Infinimo Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -3, D:1) a +0 mace (7, -23, D:1) a +0 dagger 2 stones (13, 7, D:1) 22 stones (15, 3, D:1) a +0 short sword (30, -16, D:1) a +0 hunting sling (38, 6, D:1) 14 stones (53, 0, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) 21 stones (9, -11, D:2) a +0 rapier (22, 0, D:2) a +0 scale mail (34, -10, D:2) a +0 ring mail (46, -35, D:2) a +1 dagger of protection (49, -36, D:2) a +0 club Level 3 of the Dungeon [Shop] Askizud's Antique Armour Emporium a +0 buckler (108 gold) a +0 robe (16 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (2335 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +0 leather armour of cold resistance (216 gold) a scarf of shadows (288 gold) a +0 scale mail (96 gold) [Shop] Iklafie's Magic Scroll Shop a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) a scroll of identify (20 gold) a scroll of poison (35 gold) 2 scrolls of identify (40 gold) a scroll of teleportation (30 gold) (0, 0, D:3) a +0 whip a +0 whip (0, 38, D:3) 27 stones (7, 12, D:3) a +0 short sword (8, 18, D:3) a +0 whip (18, 6, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, -1, D:4) a +0 short sword (11, 2, D:4) 16 stones (16, -42, D:4) a +0 leather armour (17, -28, D:4) a +0 ring mail (23, -40, D:4) a +0 hunting sling (31, -5, D:4) a +0 halberd (31, -4, D:4) a +0 flail (36, -21, D:4) 13 stones (39, 10, D:4) a +0 robe (40, -10, D:4) a wand of flame (17) (42, -10, D:4) a +0 dagger (43, 8, D:4) 4 javelins (49, -42, D:4) a +0 quarterstaff (51, -20, D:4) a +0 short sword (51, -18, D:4) a +0 trident a +0 chain mail (51, 5, D:4) a +0 short sword (55, -8, D:4) a +0 leather armour (58, -20, D:4) a +0 dagger (62, -15, D:4) a +0 falchion a +0 dagger (63, -14, D:4) a +0 dagger a +0 ring mail a +0 club Level 5 of the Dungeon [Shop] Kurhej's Antique Armour Shop a +0 pair of gloves (85 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +3 scale mail of willpower (494 gold) a +0 chain mail (85 gold) a +0 chain mail (85 gold) a +2 scale mail of poison resistance (342 gold) a +0 leather armour (38 gold) (0, 0, D:5) a +0 ring mail (11, -47, D:5) a +0 hand axe a +0 leather armour a +0 mace a +0 club (18, -19, D:5) a +0 shortbow (19, -43, D:5) a +2 trident of protection (19, -13, D:5) a +0 hand axe (20, -39, D:5) a +0 whip (20, -38, D:5) a +0 whip (20, -37, D:5) a +0 hand axe a +0 scale mail (22, -39, D:5) a +0 whip a +0 fustibalus (35, -28, D:5) a +0 whip a +0 club (36, -28, D:5) a +0 spear (36, -27, D:5) a +0 spear (41, -49, D:5) an orb of light (45, -38, D:5) a book of Displacement Level 6 of the Dungeon [Shop] Cudaeschy's Jewellery Emporium an amulet of regeneration (330 gold) the ring of Beacetur {Contam rF++ MP+9 Str+4 Stlth+} (551 gold) [ring of magical power] Str: It affects your strength (+4). rF: It greatly protects you from fire. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. an amulet of magic regeneration (330 gold) a ring of protection from cold (275 gold) a ring of protection from fire (275 gold) a ring of positive energy (220 gold) a ring of wizardry (330 gold) an amulet of guardian spirit (330 gold) an amulet of magic regeneration (330 gold) the ring of Recklessness {rN+ Will++ Dex+5 Stlth+} (535 gold) [ring of positive energy] Dex: It affects your dexterity (+5). rN: It protects you from negative energy. