Dungeon Crawl Stone Soup version 0.29-a0-67-g1d65ae1bb4 (webtiles) character file. Intropik the Chiller (Merfolk Ice Elementalist) Turns: 192, Time: 00:03:43 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 leather armour Potions b - a ruby potion Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Unknown command. Okay, then. You open the door. There is an open door here. You are not religious. Unknown command. You are not religious. You see here a +0 leather armour. c - a +0 leather armour You now have 15 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Unknown command. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. Found a stone staircase leading down. You open the door. You open the door. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading down here. There are no items here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. Sorry, you're not good enough to have a special ability. Okay, then. ≈≈# #≈ ≈≈# #≈§≈#≈≈ ≈≈# #§≈§#≈§ ≈≈#≈.≈#≈≈≈# #§≈§#≈≈≈#≈≈ ≈≈#≈.≈#≈≈≈# #≈§≈#≈≈§#≈§ ..#...#...# #...#...#.. ..#...#...#### ####...#...#.. '# ...#...##.#######.##...#...##' .###..#...#...#.@.#...#...#..###. ...#'##...#...#.>.#...#...##'#... ......##'###'##...##'###'##...... ##...........###'###...........## #####.....................##### ######.....<.....###### ############# There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Intropik the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 180 | 12 | 0 | 0 | 1 | 192.0 | Dungeon | 192 | 180 | 12 | 0 | 0 | 1 | 192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 192 daAuts