Infinimo Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -28, D:1) a +0 dagger (8, 5, D:1) a +0 short sword (14, -28, D:1) a +0 whip 4 stones (14, -27, D:1) a stone (16, -9, D:1) a +0 club (18, -16, D:1) a +0 club (25, -17, D:1) a stone (26, 3, D:1) a +0 mace (28, 15, D:1) a +0 leather armour (32, -28, D:1) 17 stones (32, -26, D:1) a +0 robe (33, -16, D:1) 8 javelins (38, -26, D:1) a stone a +1 dagger of venom (41, -17, D:1) a +0 dagger of venom (43, -27, D:1) a +0 robe (44, -26, D:1) a stone (45, -26, D:1) a stone (45, -19, D:1) a +0 club (50, 19, D:1) 17 stones (53, -9, D:1) 24 stones (53, 19, D:1) a +0 ring mail (62, -26, D:1) a +0 halberd Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (1, -31, D:2) a +0 halberd (2, -31, D:2) a +0 whip (4, -15, D:2) 24 arrows (8, -36, D:2) a +0 club (12, -53, D:2) a +0 club (17, -1, D:2) a cursed -1 spear (48, -18, D:2) a +0 club (65, -14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -3, D:3) a +0 hunting sling (26, -7, D:3) a +0 club a +0 club (27, -7, D:3) a +0 dagger (27, -5, D:3) a +4 dagger of draining (28, -7, D:3) a +0 club (29, -7, D:3) a +0 club Level 4 of the Dungeon [Shop] Kafoix's Gadget Shoppe a wand of polymorph (8) (100 gold) a wand of digging (5) (180 gold) a fan of gales (400 gold) a crystal ball of energy (200 gold) a crystal ball of energy (200 gold) a fan of gales (400 gold) a lamp of fire (400 gold) a sack of spiders (200 gold) a phial of floods (400 gold) a wand of flame (26) (140 gold) [Shop] Kehim's Armour Emporium a +0 leather armour (28 gold) a +0 robe (9 gold) a cursed +0 buckler (21 gold) a cursed +0 ring mail (14 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) [Shop] Meafikh's General Store a scroll of fog (26 gold) 22 stones (28 gold) a +0 leather armour (26 gold) a potion of brilliance (52 gold) a scroll of identify (26 gold) 17 stones (22 gold) a crystal ball of energy (260 gold) a +0 spear (39 gold) 25 sling bullets (162 gold) [Shop] Tuymypsa's Antique Weapon Emporium a +0 spear (69 gold) a +0 long sword (80 gold) a +0 spear (69 gold) a +0 mace (69 gold) a +0 battleaxe (149 gold) a +0 club (23 gold) a +0 bardiche of protection (294 gold) a +4 war axe of distortion (706 gold) a +0 great sword (149 gold) a +2 hunting sling of velocity (326 gold) [Shop] Vaufidan's Armour Boutique a +0 leather armour (22 gold) the +1 storm dragon scales of the Bruised Songs {rElec rCorr} (1073 gold) It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. a +0 robe (7 gold) a +0 buckler (49 gold) a +0 ring mail (44 gold) a +1 hat (121 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) (0, 0, D:4) an uncursed amulet of inaccuracy (2, -46, D:4) a +0 spear (2, -18, D:4) a +0 dagger of draining (21, -8, D:4) 6 gold pieces (21, -7, D:4) a scroll of remove curse (22, -8, D:4) a scroll of immolation (25, -53, D:4) a +0 robe (38, -4, D:4) 21 stones (41, -53, D:4) 14 arrows (47, -27, D:4) a +0 whip (47, -26, D:4) a +0 morningstar 4 tomahawks a +0 scale mail a +0 war axe (48, -27, D:4) a tomahawk a +0 short sword a +4 chain mail of fire resistance a +0 leather armour (62, -45, D:4) 15 arrows Level 5 of the Dungeon (0, 0, D:5) 8 needles