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (0, 0, D:6) a +0 giant club (0, 3, D:6) 22 stones (9, -33, D:6) 24 stones (11, -40, D:6) a +0 war axe (11, -39, D:6) a +0 flail a +0 robe a +0 dagger (11, -38, D:6) a +0 flail a +0 dagger (14, 4, D:6) a +0 short sword (15, 4, D:6) a +0 dagger (27, -21, D:6) a +0 rapier (27, 7, D:6) a +4 quarterstaff of chaos a +0 cloak (28, 4, D:6) a +0 mace (29, -14, D:6) a +0 ring mail (29, -1, D:6) a +0 robe (39, -15, D:6) a +0 whip Level 7 of the Dungeon [Shop] Bagonlom's Jewellery Boutique a ring of protection from cold (375 gold) the ring "Xatuym" {Fire rPois Slay+3} (732 gold) [ring of fire] It enhances your fire magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. a ring of positive energy (300 gold) a ring of ice (375 gold) a +6 ring of strength (877 gold) an amulet of magic regeneration (450 gold) (0, 0, D:7) a +0 club a +0 leather armour (2, 12, D:7) 17 stones (5, 16, D:7) a +0 dagger (6, 16, D:7) a +0 leather armour (12, 11, D:7) 11 stones (18, 23, D:7) a +0 whip 4 stones (19, 17, D:7) a +0 whip a +1 ring mail of fire resistance (19, 21, D:7) a +0 short sword a curare-tipped dart (20, 17, D:7) a +0 hand axe a +0 chain mail (20, 18, D:7) a +0 dagger a +0 robe (20, 21, D:7) a +0 short sword (20, 23, D:7) a +0 club (26, -1, D:7) a +0 short sword (27, -10, D:7) a +0 dagger (27, -2, D:7) a +0 short sword (27, -1, D:7) a +0 short sword (28, -4, D:7) a +0 short sword a +0 hand crossbow (28, -3, D:7) a +0 whip 2 stones (28, -2, D:7) a +0 short sword (30, -6, D:7) a +0 short sword a +0 club a +0 leather armour (31, -6, D:7) a +0 hand axe (33, -6, D:7) a +0 dagger a +0 robe of cold resistance (34, -21, D:7) a +0 quarterstaff (35, 12, D:7) a +0 dagger (36, -21, D:7) a +0 robe a +1 whip of flaming (41, 14, D:7) a +0 dagger (54, -13, D:7) 16 stones (61, -13, D:7) a +0 club a +0 leather armour a +0 battleaxe a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (2, 1, D:8) a +0 robe (3, -1, D:8) a +1 spear a +0 animal skin (11, 4, D:8) 5 stones a +0 short sword (12, 4, D:8) a +0 club (13, 2, D:8) a +0 leather armour (13, 4, D:8) a +0 short sword 5 stones a +0 short sword a curare-tipped dart (15, 4, D:8) a +0 short sword (18, 6, D:8) a +3 falchion a +0 robe (19, 6, D:8) a +4 halberd a +0 robe (20, 6, D:8) a +4 flail a +0 robe (21, 6, D:8) a +0 mace a +0 robe (32, 34, D:8) a +2 morningstar of flaming +0 acid dragon scales (34, 19, D:8) a +0 pair of gloves (34, 21, D:8) a +2 scimitar of flaming a +0 robe of willpower (35, 26, D:8) a +0 club a +0 hand axe a +0 leather armour (35, 27, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (35, 33, D:8) a +0 flail (37, 14, D:8) a +0 flail (39, 9, D:8) a +0 hand axe a +0 flail (40, 9, D:8) a +0 hand axe (41, 9, D:8) a +0 club a +0 chain mail (41, 39, D:8) 21 stones (42, 9, D:8) a +0 flail a +0 leather armour (43, 15, D:8) a +0 mace (43, 23, D:8) a +1 whip of venom (43, 29, D:8) a +0 flail a +0 leather armour (45, 22, D:8) a +0 short sword a curare-tipped dart (46, 2, D:8) a +0 war axe (46, 22, D:8) a +0 dagger a +0 short sword a +0 short sword (47, 21, D:8) a +0 short sword (47, 22, D:8) a +0 short sword 5 stones (48, 22, D:8) a +0 short sword (52, 3, D:8) a scroll of immolation (53, 19, D:8) 21 stones (55, 14, D:8) a +0 war axe Level 9 of the Dungeon [Shop] Peuweipe's Armour Emporium a +0 ring mail (52 gold) a +0 cloak (58 gold) the +1 leather armour "Gahu" {Harm Fly SInv} (263 gold) SInv: It lets you see invisible. Fly: It grants you flight. Harm: It increases