Dungeon Crawl Stone Soup version 0.27.0-66-gdc8fb28755 (webtiles) character file. Game seed: 650237960332685361 108 Ishikawa the Magician (level 4, -7/24 HPs) Began as a Deep Elf Hedge Wizard on Aug 20, 2021. Mangled by Sigmund (12 damage) ... on level 3 of the Dungeon. The game lasted 00:12:33 (4088 turns). Ishikawa the Magician (Deep Elf Hedge Wizard) Turns: 4088, Time: 00:12:33 Health: -7/24 AC: 2 Str: 7 XL: 4 Next: 58% Magic: 8/13 EV: 12 Int: 20 God: Gold: 101 SH: 0 Dex: 14 Spells: 3/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 hat (worn) h - a +0 robe (worn) Jewellery g - an amulet of guardian spirit Scrolls b - a scroll of identify {unknown} d - a scroll of teleportation {unknown} Potions e - a potion of flight {unknown} f - 2 potions of haste {unknown} Skills: * Level 0.6 Fighting + Level 2.7 Dodging + Level 2.7 Stealth + Level 5.5 Spellcasting * Level 2.0 Conjurations * Level 2.0 Summonings * Level 1.8 Translocations * Level 0.8 Fire Magic * Level 0.2 Air Magic * Level 0.5 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 13% N/A 7% 2 c - Blink Tloc N/A N/A 8% 2 d - Conjure Flame Conj/Fire 11% 6-21 19% 3 e - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 5% N/A 17% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors, Sigmund; Us3rname's ghost, amateur MiBe Message History Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You see here a +0 plate armour. You start resting. Your magical contamination has completely faded away. You start resting. Your crimson imp disappears in a puff of smoke! Magic restored. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Sigmund shouts! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits your crimson imp. Something hits you! Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Something hits you! Ouch! That really hurt! You die... ....##.. . ....... #.##..... ...#..... ##############......... #....................). #.........# ......).. #.....55{.# ......... #.....@5..### #####.... #....[......### ###.. #.........#...##### ### #.........###.....# ## #.........# #####.####. #.........# #...... #.........# #...... ########### #...... ####... You could see a friendly crimson imp (summoned) and 2 friendly white imps. Vanquished Creatures A dart slug (D:1) 4 ball pythons 6 endoplasms A giant cockroach (D:3) 2 goblins 4 hobgoblins A jackal (D:1) A quokka (D:3) 7 bats 4 frilled lizards 4 kobolds 6 rats 41 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:3) 4 adders A shadow imp (D:3) A ball python (D:1) 2 giant cockroaches 3 goblins (D:2) 2 hobgoblins 17 jackals A quokka (D:2) A frilled lizard (D:1) A kobold (D:1) 34 creatures vanquished. Vanquished Creatures (others) A rat (D:1) 12 plants (D:2) 13 creatures vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ishikawa the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 661 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 664 | D:1 | Learned a level 2 spell: Call Imp 667 | D:1 | Learned a level 2 spell: Blink 1139 | D:1 | Reached skill level 5 in Spellcasting 1256 | D:1 | Reached XP level 3. HP: 11/19 MP: 9/11 1501 | D:2 | Learned a level 3 spell: Conjure Flame 1505 | D:2 | Learned a level 3 spell: Mephitic Cloud 1762 | D:2 | Found a faded altar of an unknown god. 2654 | D:2 | Reached XP level 4. HP: 21/24 MP: 4/13 3253 | D:3 | Noticed Terence 3530 | D:3 | Found a runed translucent gate. 3530 | D:3 | Found a runed translucent gate. 3531 | D:3 | Found a runed translucent gate. 3531 | D:3 | Noticed Us3rname's ghost (amateur MiBe) 3657 | D:3 | Noticed Sigmund 3784 | D:3 | Killed Terence 4088 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_s D:2: layout_loops_cross, hellmonk_ecumenical_altar_pennies_from_heaven, serial_bayou_pond_c D:3: layout_rooms, gammafunk_ghost_necromancy, st_stairs_13, minmay_crystal_water, minmay_misc_feat_chi, hangedman_decor_diamond_cutter, uniq_terence, uniq_sigmund, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.5 Summonings | 2 | 2.0 Conjurations | 2 | 2.0 Fighting | | 0.6 Dodging | | 2.7 Stealth | | 2.7 Translocations | | 1.8 Fire Magic | | 0.8 Air Magic | | 0.2 Poison Magic | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 109 | 18 || 127 Cast: Magic Dart | 55 | 28 || 83 Call Imp | 18 | 35 || 53 Stab: Sleeping | 3 | || 3 Armor: Robe | 28 | 2 || 30 Dodge: Dodged | 73 | 21 || 94