Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 Iskender the Skirmisher (level 1, 17/17 HPs) Began as an Octopode Wanderer on Aug 24, 2016. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Iskender the Skirmisher (Octopode Wanderer) Turns: 1, Time: 00:00:08 Health: 17/17 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 shortbow (weapon) e - a +0 dagger Missiles c - 27 arrows (quivered) Potions d - a potion of lignification Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Comestibles f - a bread ration Skills: + Level 4.0 Fighting + Level 1.0 Bows + Level 2.6 Stealth Level 2.0 Summonings Level 1.0 Earth Magic You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, Iskender the Octopode Wanderer. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Autopickup is now off. Autopickup is now on. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #.@.# #...# #P...P# ##...## P...P ##...## P...P #...# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Iskender the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Iskender set off with: a book of Geomancy, a +0 shortbow, 27 arrows, a potion of lignification, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D:$ | Got out of the dungeon alive.