damage dealt and taken. a +2 chain mail of poison resistance (240 gold) a +0 pair of gloves (58 gold) a +0 helmet (58 gold) a +0 plate armour of fire resistance (390 gold) (0, 6, D:9) a +0 scimitar (2, 2, D:9) 27 stones (3, 12, D:9) a +0 giant spiked club (13, 0, D:9) a +0 leather armour (16, 12, D:9) a +0 hand axe (16, 17, D:9) a +0 leather armour (21, 41, D:9) a +5 quarterstaff (26, 34, D:9) a +0 halberd (27, -7, D:9) a +0 leather armour (27, 32, D:9) a +0 club a +0 spear (27, 33, D:9) a +0 club (27, 34, D:9) a +0 whip a +0 club a +0 short sword a +0 chain mail a +0 spear a +0 ring mail a +0 buckler (28, -3, D:9) 2 boomerangs a +0 club a +0 whip a +0 leather armour a +0 club a +0 animal skin 3 potions of degeneration (28, -2, D:9) a +0 leather armour a +0 short sword of speed (28, 6, D:9) a +0 giant spiked club a +0 giant spiked club (28, 34, D:9) a +0 mace a boomerang a +0 leather armour (29, -9, D:9) a +0 falchion a +0 dagger a +0 robe (29, -8, D:9) a +0 club a +0 dagger a +0 leather armour (29, -3, D:9) a +0 leather armour a +0 short sword a potion of degeneration (29, 14, D:9) a +0 dagger (29, 34, D:9) a +0 dagger a +0 dagger a +0 robe (30, -9, D:9) a +0 dagger a +0 robe (30, 36, D:9) a +0 mace a +0 chain mail a +0 glaive a +0 plate armour (31, -10, D:9) a +0 flail (31, -9, D:9) a +0 spear (31, -8, D:9) a +0 club the +0 robe "Cech" {Will+ Dex+4} Dex: It affects your dexterity (+4). Will: It increases your willpower. a potion of degeneration a +0 whip a +0 robe (31, 14, D:9) 2 stones a +0 dagger (31, 36, D:9) a box of beasts (32, -10, D:9) a +0 short sword (32, -9, D:9) a +0 spear (32, 14, D:9) a +0 short sword (34, -6, D:9) a +0 mace a +0 plate armour (34, 15, D:9) a +0 ring mail a +0 whip (36, -9, D:9) a +0 hand axe a potion of degeneration (36, 15, D:9) a +0 leather armour a +0 short sword (37, 15, D:9) a +0 scale mail a +0 club (40, -9, D:9) a +0 short sword (43, -9, D:9) a +0 whip a potion of degeneration (44, 15, D:9) a +0 plate armour (46, 15, D:9) a +0 chain mail a +0 halberd (47, 15, D:9) a +0 trident (51, 6, D:9) a +0 ring mail a +0 club (52, -9, D:9) a +0 dagger a potion of degeneration (52, -6, D:9) a +0 club (54, -8, D:9) a +0 trident a +0 chain mail (55, 3, D:9) a +0 hand axe (56, -9, D:9) a +0 ring mail (56, 2, D:9) a +0 robe a +0 dagger (57, 7, D:9) a +0 longbow (57, 35, D:9) a +0 quarterstaff (59, -8, D:9) a potion of degeneration (59, -7, D:9) a potion of degeneration (59, -6, D:9) a potion of degeneration Level 10 of the Dungeon (0, 0, D:10) a +3 mace a +0 robe (1, -1, D:10) a +0 spear a +0 robe (2, 1, D:10) a +4 spear a +0 robe (10, -41, D:10) a +0 scale mail (11, -24, D:10) the +3 plate armour of Fun {Rampage rF+ rN+ Regen+} rF: It protects you from fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (12, -29, D:10) a +0 shortbow (12, -20, D:10) a ring of protection from fire (13, -22, D:10) 6 gold pieces (13, -21, D:10) 10 gold pieces (13, -20, D:10) a scroll of teleportation (13, -19, D:10) 27 stones (24, -44, D:10) a +0 chain mail (27, -31, D:10) a +0 dagger of protection (40, -32, D:10) 18 stones (41, -40, D:10) a wand of polymorph (2) (43, -40, D:10) a +0 short sword (57, -7, D:10) a +0 shortbow (58, -9, D:10) 25 stones Level 11 of the Dungeon (0, 0, D:11) the +5 dagger of Wyrd {freeze, rN+ Str-5 Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (1, -17, D:11) 12 stones (4, -9, D:11) a book of the Earth the Ecumenical Temple