Dungeon Crawl Stone Soup version 0.32-a0-1823-g0afb396884 (webtiles) character file. Game seed: 67864014913970119 25 Invaser the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on July 26, 2024. Slain by a sleepcap (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:39 (953 turns). Invaser the Conjurer(Human Conjurer) Turns: 953, Time: 00:04:40 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 6% Magic: 2/6 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands f - a wand of charming (10) Scrolls d - a scroll of butterflies {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Blink Tloc 4% N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap barely misses you. You wake up. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. You punch the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. You wake up. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You die... #+# #.## #..######## ##.......... ##.<.######## ########.....# .......@#...## #######f........ #.##..###.# #.....# #.##<## #)##.# #.##.# #.. You could see a sleepcap. Vanquished Creatures An adder (D:2) A dart slug (D:2) A bat (D:2) 3 endoplasms (D:2) A goblin (D:2) A hobgoblin (D:2) 2 quokkas (D:2) A ball python (D:2) A frilled lizard (D:2) A kobold (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Invaser the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 365 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 769 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 953 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, minmay_strange_pillars, feat_on_display, due_unseen_surprise, feat_on_display, st_stairs_9 D:2: layout_basic, chequers_serial_rivers_micro_a D:3: layout_loops_corners, marbit_many_paths, nicolae_overflow_crystal_walls Action || total ---------------------------++------- Melee: Unarmed || 13 Punch || 1 Cast: Magic Dart || 30 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 953 | 953 | 0 | 58 | 708 | 3 | 317.7 | Dungeon | 953 | 953 | 0 | 58 | 708 | 3 | 317.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 906 daAuts D:1: 24 daAuts D:3: 22 daAuts