Infinimo the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (11, 1, D) the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +5,+9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 robe of magic resistance (62, 1, D) a +1,+2 hand axe of electrocution (67, 1, D) the +13,+13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (68, 1, D) a +0,+6 battleaxe of draining (69, 1, D) a +6,+2 dagger of freezing (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (62, 2, D) the +5 scale mail of the Ward {+Inv Int-1} It affects your intelligence (-1). It lets you turn invisible. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 shortbow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (61, 4, D) a +0,+0 flail (62, 4, D) a +0,+0 battleaxe (still there?) an adder corpse (rotten by now) (still there?) (4, 5, D) a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (5, 6, D) a +0,+0 war axe (10, 6, D) an uncursed staff of energy a crystal ball of energy (3, 7, D) a +5 gold dragon armour a +0 leather armour (4, 7, D) a +3 large shield a +3 shield a +3 buckler (10, 7, D) a wand of fire (5) a wand of cold (5) a wand of draining (5) (4, 8, D) a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +5,+2 cutlass of draining (63, 9, D) the +3,+11 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. Cheibriados disapproves of the use of such an item. (70, 9, D) a +0,+2 shortbow of frost (71, 9, D) a lantern of shadows (72, 9, D) an uncursed ring of protection from cold (70, 10, D) a book of Alchemy (72, 10, D) a +1 ring mail of fire resistance (61, 13, D) a troll corpse (62, 13, D) a +0,+0 giant club a cursed -1,+0 giant spiked club a +0,+0 giant spiked club (63, 13, D) a +0,+0 giant club a cursed -1,-2 dire flail a two-headed ogre corpse