Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 18298644688568207624 148 IndexError the Grave Robber (level 5, -1/31 HPs) Began as a Poltergeist Necromancer on June 5, 2025. Slain by an orc ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:28 (3024 turns). IndexError the Grave Robber (PoNe) Turns: 3024, Time: 00:05:29 Health: -1/31 AC: 2 Str: 4 XL: 5 Next: 30% Magic: 10/10 EV: 11 Int: 19 God: Gold: 135 SH: 0 Dex: 15 Spells: 5/11 levels left rFire . . . w - +0 mace rCold + . . (no offhand) rNeg + + + m - scarf {repulsion} rPois ∞ b - +1 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) %: repel missiles @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons w - a +0 mace (weapon) (You took it off an orc on level 3 of the Dungeon) Armour b - a +1 cloak (haunted) m - a scarf of repulsion (haunted) (You found it on level 2 of the Dungeon) Magical Staves p - a staff of earth (You found it on level 2 of the Dungeon) Wands a - a wand of polymorph (10) (You took it off Terence on level 3 of the Dungeon) Scrolls e - 2 scrolls of blinking {unknown} h - a scroll of identify {unknown} i - a scroll of revelation {unknown} q - a scroll of amnesia {unknown} r - 2 scrolls of teleportation {unknown} t - a scroll of fear {unknown} v - a scroll of silence {unknown} Potions c - a potion of magic d - 2 potions of lignification {unknown} f - 2 potions of invisibility {unknown} g - a potion of moonshine {unknown} j - 2 potions of heal wounds {unknown} k - a potion of berserk rage {unknown} l - 3 potions of curing {unknown} n - a potion of might {unknown} o - a potion of cancellation {unknown} s - a potion of brilliance {unknown} u - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 5.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 50% 2d10 1% 2 x - Vampiric Draining Necr 25% 2d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 25% N/A 12% 4 Blink Tloc 6% N/A 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Momentum Strike Conj/Tloc 6% 3d8 22% 2 Curse of Agony Necr 25% N/A 34% 5 Summon Seismosaurus Egg Summ/Erth 3% N/A 80% 4 Summon Forest Summ/Tloc 1% N/A 98% 5 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Your soul wisp touches Terence. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 falchion, wearing a +0 scale mail of poison resistance and carrying a wand of polymorph (heavily wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer Terence but does no damage. Terence is pinned in place! Your soul wisp touches Terence but does no damage. You now have 5/10 mp. Terence screams, "Where's your power now?!" Terence zaps a wand. Your soul wisp touches Terence but does no damage. Terence zaps a wand. Your soul wisp touches Terence but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 falchion, wearing a +0 scale mail of poison resistance and carrying a wand of polymorph (heavily wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer Terence! Terence is pinned in place! The last of your harvested death is exhausted. Your soul wisp completely misses Terence. You now have 4/10 mp. Your soul wisp touches Terence. Your soul wisp barely misses Terence. Terence zaps a wand. You resist with some effort. Your soul wisp touches Terence. You swap places. a - a wand of polymorph (10) Things that are here: a +0 falchion; a +0 scale mail of poison resistance; the human corpse of Terence Your soul wisp disappears in a puff of smoke! Press: ? - help, v - describe, . - travel The floor. Reduced exclusion size to a single square. Removed exclusion. You feel your existence waver again. You now have 128 gold pieces (gained 4). You now have 135 gold pieces (gained 7). Done exploring. MP restored: 10 Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found a scroll labelled YNOTOO WOQUMY and a hand axe. Found a stone staircase leading down. There is a stone staircase leading up here. A fragment of the orc's soul is dislodged from its body. The orc looks weaker. You feel bolstered by spreading misfortune. The orc shouts! x2 Your soul wisp touches the orc. The orc closely misses your soul wisp. You now have 9/10 mp. Your soul wisp touches the orc. The orc hits your soul wisp but does no damage. An orc comes into view. It is wielding a +0 club. Your soul wisp barely misses the orc. The orc hits you but does no damage. The orc hits your soul wisp with a +0 hand axe. The orc hits your soul wisp with a +0 club. You hit the orc. Your soul wisp touches the orc. The orc closely