Infinimo Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, -9, D:1) a +0 spear (3, -3, D:1) a +0 dagger (3, 6, D:1) 20 stones (23, -32, D:1) a +0 robe (30, 6, D:1) a staff of earth (34, 6, D:1) a +0 ring mail (42, -16, D:1) 28 stones (55, -36, D:1) 23 stones (56, 10, D:1) a +0 club (59, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 22, D:2) a +0 robe (6, -7, D:2) a +0 falchion (12, 0, D:2) 25 stones (13, 35, D:2) 15 stones (42, 33, D:2) a +0 dagger (44, 18, D:2) 11 stones (52, 21, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 stones a kobold skeleton (4, -3, D:3) a +0 club a +0 chain mail an orc skeleton a rat skeleton (8, 24, D:3) a +0 mace (20, 34, D:3) a +0 club (22, 36, D:3) an adder corpse (24, 33, D:3) a +0 mace (27, 3, D:3) a +0 hand axe (32, 1, D:3) the +1 robe of the Hot Ocelot {Harm rElec rF- Slay-4} Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken.