Infinimo Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone a +0 dagger (2, -8, D:1) a +0 ring mail (2, 14, D:1) a +0 dagger (5, -6, D:1) a +0 leather armour (7, -15, D:1) a +0 club (12, 19, D:1) 18 arrows (15, 16, D:1) 24 stones (16, 6, D:1) a +0 hunting sling (21, -8, D:1) a +0 ring mail (27, 30, D:1) a +0 leather armour (29, -16, D:1) a +0 short sword 3 stones (35, 0, D:1) a +0 robe (39, 5, D:1) a +0 ring mail (49, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +1 dagger of Foolhardiness {vorpal, rF++ Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rF: It greatly protects you from fire. (13, -4, D:2) a +0 hunting sling (22, -25, D:2) a +0 whip (30, -11, D:2) 13 arrows (43, -12, D:2) a book of Storms Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a boomerang a +0 leather armour a +0 war axe a +0 ring mail (1, 1, D:3) a +0 club a +0 scale mail (5, 13, D:3) a +0 pair of gloves (16, 24, D:3) 17 stones (17, -6, D:3) a +0 trident a +0 leather armour (18, -7, D:3) a +0 dagger a +0 robe a +0 club 2 boomerangs (19, -7, D:3) a +0 mace a +0 scale mail (25, 30, D:3) a +0 scythe a +0 robe (26, -23, D:3) a +0 hand axe (26, -21, D:3) a +0 club (26, -20, D:3) a +0 flail a +0 club a +0 leather armour (37, 23, D:3) a +0 dagger (47, -16, D:3) 2 stones a +0 short sword (58, -7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (4, 32, D:4) 11 stones (6, -3, D:4) a +0 buckler (10, -2, D:4) 18 stones (18, -10, D:4) a +0 hand axe a +0 buckler (24, -17, D:4) a +0 mace (28, -19, D:4) 17 stones (34, -1, D:4) a +0 dagger (35, -1, D:4) a +0 dagger (35, 0, D:4) a +0 flail (35, 2, D:4) a +0 short sword (36, 2, D:4) a +0 dagger a +0 robe (38, 17, D:4) a +0 hand axe a +0 leather armour a +0 whip (38, 18, D:4) a +0 club a +0 flail a boomerang a +0 hand axe (40, 4, D:4) a ring of wizardry (49, -16, D:4) a +0 flail a +0 flail (50, -16, D:4) a +0 flail (57, 3, D:4) a +0 club (58, 2, D:4) a +0 dagger (59, -17, D:4) a book of the Sky (60, 9, D:4) 27 bolts (65, 11, D:4) a +0 club (66, 11, D:4) a +0 dagger a +0 club a +0 ring mail (67, 11, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, -36, D:5) a +0 ring mail (7, -44, D:5) a +0 leather armour 9 stones (10, -25, D:5) a +0 chain mail (10, 11, D:5) 18 stones (13, 5, D:5) 23 stones (19, 8, D:5) a +0 battleaxe (25, -30, D:5) a book of Minor Magic (31, -15, D:5) 15 stones (40, -8, D:5) 13 arrows (42, -5, D:5) 16 arrows a +0 shortbow (50, -39, D:5) a +0 mace (55, -15, D:5) a +0 whip of flaming a +0 robe (55, -10, D:5) a +0 ring mail a +0 whip Level 6 of the Dungeon (0, 0, D:6) a howler monkey corpse (0, 5, D:6) 20 gold pieces (1, 6, D:6) 2 scrolls of identify (2, 7, D:6) a vampire mosquito corpse (6, -13, D:6) a staff of fire (6, 4, D:6) a +0 falchion (8, -10, D:6) a +0 ring mail (11, -1, D:6) a +0 robe a +0 battleaxe (11, 10, D:6) a book of Burglary (12, -3, D:6) a +0 robe a +1 flail of freezing (14, -5, D:6) a +0 trident a +0 robe (15, 3, D:6) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies.