Infinimo the Dungeon [Shop] Zaaclim's Antique Armour Emporium a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) [Shop] Cekyur's Distillery 2 potions of agility (80 gold) a potion of lignification (30 gold) a potion of resistance (100 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of ambrosia (80 gold) a potion of lignification (30 gold) a potion of agility (40 gold) 2 potions of curing (60 gold) a potion of curing (30 gold) 2 potions of haste (200 gold) a potion of ambrosia (80 gold) a potion of might (40 gold) [Shop] Use Gead's Antique Weapon Emporium a +0 long sword (84 gold) a +0 dagger (48 gold) a +5 hand axe of freezing (777 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) a +0 short sword (72 gold) a +4 vampiric rapier (816 gold) a +4 quarterstaff of protection (643 gold) a +0 hand axe (72 gold) [Shop] Westryfad's Book Shoppe a book of Misfortune (220 gold) a book of Misfortune (220 gold) a Necronomicon (1214 gold) a book of the Earth (715 gold) a book of Cantrips (220 gold) the Handbook of Flight and the Frostbite (448 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Poisonous Vapours Poison/Air 2 d - Ozocubu's Armour Charms/Ice 3 e - Summon Lightning Spire Summoning/Air 4 f - Metabolic Englaciation Hexes/Ice 5 Trog disapproves of the use of such an item. a book of Minor Magic (220 gold) a book of Minor Magic (220 gold) a book of Maledictions (275 gold) a book of Death (770 gold) a book of Misfortune (220 gold) (0, 0, D) a +0 scimitar a +0 leather armour (0, 7, D) a tomahawk (2, 7, D) a tomahawk a +0 leather armour (4, 7, D) 3 tomahawks (5, 7, D) a tomahawk (12, -1, D) a +0 glaive a +0 plate armour the +5 great sword "Ramul" {flame, rC+ Int+2 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from cold. (13, -1, D) a +0 hand axe a +0 dagger a +0 robe (13, 3, D) +0 fire dragon scales a +0 animal skin (14, -1, D) a cursed -3 dagger a +0 robe (14, 3, D) a +6 lajatang of protection (15, -5, D) a +3 broad axe (16, -5, D) a +6 great mace of crushing (16, -1, D) a +0 short sword a +0 dagger a +0 robe (17, -5, D) a +2 great sword of draining (17, -1, D) a +2 shortbow of freezing a +0 war axe a +0 chain mail a +0 mace (17, 1, D) a +0 long sword a +0 chain mail a cursed -1 long sword a +0 plate armour (17, 3, D) a +2 scimitar of holy wrath (18, -5, D) a +1 lajatang (18, -1, D) a +0 flail a +0 dagger a +0 robe a +0 broad axe a cursed +0 plate armour (18, 1, D) the +3 great sword of the Twenty Moons {flame, rElec rF+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. a +0 flail a +0 plate armour (19, -5, D) a +3 antimagic dagger (19, -1, D) a +2 flail of protection (19, 1, D) a +1 long sword of holy wrath a +0 chain mail (20, -5, D) a +1 battleaxe (20, -1, D) a +0 trident (21, -5, D) a +1 demon whip of draining (21, -3, D) a +0 falchion a +1 leather armour of fire resistance the human skeleton of Eustachio (21, -1, D) a +0 dagger a +0 robe (24, -5, D) a +2 plate armour (25, -5, D) +0 swamp dragon scales (26, -5, D) a +2 troll leather armour (27, -5, D) a +1 ring mail of magic resistance (27, -1, D) a +0 battleaxe a +0 chain mail (28, -5, D) a +0 scale mail (28, -1, D) a +1 great sword of freezing a cursed -3 glaive a +0 chain mail (29, -1, D) a +0 short sword a +0 leather armour a cursed -1 short sword (30, -5, D) a +3 chain mail (30, -1, D) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (30, 3, D) a +1 long sword of protection (31, -5, D) a +2 plate armour (39, 1, D) a +0 scimitar of flaming a +0 robe (39, 3, D) a +5 antimagic great sword (40, -1, D) a +1 fustibalus of freezing (41, -5, D) an arrow (41, -1, D) a +0 troll leather armour a +0 troll leather armour a +0 whip a +0 robe a +0 robe (42, -5, D) an arrow a +1 great sword of draining (42, 7, D) 5 needles of confusion (still there?) 5 needles of confusion (still there?) a +0 spear (still there?) a +0 ring mail (still there?) (43, -5, D) a +0 longbow 24 arrows a centaur corpse (43, 7, D) a +0 dagger a +0 robe a +0 trident a cursed +0 plate armour 2 scrolls of amnesia (44, -5, D) a +0 shortbow 19 arrows (44, -1, D) the +1 scale mail "Byimu" {rElec rPois MR+++ Str-4} It affects your strength (-4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (44, 7, D) an uncursed staff of energy (45, -5, D) a komodo dragon corpse (45, 7, D) a +0 falchion a +0 lajatang a +2 halberd of venom a +2 morningstar of crushing a +1 broad axe of freezing a +2 rapier of venom (46, -5, D) an ugly thing corpse (47, -5, D) a +1 antimagic great sword a +0 giant club a +0 giant club (47, 7, D) a +0 cloak (48, -5, D) a +0 dire flail a +0 dire flail 2 large rocks an ugly thing corpse a stone giant corpse (49, -1, D) a +3 antimagic great sword (50, -1, D) a cursed -2 whip a cursed +0 robe (52, 7, D) 5 steel javelins a +0 giant club (53, -1, D) a +0 spear a +0 robe an ogre skeleton (53, 3, D) 20 stones (54, -1, D) a +0 troll leather armour (57, 3, D) a +0 pair of gloves (58, 3, D) a +0 helmet (60, 3, D) a +0 pair of gloves (67, 2, D) a +3 great sword of electrocution 3 javelins a +0 chain mail