orc priest looks braver for a moment. There is a stone staircase leading up here. There is a stone staircase leading up here. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Your soul wisp touches something. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You take 7 damage, and have 14/21 hp. MASSIVE DAMAGE!! You miss something. The orc priest closely misses your soul wisp. Something hits you. Your soul wisp closely misses something. You take 4 damage, and have 10/21 hp. You hit something. The orc priest closely misses your soul wisp. Something hits you. Your soul wisp closely misses something. You take 2 damage, and have 8/21 hp. You miss something. The orc priest hits your soul wisp with a +0 short sword of venom. Something hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches something but does no damage. You take 3 damage, and have 5/21 hp. You closely miss something. Your soul wisp disappears in a puff of smoke! You feel your existence waver again. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/21 hp. You are too injured to fight recklessly! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword of venom (chance to affect: 50%) A fragment of the orc priest's soul is dislodged from its body. The orc priest looks weaker. You feel bolstered by spreading misfortune. The orc priest misses you. Something hits you but does no damage. Your soul wisp barely misses the orc priest. You now have 6/7 mp. You barely miss the orc priest. The orc priest hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You take 1 damage, and have 3/21 hp. You hit the orc priest. You drain the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest closely misses you. Something hits you but does no damage. Your soul wisp closely misses the orc priest. You closely miss the orc priest. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. Your soul wisp touches the orc priest but does no damage. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You hit the orc priest. You drain the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #. #> #####o### ##..!..).#####.# #.......*†.....# #..###.#{###### #.#.# #.#.#### #.#*o@{# #.####<# #. #.# #. #.# #.# #.# #.# #.# #.# You could see an orc priest (weak, very drained, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 orcs (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 6 jackals 2 ball pythons 3 bats A frilled lizard (D:1) A giant cockroach (D:1) 2 goblins (D:2) A kobold (D:1) A rat (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 600 | D:1 | Reached XP level 3. HP: 17/21 MP: 6/6 631 | D:1 | Learned a level 2 spell: Grave Claw 692 | D:1 | Reached skill level 5 in Necromancy 1155 | D:2 | Reached skill level 3 in Spellcasting 1166 | D:2 | HP: 5/21 [something (3)] 1173 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring D:2: layout_loops_ring, minmay_fountain_box, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 84 Cast: Soul Splinter || 38 Armour: Skin || 46 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1175 | 1046 | 129 | 0 | 773 | 2 | 587.5 | Dungeon | 1175 | 1046 | 129 | 0 | 773 | 2 | 587.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1094 daAuts D:2: 81 daAuts Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring D:2: layout_loops_ring, minmay_fountain_box, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1175 | 1046 | 129 | 0 | 773 | 2 | 587.5 | Dungeon | 1175 | 1046 | 129 | 0 | 773 | 2 | 587.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1094 daAuts D:2: 81 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------