misses your soul wisp. The orc hits you with a +0 club. The orc hits you but does no damage. The orc barely misses your soul wisp. You take 2 damage, and have 29/31 hp. You hit the orc. Your soul wisp touches the orc but does no damage. The orc hits your soul wisp but does no damage. The orc hits you with a +0 hand axe. The orc hits your soul wisp but does no damage. You take 2 damage, and have 27/31 hp. You completely miss the orc. The orc hits you with a +0 hand axe. The orc hits your soul wisp with a +0 hand axe. Your soul wisp disappears in a puff of smoke! The orc hits you with a +0 club. The orc hits you with a +0 hand axe. You take 11 damage, and have 16/31 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc hits you with a +0 club. There is a stone staircase leading up here. You take 1 damage, and have 15/31 hp. MP restored: 10 The orc barely misses you. The orc hits you with a +0 club. The orc closely misses you. You fly upwards. There is a stone staircase leading down here. You take 1 damage, and have 14/31 hp. You hit the orc but do no damage. You feel your existence waver again. The orc barely misses you. The orc hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 6/31 hp. MASSIVE DAMAGE!! You closely miss the orc. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. You die... ['.........'..................... ##..........###....##########.... ##.......#........# #..... ##.....###..#.#..# #..### ##...## #......## #..# # ##'## ##.#.#.# #..### #.# #.....# #..... #.# ##.oo## #.#### ##.## ###@# #.# #####...### #o# #.# #.........# #.# #.# #.#.#...#.######.# #.# #..##............# #.#### #.#.#...#.######## #..... .÷........# ###### #.###.#.#.# #.# #.....# You could see 3 orcs. Vanquished Creatures A bombardier beetle (D:3) An adder (D:3) 2 dart slugs 2 orcs 2 endoplasms (D:3) 3 hobgoblins 3 jackals (D:2) 3 quokkas 2 ball pythons (D:2) 2 bats A giant cockroach (D:3) A goblin (D:1) 3 kobolds 4 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:3) An adder (D:2) A dart slug (D:1) A ribbon worm (D:3) 5 endoplasms 2 giant cockroaches 3 hobgoblins A jackal (D:2) 3 orcs A quokka (D:3) 3 ball pythons 2 bats (D:1) 3 frilled lizards 6 goblins 2 rats (D:1) 35 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 762 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 784 | D:2 | Reached skill level 5 in Necromancy 839 | D:2 | Noticed Sigmund 844 | D:2 | Learned a level 2 spell: Grave Claw 1052 | D:2 | Reached skill level 3 in Spellcasting 1792 | D:3 | Reached XP level 4. HP: 27/27 MP: 6/8 1926 | D:3 | Noticed Terence 2448 | D:3 | Learned a level 3 spell: Vampiric Draining 2693 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/10 2917 | D:3 | Killed Terence 3023 | D:3 | HP: 6/31 [orc/+0 club (4)] 3024 | D:3 | HP: 2/31 [orc/+0 hand axe (4)] 3024 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_rooms D:2: cheibrodos_helix_gallery, layout_basic, uniq_sigmund D:3: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, minmay_strange_pillars, item_on_display_a_b, item_on_display_a_b, uniq_terence D:4: layout_rooms, amcnicky_mini_pool_small, grunt_tough_drop Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.9 Spellcasting | 3 | 3.7 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 130 | 67 || 197 Mace | | 5 || 5 Cast: Soul Splinter | 45 | 26 || 71 Grave Claw | | 4 || 4 Stab: Distracted | 1 | || 1 Armour: Skin | 75 | 47 || 122 Dodge: Dodged | 112 | 35 || 147 Repelled | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3027 | 2857 | 170 | 0 | 2294 | 4 | 756.8 | Dungeon | 3027 | 2857 | 170 | 0 | 2294 | 4 | 756.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1248 daAuts D:2: 1035 daAuts D:1: 734 daAuts D:4: 10 daAuts Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_rooms D:2: cheibrodos_helix_gallery, layout_basic, uniq_sigmund D:3: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, minmay_strange_pillars, item_on_display_a_b, item_on_display_a_b, uniq_terence D:4: layout_rooms, amcnicky_mini_pool_small, grunt_tough_drop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3027 | 2857 | 170 | 0 | 2294 | 4 | 756.8 | Dungeon | 3027 | 2857 | 170 | 0 | 2294 | 4 | 756.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1248 daAuts D:2: 1035 daAuts D:1: 734 daAuts D:4: 10 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 53.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 53.0 +-------+-------+-------+-------+-------+----------------------