Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 6191465116622220953 19 IndexError the Grave Robber (level 2, -6/17 HPs) Began as a Poltergeist Necromancer on June 5, 2025. Was a Follower of Beogh. Mangled by Terence ... wielding a +1 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (968 turns). IndexError the Grave Robber (PoNe) Turns: 968, Time: 00:02:19 Health: -6/17 AC: 2 Str: 4 XL: 2 Next: 75% Magic: 4/5 EV: 11 Int: 17 God: Beogh [*.....] Gold: 45 SH: 0 Dex: 14 Spells: 0/5 levels left rFire . . . j - +0 spear rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will +.... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn k - ring of willpower MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Beogh. Beogh was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons j - a +0 spear (weapon) (You found it on level 1 of the Dungeon) l - a +1 dagger of holy wrath (You took it off a kobold on level 2 of the Dungeon) Armour b - a +1 cloak (haunted) Jewellery k - a ring of willpower (worn) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of poison {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of teleportation {unknown} g - 3 scrolls of vulnerability {unknown} h - a scroll of immolation {unknown} i - a scroll of silence {unknown} m - a scroll of butterflies {unknown} Potions c - a potion of magic f - 2 potions of resistance {unknown} n - 2 potions of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy + Level 0.8 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 4% 2 c - Blink Tloc 4% N/A 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 9% 3 Animate Dead Necr 18% N/A 26% 4 Lesser Beckoning Tloc 4% N/A 28% 2 Momentum Strike Conj/Tloc 4% 3d8 28% 2 Tukima's Dance Hex 2% N/A 50% 3 Curse of Agony Necr 18% N/A 58% 5 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Rending Blade Conj/Frge 2% 2d6 88% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Beogh Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Terence the Veteran comes into view. He is wielding a +1 flail of protection and wearing a +1 chain mail of poison resistance. MP restored: 5 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. You take 3 damage, and have 14/17 hp. You reach to attack! You closely miss the goblin. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You reach to attack! You hit the goblin. Beogh accepts your kill. No target in view! No target in view! No target in view! You start resting. HP restored. Health restored: 17 Terence shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. You feel bolstered by spreading misfortune. Terence hits your soul wisp with a +1 flail of protection. Your soul wisp barely misses Terence. You now have 4/5 mp. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your soul wisp closely misses Terence. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: Terence, wielding a +1 flail of protection and wearing a +1 chain mail of poison resistance (weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer Terence but does no damage. Terence is pinned in place! The last of your harvested death is exhausted. Your soul wisp touches Terence but does no damage. You now have 2/5 mp. Your soul wisp touches Terence but does no damage. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. You hit Terence but do no damage. Your soul wisp barely misses Terence. Terence hits you with a +1 flail of protection. You take 1 damage, and have 16/17 hp. You hit Terence but do no damage. Your soul wisp barely misses Terence. Terence misses you. You closely miss Terence. Your soul wisp barely misses Terence. Terence looks scornfully at you. Terence barely misses you. You barely miss Terence. Your soul wisp touches Terence but does no damage. Terence hits you but does no damage. You barely miss Terence. Your soul wisp touches Terence but does no damage. Terence misses you. Health restored: 17 You hit Terence but do no damage. Your soul wisp touches Terence but does no damage. Terence hits you with a +1 flail of protection. You take 2 damage, and have 15/17 hp. You hit Terence but do no damage. Your soul wisp closely misses Terence. Terence hits you with a +1 flail of protection. You take 5 damage, and have 10/17 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Your soul wisp closely misses Terence. Terence misses you. You hit Terence. Your soul wisp touches Terence but does no damage. Terence barely misses your soul wisp. You catch the helpless Terence completely off-guard! You hit Terence. Your soul wisp touches Terence but does no damage. Terence hits you but does no damage. Your soul wisp misses Terence. You hit Terence but do no damage. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence barely misses you. Terence closely misses you. You barely miss Terence. You feel your existence waver again. Terence hits you with a +1 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 2/17 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence closely misses you. You hit Terence. Terence hits you with a +1 flail of protection! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #. #... #.# #.#####.# #.# #.......# #.######## ##......# #......... #####......# #.######## ...........#######.# #####).............# #####.....@.....#### #>..#.....@..#..# ###...#.#..#####..# # #..........# #..# .. #...#......# #..########.# #..........# #.......(..># ###........#####.########### #†>†.........#.# ##.##.#.####.#.# ###†##.#.####.#.## You could see Terence. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches A quokka (D:1) A ball python (D:2) 2 bats (D:1) 2 frilled lizards 3 goblins 2 kobolds (D:1) 2 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins (D:1) 2 ball pythons (D:2) A kobold (D:2) A rat (D:1) 6 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 93 | D:1 | Found a faded altar of an unknown god. 115 | D:1 | Prayed at the altar of an unknown god. 115 | D:1 | Became a worshipper of Beogh the Shepherd 115 | D:1 | Reached * piety under Beogh 182 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 898 | D:2 | Noticed Terence 911 | D:2 | Learned a level 2 spell: Grave Claw 914 | D:2 | Learned a level 2 spell: Blink 966 | D:2 | HP: 2/17 [Terence/+1 flail of protection (9)] 968 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, basic_ecumenical_altar, minmay_misc_feat_secret_circle D:2: layout_loops_ring, columned_hall_lemuel, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 29 Spear || 33 Cast: Soul Splinter || 21 Grave Claw || 1 Stab: Distracted || 1 Sleeping || 1 Armour: Skin || 25 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 971 | 887 | 84 | 11 | 642 | 2 | 485.5 | Dungeon | 971 | 887 | 84 | 11 | 642 | 2 | 485.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 772 daAuts D:2: 199 daAuts Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, basic_ecumenical_altar, minmay_misc_feat_secret_circle D:2: layout_loops_ring, columned_hall_lemuel, uniq_crazy_yiuf_cottage, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 971 | 887 | 84 | 11 | 642 | 2 | 485.5 | Dungeon | 971 | 887 | 84 | 11 | 642 | 2 | 485.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 772 daAuts D:2: 199 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------