of sleeping (0, 5, D:5) an arrow (0, 6, D:5) an arrow (0, 7, D:5) an arrow (0, 8, D:5) an arrow (0, 9, D:5) a +0 robe (0, 10, D:5) a cursed -1 shortbow 19 arrows (10, -10, D:5) a +0 leather armour (10, -9, D:5) 19 stones a +0 leather armour (10, -3, D:5) 22 arrows (13, 14, D:5) a +0 giant club (17, 8, D:5) the +7 arbalest of the New World {freeze, Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). a +0 falchion (17, 9, D:5) a +0 robe a +0 dagger (17, 13, D:5) a +0 robe a +0 dagger (18, -5, D:5) a +0 scale mail a +2 rapier of venom a +0 leather armour (24, -3, D:5) a +0 short sword (37, -7, D:5) a +0 mace a +0 dagger a +0 robe (38, -6, D:5) a +0 leather armour a +0 hand axe (41, -17, D:5) a +0 giant club (43, 4, D:5) a +0 ring mail (44, 24, D:5) 22 sling bullets (47, 7, D:5) a +0 ring mail (48, -17, D:5) a +0 whip (48, -16, D:5) a +0 dagger a +0 robe a +0 trident (48, -15, D:5) a +0 giant spiked club (49, -19, D:5) 19 sling bullets Level 6 of the Dungeon (0, 0, D:6) 19 arrows (7, -14, D:6) a -2 pair of boots (13, -13, D:6) a +0 mace a +0 whip a +0 ring mail a +0 hand axe a +0 leather armour (21, 26, D:6) a +0 hunting sling (23, -31, D:6) a scroll of immolation (23, 11, D:6) a +0 scale mail (29, 26, D:6) the +4 quarterstaff "Arbiter" {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (30, 25, D:6) a book of Conjurations (36, -2, D:6) a +0 ring mail (37, 6, D:6) 14 stones (45, -18, D:6) a +0 falchion (50, 4, D:6) a +0 dagger (54, 7, D:6) a +0 whip Level 7 of the Dungeon [Shop] Ilecaer's Distillery a potion of curing (36 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of cancellation (96 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) (0, 0, D:7) a +0 mace (1, -1, D:7) a cursed -3 mace (1, 11, D:7) a +0 ring mail (2, 0, D:7) a +0 mace (3, -1, D:7) a +0 mace (4, -1, D:7) a +1 mace of draining (5, -2, D:7) a +1 mace of protection (6, -2, D:7) a +4 quarterstaff of chaos (7, -3, D:7) a +2 mace of protection (7, -2, D:7) a +0 mace (7, -1, D:7) a +0 mace (8, -3, D:7) a +0 mace (8, -2, D:7) a cursed -1 mace (8, -1, D:7) a +0 mace (8, 4, D:7) a +0 club a +0 leather armour (9, -3, D:7) a +2 mace of protection (9, -1, D:7) a +0 mace (9, 4, D:7) a +0 mace a +0 chain mail (15, 1, D:7) a wand of polymorph (7) (30, -4, D:7) a +0 giant club (31, -7, D:7) a +0 chain mail a +0 flail (31, -6, D:7) a +0 flail a +0 whip (31, -5, D:7) a +0 robe a +0 dagger a +0 flail (31, -3, D:7) a +2 spear of venom (33, -6, D:7) a cursed +0 robe a +0 whip of flaming (33, -1, D:7) a +0 club (33, 2, D:7) a +0 spear (34, 30, D:7) a +0 hand axe (35, 0, D:7) a +0 club (35, 15, D:7) a +0 animal skin (35, 30, D:7) 2 arrows (36, 0, D:7) a +0 spear (36, 29, D:7) 2 arrows (37, 29, D:7) an arrow (38, 29, D:7) an arrow (39, 29, D:7) 2 arrows (40, 28, D:7) a cursed +0 club a +0 ring mail (40, 29, D:7) a +0 short sword a +0 leather armour an arrow (40, 30, D:7) a +0 ring mail (42, 29, D:7) a cursed -2 shortbow 7 arrows (51, 28, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant spiked club (3, 37, D:8) a +0 dagger a +0 scale mail a cursed +0 dagger (4, 7, D:8) a +0 ring mail a +0 whip (4, 9, D:8) a +0 short sword a +0 ring mail (4, 37, D:8) an uncursed ring of attention a +0 chain mail a +0 battleaxe of chopping (10, 19, D:8) a +0 ring mail (10, 40, D:8) a cursed +0 robe (19, 10, D:8) 13 bolts (22, 1, D:8) a wand of flame (18) (23, 34, D:8) a +0 short sword a +0 dagger (24, 24, D:8) 26 bolts (24, 34, D:8) a +0 dagger 4 stones (24, 37, D:8) a cursed -2 mace (26, 12, D:8) 27 arrows (26, 42, D:8) a +0 shortbow 31 arrows (27, 3, D:8) a +0 scale mail a +0 short sword (28, 3, D:8) a +0 flail (33, 26, D:8) a +0 ring mail (34, 1, D:8) a +0 club a +2 short sword of draining (34, 26, D:8) a +0 leather armour a +0 leather armour a cursed -2 short sword a +0 short sword a +0 falchion (35, 2, D:8) a +0 scale mail (35, 24, D:8) a cursed -3 hand axe a +0 war axe a +0 leather armour a +2 dagger of draining a +0 flail a +0 club a +0 trident a +0 flail (35, 25, D:8) a +0 club a +0 club a +0 ring mail a +0 trident a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +0 flail a +0 club a +0 short sword a +0 leather armour a +0 giant club a +0 club a +0 flail (35, 26, D:8) a +0 morningstar a +2 hand axe of venom (40, 1, D:8) a +0 ring mail (42, 32, D:8) 15 stones (47, 27, D:8) 28 bolts (53, -11, D:8) a +0 leather armour (55, 0, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) the +9 flail of Expedience {drain, Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). (4, -1, D:9) a +1 scale mail of magic resistance (13, 7, D:9) a box of beasts (13, 13, D:9) a +0 giant spiked club a +0 robe (16, 6, D:9) a +0 dagger (17, 4, D:9) a +0 robe (18, 29, D:9) 18 arrows (33, 34, D:9) 20 arrows (36, 24, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 7, D:9) a +0 scale mail (37, 25, D:9) a +2 falchion of electrocution (41, 6, D:9) an uncursed ring of teleportation (45, 43, D:9) 10 sling bullets (50, 31, D:9) a +0 robe a +0 dagger (50, 33, D:9) a +0 giant club a +0 ring mail a +0 club a +0 chain mail a +0 chain mail a +0 scimitar (50, 38, D:9) a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) the +3 glaive of Flawed Execution {chop, Int+3 Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+2). It makes you more stealthy. (1, -7, D:10) a +0 shortbow (14, -1, D:10) a +0 cloak a +0 dagger a wand of flame (23) (17, -8, D:10) 21 stones (17, -7, D:10) a +0 plate armour a +0 short sword (17, -3, D:10) a +0 robe a cursed +0 flail a +1 falchion a +0 robe (17, 9, D:10) 26 stones (19, -3, D:10) a +0 robe a cursed +3 short sword (20, -8, D:10) a +0 robe a +0 war axe (21, 19, D:10) a cursed -1 falchion (25, 1, D:10) a large rock (27, 0, D:10) 2 large rocks (27, 1, D:10) a +0 leather armour (28, 11, D:10) a +0 ring mail 4 javelins a +1 demon trident of electrocution (30, -18, D:10) a +0 blowgun 6 poisoned needles (30, 13, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (30, 14, D:10) a +0 war axe (30, 15, D:10) a +2 falchion of freezing (31, -16, D:10) a poisoned needle (31, 15, D:10) a +0 robe a +0 dagger (32, -14, D:10) a poisoned needle 2 stones (32, -13, D:10) a poisoned needle 2 stones (37, -2, D:10) a +0 whip (37, -1, D:10) a +0 short sword a +0 giant club (38, 0, D:10) an arrow (40, 1, D:10) 2 arrows (42, 1, D:10) a +2 shortbow of freezing 6 arrows (55, 2, D:10) the +6 lightning scales {run, rElec} It insulates you from electricity. Level 11 of the Dungeon [Shop] Cug Xenoy's Weapon Boutique a +0 rapier of freezing (110 gold) 19 sling bullets (114 gold) a +0 hand crossbow (42 gold) 18 bolts (43 gold) a +3 short sword of electrocution (294 gold) a +0 hunting sling (18 gold) a +0 vampiric war axe (150 gold) (0, 0, D:11) a large rock (1, -1, D:11) a large rock (6, -34, D:11) a poisoned needle (6, -33, D:11) a poisoned needle a stone (6, -32, D:11) a stone a poisoned needle (6, -30, D:11) 13 bolts (7, -12, D:11) 19 sling bullets (10, -43, D:11) a +0 short sword a cursed -2 dagger a +0 dagger 2 stones (10, -42, D:11) a +0 short sword a poisoned needle (10, -41, D:11) a +0 blowgun 3 poisoned needles (18, -2, D:11) a stone (19, -2, D:11) a stone a +0 whip (19, -1, D:11) 2 stones a +2 whip of electrocution (20, -2, D:11) 3 stones (20, -1, D:11) a cursed +0 whip 2 stones a +2 dagger of freezing (22, -42, D:11) a +0 buckler (22, -3, D:11) a stone (24, -10, D:11) an uncursed ring of ice a +0 cloak (29, -34, D:11) 22 stones (29, -22, D:11) an arrow (29, -21, D:11) an arrow (30, -21, D:11) an arrow (31, -20, D:11) an arrow (32, -32, D:11) 18 stones (34, -20, D:11) a +0 shortbow 3 arrows (35, -41, D:11) 15 stones (35, -40, D:11) a +1 pair of gloves (43, -11, D:11) a +0 helmet (45, -40, D:11) 21 arrows (47, -35, D:11) a +0 flail a +0 plate armour (47, -34, D:11) a +0 trident a +0 chain mail (48, -34, D:11) a +0 war axe a +0 plate armour a +0 flail a +2 shortbow of flaming (49, -34, D:11) a +0 whip a +0 hand axe (51, -35, D:11) 26 stones (57, -5, D:11) 21 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 poisoned needles (11, -9, Lair:1) an uncursed ring of poison resistance (12, 1, Lair:1) 20 stones (18, 26, Lair:1) a +0 mace (21, 40, Lair:1) 16 sling bullets (27, -19, Lair:1) a +0 trident (29, 31, Lair:1) 8 needles of paralysis (51, -21, Lair:1) 26 bolts (52, -19, Lair:1) a +0 trident (52, 37, Lair:1) a +0 rapier of venom (54, -1, Lair:1) a +0 plate armour (56, -21, Lair:1) 20 stones Level 2 of the Lair of Beasts (13, -10, Lair:2) the cursed +0 rapier of Subterfuge {flame, *Noise Str+7 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your dexterity (+6). It may make noises in combat. It has a curse placed upon it. (14, 18, Lair:2) 13 stones (25, 14, Lair:2) 17 arrows (35, 5, Lair:2) a +3 leather armour of cold resistance (41, -2, Lair:2) 20 stones (41, 3, Lair:2) a lightning rod (4/4) (42, 16, Lair:2) a +2 executioner's axe of flaming (58, 13, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (1, 23, Lair:3) a +2 dire flail of crushing (8, -2, Lair:3) 15 gold pieces (9, -4, Lair:3) 14 gold pieces (9, -3, Lair:3) 5 large rocks (9, -2, Lair:3) 30 gold pieces (9, 8, Lair:3) 13 stones (10, -3, Lair:3) a +0 pair of boots (10, -1, Lair:3) 14 gold pieces (10, 8, Lair:3) a phantom mirror (10, 12, Lair:3) 18 bolts (11, -4, Lair:3) 16 stones (25, 31, Lair:3) a +0 ring mail (33, 34, Lair:3) a +0 leather armour (37, 46, Lair:3) the cursed +3 mace "Tormentor" {elec, Int+3 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+2). It has a curse placed upon it.